In this top war base TH11, (Anti 2 Star, Anti Air/ Electro Dragon Layout), The townhall is placed in the center of the base. It is placed along with the archer queen, barbarian king, clan castle, x-bows, hidden teslas, and air sweepers surrounded by the walls in the central center.
There are four sections attached to the middle section. Each section has two parts. The giant bombs, cannons, air defenses, air bombs, wizard tower, archer tower, gold storage, and elixir storage are placed in the two parts of the first section. In the second and third sections, we have placed the inferno towers, bomb towers, cannons, seeking air mines, archer towers, wizard towers, elixir and gold storages.
The grand warden, eagle artillery, skeleton traps, and bombs are placed in the first portion of the inner section. In the second portion, we have placed the spring traps, archer towers, and air bombs. The sections are covered by placing the walls around them. All other buildings including barracks, spell tower, blacksmith, and laboratory are placed outside the walls.
These are placed outside the walls of the base to divert the attacker’s troops and to protect the layout.
In this article, I am sharing a demo of an attack on this base for better understanding.
Attacker’s Troops:
Name | Max Level | Hit Points |
---|---|---|
Barbarian (01) | Level 8 | 205 |
Ice Golem (02) | Level 3 | 3000 |
Wall Breaker (06) | Level 7 | 82 |
P.E.K.K.A (05) | Level 7 | 5900 |
Wizard (20) | Level 8 | 210 |
Witch (01) | Level 4 | 470 |
Attacker’s Spells:
Name | Max Level | Ability |
---|---|---|
Earthquake Spell (05) | Level 5 | 29% (damage) |
Jump Spell (01) | Level 3 | 60.1 (spell duration) |
Rage Spell (01) | Level 5 | 28 (speed increase) |
Healing Spell (01) | Level 7 | 1800 (total troop heal) |
Attacker’s Heroes:
Name | Max Level | Hitpoints |
---|---|---|
Barbarian King | Level 50 | 4845 |
Archer Queen | Level 50 | 1606 |
Grand Warden | Level 20 | 1275 |
Here are the steps for the complete attack on this base with the above army:
With the above army, the attacker will deploy the barbarians, and wall breakers to destroy the outer base resources. The wall breakers will damage the walls of the base to make an easy way for the troops to destroy the base. He will cast earthquake spells on the archer towers, and wizard towers to damage them. After that, he will deploy ice golems, P.E.K.K.A’s, wizards, and witches to make the attacks more vigorous.
The base defenses like cannons, x-bows, inferno towers, bomb towers, and archer towers will make a defensive attack on army to damage them. Then, he will deploy the barbarian king, archer queen, and grand warden to destroy the base. He will cast a jump spell on his troops to help them to jump over the walls. He will increase the powers of the barbarian king, archer queen, and grand warden to destroy the layout.
The troops will destroy the townhall building, clan castle, inferno towers, hidden teslas, elixir storages, and other base resources. The base defenses will damage the barbarians, ice golems, witches, and many troops to save their layout. He will cast the rage spell to increase their attacking speed, and the freeze spell on the defense buildings to stop their attacks to save his army. He will use 70-80 percent of his army to clear the base.
They will damage more than the half-base. He has already used the main part of his troops just to beat the base. The army will do their best to damage the whole base but our defenses will give them a tough time. Our defense buildings will attack them and destroy them. As a result, the attacker will be unable to get three stars just because of our strong layout strategy.
My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.
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