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clash of clans Bases TH13

Townhall 13 upgrades in 7 days and 12 hours which costs 9,000,000 gold to transform its architect, unlock a hero “Royal Champion ” and a defense “Scattershot”. Clash of clans bases th13 has more things than th12. The building has a combination of dark colors with ice-blue crystals which denotes its freezing power.

The golden-lighted upper window shows roman numerals (I-V) presenting the level of townhall 13’s weapon “Giga Inferno”. Copy the best COC layout for TH 13 bases.

Town Hall 13

A song of ice and giga inferno fire.

Best TH 13 Bases with Links for COC Clash of Clans 2024

If you are designing your th13 COC layout, then it’s very important to know about every building, defense, and all other things available on th13. Because these things are used in designing the th13 layouts. We have covered all the max levels of th13 buildings, their hit points, and other stats as well.

Note: TH13 stands for townhall 13, and coc stands for Clash of Clans.

Videos

Unlocks of Town Hall 13

royal champion

New Royal Champion

scattershot level 2

2 New Scattershots

bomb level 9

1 Bomb

spring trap level 5

1 Spring Trap

seeking air mine level 4

1 Seeking Air Mine

Giga Inferno

  • Max level of giga inferno at th13.
Level Damage Per Second Effect Duration: Seconds
Level 1
160
-
Level 2
180
-
Level 3
200
4
Level 4
220
6
Level 5
240
8

Buildings of Clash of clans bases th13

Here is the list of max levels of all buildings on th13.

  • Max level of army camp at th13.
  • Max level of barracks at th13.
  • Max level of laboratory at th13.
  • Max level of clan castle at th13.
  • Max level of spell factory at th13.
  • Max level of dark barracks at th13.
  • Max level of blacksmith at th13.
  • Max level of dark spell factory at th13.
  • Max level of workshop at th13.
Name Max Level Hitpoints
Town Hall
Level 13
8200
Army Camp
Level 11
800
Barracks
Level 15
1150
Laboratory
Level 11
1210
Clan Castle
Level 9
4800
Spell Factory
Level 7
960
Dark Barracks
Level 10
950
Blacksmith
Level 6
1200
Dark Spell Factory
Level 6
950
Workshop
Level 5
1400

Defenses

Here is the list of max level of all defenses on th13.

  • Max level of walls at th13
  • Max level of archer tower at th13.
  • Max level of cannon at th13.
  • Max level of mortar at th13.
  • Max level of air defense at th13.
  • Max level of wizard tower at th13.
  • Max level of air sweeper at th13.
  • Max level of hidden tesla at th13.
  • Max level of Bomb Tower at th13.
  • Max level of x-bow at th13
  • Max level of inferno tower at th13.
  • Max level of eagle artillery at th13.
  • Max level of scattershot at th13.
Name Max Level Hitpoints
Walls
Level 14
11000
Archer Tower
Level 19
1600
Cannon
Level 19
2000
Mortar
Level 13
1700
Air Defense
Level 11
1500
Wizard Tower
Level 13
2700
Air Sweeper
Level 7
1050
Hidden Tesla
Level 12
1200
Bomb Tower
Level 8
1900
X-bow
Level 8
4000
Inferno Tower
Level 7
3300
Eagle Artillery
Level 4
5200
Scattershot
Level 2
4200

Traps

Here is the list of max levels of all traps on th13.

  • Max level of bomb at th13.
  • Max level of spring trap at th13.
  • Max level of air bomb at the th13.
  • Max level of giant bomb at th13.
  • Max level of seeking air mine at th13
  • Max level of skeleton trap at th13.
  • Max level of tornado trap at th13.
Name Max Level Damage
Bomb
Level 9
125
Spring Trap
Level 5
18 (spring capacity)
Air Bomb
Level 8
280
Giant Bomb
Level 7
375
Seeking Air Mine
Level 4
2500
Skeleton Trap
Level 4
5 (spawned units)
Tornado Trap
Level 3
8 (damage per sec)

Resources

Here is the list of max levels of all resources on th13.

  • Max level of elixir collector at th13.
  • Max level of elixir storage at th13.
  • Max level of gold mine at th13.
  • Max level of gold storage at th13.
  • Max level of dark elixir drill at th13.
  • Max level of dark elixir storage at th13.
Name Max Level Hitpoints
Elixir Collector
Level 15
1280
Elixir Storage
Level 14
3300
Gold Mine
Level 15
1280
Gold Storage
Level 14
3300
Dark Elixir Drill
Level 9
1480
Dark Elixir Storage
Level 8
3800

Troops

Here is the list of max levels of all army/troops on th13.

  • Max level of barbarian at th13.
  • Max level of archer at th13.
  • Max level of giant at th13.
  • Max level of goblin at th13.
  • Max level of wall breaker at th13.
  • Max level of balloon at th13.
  • Max level of wizard at th13.
  • Max level of healer at th13.
  • Max level of pekka at th13.
  • Max level of dragon at th13.
  • Max level of baby dragon at th13.
  • Max level of miner at th13.
  • Max level of electro dragon at th13.
  • Max level of yeti at th13.
  • Max level of dragon rider at th13.
Name Max Level Hitpoints
Barbarian
Level 9
230
Archer
Level 9
56
Giant
Level 10
2000
Goblin
Level 8
126
Wall Breaker
Level 9
112
Balloon
Level 9
940
Wizard
Level 10
250
Healer
Level 6
1600
Dragon
Level 8
4200
P.E.K.K.A
Level 9
6700
Baby Dragon
Level 7
1800
Miner
Level 7
1000
Electro Dragon
Level 4
4500
Yeti
Level 3
3500
Dragon Rider
Level 2
4400

Spells

Here is the list of max level of spells on th13.

  • Max level of lightning spell at th13.
  • Max level of healing spell at th13.
  • Max level of rage spell at th13.
  • Max level of jump spell at th13
  • Max level of freeze spell at th13.
  • Max level of clone spell at th13.
  • Max level of Invisibility spell at th13.
  • Max level of recall spell at th13.
Name Max Level Ability
Lightning Spell
Level 9
560 (damage)
Healing Spell
Level 8
2000 (total troop heal)
Rage Spell
Level 6
30 (speed increase)
Jump Spell
Level 4
80.2 (spell duration)
Freeze Spell
Level 7
5.5 (spell duration)
Clone Spell
Level 6
34 (cloned capacity)
Invisibility Spell
Level 4
4.5 (speed duration)
Recall Spell
Level 2
89 (recalled capacity)

Dark Spells

Here is the list of max level of dark spells on th13.

  • Max level of poison spell at th13.
  • Max level of earthquake spell at th13.
  • Max level of haste spell at th13.
  • Max level of skeleton spell at th13.
  • Max level of bat spell at th13.
  • Max level of overgrowth spell at th13.
Name Max Level Ability
Poison Spell
Level 7
280 (max damage per sec)
Earthquake Spell
Level 5
29% (damage)
Haste Spell
Level 5
52 (speed increase)
Skeleton Spell
Level 7
18 (skeleton count)
Bat Spell
Level 5
21 (bat count)
Overgrowth Spell
Level 2
24 sec (spell duration)

Heroes

Here is the list of max level of heroes on th13.

  • Max level of barbarian king at th13.
  • Max level of archer queen at th13.
  • Max level of grand warden at th13.
  • Max level of royal champion at th13.
Name Max Level Hitpoints
Barbarian King
Level 75
8755
Archer queen
Level 75
2712
Grand Warden
Level 50
2074
Royal Champion
Level 25
3485

Barbarian King Equipments

Here is the list of max level of barbarian king equipments on th13.

  • Max level of barbarian puppet at th13.
  • Max level of rage vial at th13.
  • Max level of earthquake boots at th13.
  • Max level of vampstache at th13.
Name Max Level Hitpoint Increase
Barbarian Puppet
Level 15
1932
Rage Vial
Level 15
1590 (Health Recovery)
Earthquake Boots
Level 15
1449
Vampstache
Level 15
250 (Healing Per Hit)

Archer Queen Equipments

Here is the list of max level of archer queen equipments on th13.

  • Max level of archer puppet at th13.
  • Max level of invisibility vial at th13.
  • Max level of giant arrow at th13.
  • Max level of healer puppet at th13.
Name Max Level Hitpoint Increase
Archer Puppet
Level 15
380 (Health Recovery)
Invisibility Vial
Level 15
580
Giant Arrow
Level 15
454
Healer Puppet
Level 15
756

Grand Warden Equipments

Here is the list of max level of grand warden equipments on th13.

  • Max level of eternal tome at th13.
  • Max level of life gem at th13.
  • Max level of rage gem at th13.
  • Max level of healing tome at th13.
Name Max Level Hitpoint Increase
Eternal Tome
Level 15
9 sec(Ability Duration)
Life Gem
Level 15
396
Rage Gem
Level 15
45% (Damage Increase)
Healing Tome
Level 15
533

Royal Champion Equipments

Here is the list of max level of royal champion equipments on th13.

  • Max level of royal gem at th13.
  • Max level of seeking shield at th13.
Name Max Level Hitpoint Increase
Royal Gem
Level 15
320
Seeking Shield
Level 15
320

Super Troops

Here is the list of max level of super troops on th13.

  • Max level of super barbarian at th13.
  • Max level of super archer at th13.
  • Max level of sneaky goblin at th13.
  • Max level of super wall breaker at th13.
  • Max level of super giant at th13.
  • Max level of rocket balloon at th13.
  • Max level of super wizard at th13.
  • Max level of super dragon at th13.
  • Max level of inferno dragon at th13.
  • Max level of super minion at th13.
  • Max level of super valkyrie at th13.
  • Max level of super witch at th13.
  • Max level of ice hound at th13.
  • Max level of super bowler at th13.
  • Max level of super miner at th13.
  • Max level of super hog rider at th13.
Name Max Level Hitpoints
Super Barbarian
Level 9
1100
Super Archer
Level 9
510
Sneaky Goblin
Level 8
320
Super Wall Breaker
Level 9
450
Super Giant
Level 10
4200
Rocket Balloon
Level 9
940
Super Wizard
Level 10
500
Super Dragon
Level 8
6400
Inferno Dragon
Level 7
2050
Super Minion
Level 9
1600
Super Valkyrie
Level 8
2700
Super Witch
Level 5
3200
Ice Hound
Level 6
10,000
Super Bowler
Level 5
1800
Super Miner
Level 7
2900
Super Hog Rider
Level 10
1500

Dark Army

Here is the list of max level of dark army on th13.

  • Max level of golem at th13
  • Max level of minion at th13.
  • Max level of hog rider at th13.
  • Max level of valkyrie at th13.
  • Max level of witch at th13.
  • Max level of lava hound at th13.
  • Max level of bowler at th13.
  • Max level of ice golem at th13.
  • Max level of headhunter at th13.
  • Max level of apprentice warden at th13.
Name Max Level Hitpoints
Minion
Level 9
102
Hog Rider
Level 10
970
Valkyrie
Level 8
1800
Golem
Level 10
8000
Witch
Level 5
480
Lava Hound
Level 6
8000
Bowler
Level 5
455
Ice Golem
Level 5
3400
Headhunter
Level 3
440
Apprentice Warden
Level 2
1650

Siege Machines

Here is the list of max level of siege machines on th13.

  • Max level of wall wrecker at th13.
  • Max level of battle blimp at th13.
  • Max level of stone slammer at th13.
  • Max level of siege barracks at th13.
  • Max level of log launcher at th13.
Name Max Level Hitpoints
Wall Wrecker
Level 4
7000
Battle Blimp
Level 4
4500
Stone Slammer
Level 4
6500
Siege Barracks
Level 4
4500
Log Launcher
Level 4
5200

Army

Barbarian

There is no new upgrade available for Barbarian on th 13. He continues fighting with level 9 and looks the same as on th 12.

  • Damage Per Second: 38
  • Training Time: 05 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 01
  • Movement Speed: 16
barbarian level 9

Archer

There is no new upgrade available for Archer on th 13. She continues fighting with level 9 and looks the same as on th 12.

  • Damage Per Second: 31
  • Training Time: 06 sec
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 01
  • Movement Speed: 24
archer level 9

Giant

It takes seven days to upgrade the giant to level 10 which costs 8,000,000 elixir. After this upgrade, some black and golden lines appear on the pauldrons.

  • Damage Per Second: 78
  • Training Time: 30 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 12
giant level 10

Goblin

There is no new upgrade available for Goblin on th 13. It looks the same as on th 12 and will continue its loot with level 8.

  • Damage Per Second: 62
  • Training Time: 07 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Resources (Damage x2)
  • Housing Space: 01
  • Movement Speed: 32
goblin level 8

Wall Breaker

Upgrading the wall breaker to level 9 takes six days and twelve hours which costs 8,000,000 elixir. No visual change appeared with this upgrade and it looks the same as levels 7 and 8.

  • Damage When Destroyed: 48
  • Damage: 86
  • Training Time: 15 sec
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Targets: Walls (Damage x40)
  • Housing Space: 02
  • Movement Speed: 24
wall breaker level 9

Balloon

Balloon upgrades to level 9 with 8,500,000 elixir taking nine days of upgrade time. The red balloon turns blue, the silver spikes turn golden, and icy crystals appear on the bottom of the basket. The balloon level 9 follows the th 13 theme.

  • Damage When Destroyed: 322
  • Damage Per Second: 256
  • Training Time: 30 sec
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 10
balloon level 9

Wizard

It requires 8,500,000 elixir to upgrade the wizard to level 10 which takes seven days. His coat turns royal blue and the border design converts into golden lines.

  • Damage Per Second: 245
  • Training Time: 30 sec
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 04
  • Movement Speed: 16
wizard level 10

Healer

Healer upgrades to level 6 with 8,000,000 elixir taking six days and 12 hours. She has the same appearance as she has on level 5 at town hall 12.

  • Heal: 72
  • Training Time: 2 minutes
  • Hero Heal: 56
  • Heal Type: Area Splash
  • Targets: Ground
  • Housing Space: 14
  • Movement Speed: 16
healer level 6

Dragon

It takes seven days and costs 8,800,000 elixir to upgrade to level 8. Its color turns plum purple with a reddish shade on its wings after the upgrade.

  • Damage Per Second: 330
  • Training Time: 03 minutes
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 20
  • Movement Speed: 16
dragon level 8

P.E.K.K.A

Pekka upgrades to level 9 in seven days which costs 8,500,000 elixir. After this upgrade, its color transformed to navy blue with sky-blue horns.

  • Damage Per Second: 680
  • Training Time: 03 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 25
  • Movement Speed: 16
peeka level 9

Baby Dragon

Baby dragon costs 7,200,000 elixir taking seven days to upgrade to level 7. Its wings have icy blue edges and an icy layer is added to the golden cuffs in its wrists.

  • Damage Per Second: 135
  • Training Time: 01 Minute 30 Seconds
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 10
  • Enraged Bonus Damage: x2
  • Movement Speed: 20
baby dragon level 7

Miner

Upgrading Miner to level 7 requires 8,000,000 elixir and takes eight days of upgrade time. His helmet turns golden and the wooden handle of his spade converted to metallic with the upgrade.

  • Damage Per Second: 128
  • Training Time: 30 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 06
  • Movement Speed: 32
miner level 6

Electro Dragon

It upgrades to level 4 with 9,600,000 elixir taking nine days of upgrade time. Its wings and tail have white lightning patterns on sky-blue areas at this level.

  • Damage When Destroyed: 570
  • Damage Per Second: 330
  • Training Time: 06 minutes
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 30
  • Movement Speed: 13
electro dragon level 4

Dragon Rider

It is unlocked by barracks level 15 and lab 11 upgrades it to level 2 in nine days which costs 9,600,000 elixir. Its robotic dragon got horns and its metallic joints turned golden after the upgrade.

  • Damage When Destroyed: 800
  • Damage Per Second: 370
  • Training Time: 4 minutes 10 seconds
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Favorite Target: Defenses
  • Housing Space: 25
  • Movement Speed: 20
dragon rider level 2

Yeti

Upgrading Yeti to level 3 with 9,000,000 elixir takes seven days of upgrade time. The fur purple around its neck turned denim blue color and its Yetimites also turned darker with the upgrade.

  • Damage Per Second: 270
  • Spawned Units: 10
  • Training Time: 03 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 18
  • Movement Speed: 12

Yetimite level 3

  • Hitpoints: 400
  • Damage: 72
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Favorite Target: Defenses (damage x4)
  • Movement Speed: 24
yeti level 3

Dark Army

Minion

Minion upgrades to level 9 with 150,000 dark elixir and takes seven days of upgrade time. It transforms its colors to blue, sky-blue, and purple. It also wears dark blue gloves after the upgrade.

  • Damage Per Second: 66
  • Training Time: 18 sec
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 02
  • Movement Speed: 32
minion level 9

Hog Rider

It costs 175,000 dark elixir to upgrade to level 10 taking seven days. His hammer transformed into an ice block with blue clamps and a button on the top. This hammer is now completely following the th 13 theme.

  • Damage Per Second: 174
  • Training Time: 45 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 24
hog rider level 10

Valkyrie

It takes seven days to upgrade to level 8 which costs 155,000 dark elixir. Her crown becomes bigger, her axe has a golden knop, and the blade of the axe has a new design at his level.

  • Damage Per Second: 193
  • Training Time: 1 Minute 30 Seconds
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 08
  • Movement Speed: 24
valkyrie level 8

Golem

Golem requires 160,000 dark elixir taking seven days to upgrade to level 10. The Golem turns gray, a big crystal appears on its head, and its crystal spikes turn blue with this upgrade.

  • Damage When Destroyed: 800
  • Damage Per Second: 80
  • Spawned Units:03
  • Training Time: 05 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 30
  • Movement Speed: 12

Golemite level 10

  • Hitpoints: 1600
  • Damage When Destroyed: 160
  • Damage Per Second: 16
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Movement Speed: 12
golem level 10

Witch

Witch doesn’t upgrade at th 13. She continues attacking with her level 5 and looks the same as th 12.

  • Damage Per Second: 180
  • Max Summoned Units:14
  • Training Time: 02 Minutes
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 12
  • Movement Speed: 12

Skeleton level 1

  • Hitpoints: 30
  • Damage Per Second: 25
  • Damage Type: Single Target
  • Targets: Ground
  • Movement Speed: 24
witch level 5

Lava Hound

It requires 160,000 dark elixir and takes eight days to upgrade the lava hound to level 6. Its wings and spines turn blood red and it looks more dangerous after upgrading to level 6. This is the max level of lava hound.

  • Damage When Destroyed: 350
  • Damage Per Second: 20
  • Spawned Units: 18
  • Training Time: 05 Minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Air Defenses
  • Housing Space: 30
  • Movement Speed: 20

Lava Pup level 1

  • Hitpoints: 50
  • Damage Per Second: 35
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Movement Speed: 32
lava hound level 6

Bowler

It upgrades to level 5 in seven days which costs 170,000 dark elixir. The thorns on its rock transformed into sky-blue crystals after the upgrade.

  • Damage Per Second: 96
  • Training Time: 01 minute
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 06
  • Movement Speed: 14
bowler level 5

Ice Golem

Ice Golem doesn’t upgrade at th 13. It continues attacking with its level 5 and looks the same as th 12.

  • Damage Per Second: 40
  • Freeze on destroyed: 7 sec
  • Training Time: 02 minutes 30 seconds
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 15
  • Movement Speed: 12
ice golem level 5

Headhunter

Upgrading the headhunter to level 3 costs 145,000 dark elixir taking ten days of upgrade time. The blue border line on his hoodie and the skull printed on its back turned golden and golden lines appear on its gloves. This is the max level of the headhunter.

  • Speed Decrease: % 44
  • Attack Rate Decrease: % 65
  • Damage Per Second: 125
  • Training Time: 01 minute
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Favorite Target: Heroes (Damage x4)
  • Housing Space: 06
  • Movement Speed: 24
head hunter level 3

Apprentice Warden

At townhall 13, upgrading the dark barracks to level 10 unlocks this dark army troop. It takes nine days to upgrade to level 2 which costs 180,000 dark elixir. His hat got a feather and his belt got a forge with a gray outline after this upgrade.

  • Damage Per Second: 185
  • Training Time: 04 minutes
  • Aura HP increase: % 22
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 20
  • Movement Speed: 20
Apprentice warden level 2

Spells

Lightning Spell

The lightning spell has no new upgrade at th 13 as it has upgraded to level 9 at th 12. It will remain at the same level.

  • Damage Type: Area Splash
  • Targets: Any
  • Housing Space: 01
  • Brewing Time: 03 minutes
lightning spell level 9

Healing Spell

Upgrading the healing spell to level 8 costs 8,500,000 elixir which takes 6 days of upgrade time.

  • Total Hero Heal: 1100
  • Heal Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 06 minutes
healing spell level 8

Rage Spell

The rage spell has reached its max level at th 12. It will remain at level 6.

  • Damage Increase %: 180
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 06 minutes
rage spell level 6

Jump Spell

The jump spell upgrades to level 4 in six days with the cost of 7,200,000 elixir.

  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 02
  • Brewing Time: 6 minutes
jump spell level 4

Freeze Spell

The freeze spell has reached its max level at th 12. It will remain at level 7.

  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes