In this farming base, TH13 (Hybrid Base, Farming Layout) the town hall is placed in the center of the base surrounded by hidden teslas, an inferno tower, and giant bombs. Clan castle, scattershots, and royal champion are also positioned in the same section.
This base has a total of ten sections designed in the shape of a kite. There are three small sections on the left side and three on the right side of the townhall. These sections have inferno towers, traps, air defenses, elixir storages, wizard towers, mortars, and hero altars.
Eagle artillery is placed in the section on the top side of townhall where x bows, mortars, and two elixir storages are placed with some traps. Two bigger sections on the top and bottom sides of the base have all the remaining defenses such as archer towers, cannons, bomb towers, dark elixir storage, and gold storages.
Barracks, dark barracks, spell factory, dark spell factory, and some resources are also placed in these two outer sections. Army camps, blacksmith, workshop, laboratory, and some resource collectors are placed outside the walls.
In this article, I am sharing a demo of an attack on this base for better understanding.
Attacker’s Troops:
Name | Max Level | Hit Points |
---|---|---|
Ice Golem (01) | Level 5 | 3400 |
P.E.K.K.A (04) | Level 9 | 6700 |
Headhunter (02) | Level 3 | 440 |
Bowler (06) | Level 5 | 505 |
Super Minion (03) | Level 9 | 1600 |
Super Valkyrie (05) | Level 8 | 2700 |
Attacker’s Spells:
Name | Max Level | Ability |
---|---|---|
Overgrowth Spell (02) | Level 2 | 24 sec (spell duration) |
Clone Spell (01) | Level 6 | 34 (cloned capacity) |
Skeleton Spell (04) | Level 7 | 18 (skeleton count) |
Attacker’s Heroes:
Name | Max Level | Hitpoints |
---|---|---|
Barbarian King | Level 75 | 8755 |
Archer Queen | Level 75 | 2712 |
Grand Warden | Level 50 | 2074 |
Royal Champion | Level 25 | 3485 |
Attacker’s Siege Machine:
Name | Max Level | Hitpoints |
---|---|---|
Siege Barracks | Level 4 | 4500 |
Here are the steps for the complete attack on this base with the above army:
The attacker will deploy an ice golem on the lower corner of the base and P.E.K.K.As inside the base. P.E.K.K.As will quickly smash the nearest buildings and the attacker will deploy the siege barracks here. Cannons, archer towers, and bomb towers will attack these troops.
Then the opponent will deploy super minions, headhunters, and bowlers from the same position. Eagle artillery will activate and target the P.E.K.K.As to damage them. After that, he will deploy the super minions, and super valkyries behind the troops to damage them. The defenses will do defensive attacks on the army to destroy them.
They will try to damage them to protect their layout. He will deploy the barbarian king, archer queen, royal champion, and grand warden to intensify the attacks. He will cast overgrowth spells on the base buildings. The troops will ignore them and start smashing others.
The defenses will keep attacking the troops. The attacker will increase the ability of the heroes to cause more destruction in the base. He will use a clone spell on the bowlers to make their clones. These clones will make their attacks more vigorous.
The inferno towers, hidden teslas, scattershots, cannons, and mortars will attack more intensely to destroy the troops. He will cast skeleton spells on the defenses. This spell will spread the skeleton army around them to damage them. He will use 80 percent of his army to damage the base.
The troops will damage half of the base. The remaining troops will not be enough to damage the layout. The attacker will face defeat due to the best layout strategy. As a result, he will not be able to get two or even three stars from the base.
My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.
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