In this war base TH11 (Defence Layout), the layout has four separate sections on each side of the base. The clan castle, archer queen, barbarian king, air defenses, air sweepers, bomb towers, and resources are placed in the path between these sections.
Townhall is placed in the most protected section where it is surrounded by hidden teslas, x-bows, archer towers, and traps. The grand warden is also positioned in this section. The second and third sections have inferno towers.
The fourth section has eagle artillery, dark elixir storage, cannons, and hidden teslas. All the remaining defenses, resources, and other army buildings are placed outside the walls to slow down the attacker’s troops.
In this article, I am sharing a demo of an attack on this base for better understanding.
Attacker’s Troops:
Name | Max Level | Hit Points |
---|---|---|
Golem (01) | Level 7 | 7000 |
Ice Golem (01) | Level 3 | 3000 |
Witch (03) | Level 4 | 470 |
Hog Rider (25) | Level 7 | 700 |
Wizard (09) | Level 8 | 210 |
Barbarian (03) | Level 8 | 205 |
Attacker’s Spells:
Name | Max Level | Ability |
---|---|---|
Healing Spell (01) | Level 7 | 1800 (total troop heal) |
Rage Spell (02) | Level 5 | 28 (speed increase) |
Clone Spell (01) | Level 5 | 30 (cloned capacity) |
Freeze Spell (01) | Level 6 | 5 (spell duration) |
Invisibility Spell (01) | Level 2 | 4 (speed duration) |
Attacker’s Heroes:
Name | Max Level | Hitpoints |
---|---|---|
Barbarian King | Level 50 | 4845 |
Archer Queen | Level 50 | 1606 |
Grand Warden | Level 20 | 1275 |
Here are the steps for the complete attack on this base with the above army:
First of all the attacker will deploy a golem from the lower corner and two ice golems from the left and right sides of the nearest section. The grand warden from the base, archer towers, and x bows will start targeting these troops.
He will deploy witches from the same corner and spread out hog riders on this side. Eagle artillery will activate and target the golem. One ice golem will be destroyed due to mortar and the other due to x bows.
The attacker will deploy wizards which will start destroying the base. He will deploy the archer queen, barbarian king, and grand warden and activate hero abilities. Archer queen will start clearing outer buildings from the right side with wizards.
The barbarian king will move toward the left side to destroy buildings and defenses. All the hog riders will enter the townhall section where x bows will target them. Eagle artillery will also lock on hog riders.
He will cast a freeze spell on x bows near townhall and rage spells on hog riders. He will also cast a healing spell on his damaged army to make them stable for more destruction.
Inferno towers and mortars will damage golem and wizards. He will cast an invisibility spell on archer queen but the attacker will lose his maximum army here. Eagle artillery will damage the barbarian king.
The base is designed by placing the high damage defenses strategically so the enemy will face defeat at last and he will not be able to get a third star.
My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.
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