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Top Farming Base TH11 with Link, Hybrid, Anti Air / Electro Dragon Layout - Clash of Clans (60)

In this farming base TH11, (Hybrid, Anti Air / Electro Dragon Layout), the town hall is placed in the right section of the base along with four hidden teslas and two x-bows. Walls are placed around it. We have designed this layout in multiple sections.

The archer towers, wizard towers, a clan castle, eagle artillery, dark elixir storage, air defenses, bomb towers, mortars, dark elixir drills, air sweepers, hidden teslas, heroes, elixir storages, cannons, x-bows and inferno towers are placed in different sections. Walls secure these sections.

All the remaining buildings including elixir collectors, gold mines, a spell factory, a blacksmith, a laboratory, army camps and other resource and defense buildings are placed outside the walls to confound the troops.

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Defense Working:

In this article, I am sharing a demo of an attack on this base for better understanding.

Attacker’s Troops:

Name Max level Hit points
Barbarian (03)
Level 8
205
Super Barbarian (10)
Level 8
1000
Barbarian Kicker (04)
Level 7
1,600
Sneaky Goblin (05)
Level 7
270
Bowler (21)
Level 3
385
Ice Golem (02)
Level 3
3000

Attacker’s Spells:

Name Max level Ability
Healing Spell (01)
Level 7
1800 (total troop heal)
Rage Spell (01)
Level 6
28 (speed increase)
Jump Spell (01)
Level 3
60.1 (spell duration)
Clone Spell (01)
Level 5
30 (cloned capacity)
Invisibility Spell (01)
Level 2
4 (speed duration)
Bat Spell (02)
Level 4
16 (bat count)

Attacker’s Heroes:

Name Max level Hitpoints
Barbarian King
Level 50
4845
Archer Queen
Level 50
1606
Grand Warden
Level 20
1275

Here are the steps for the complete attack on this base with the above army:

  1. Deploy the Barbarians.
  2. Deploy the Barbarian Kickers.
  3. Deploy the Super Barbarians.
  4. Deploy the Sneaky Goblins.
  5. Deploy the Ice Golems.
  6. Deploy the Bowlers.
  7. Deploy the Barbarian King.
  8. Deploy the Archer Queen.
  9. Deploy the Grand Warden.
  10. Cast a Jump Spell.
  11. Cast a Rage Spell.
  12. Cast a Healing Spell.
  13. Cast a Clone Spell.
  14. Cast the Bat Spells.

With the above army, the attacker will deploy the super barbarian, barbarians and barbarian kickers near the outer buildings to make the attack vigorous. Our defense buildings will start attacking them. He will deploy the sneaky goblins, ice golems and the bowlers on the right side of the base to attack more buildings. 

He will deploy the barbarian king, archer queen and the grand warden near the multiple troops to intensify the attack. His army will destroy the town hall, a clan castle, eagle artillery, archer towers, air defenses and other resource buildings. 

Our defense buildings including cannons, x-bows, inferno towers, hidden teslas and some other defense buildings will do a great attack on multiple troops and destroy some of them. After that, he will cast a jump spell, clone spell, a rage spell and a healing spell on the ice golems and the bowlers to jump over the walls, make their clones, increase their power and heal them.

Then, he will cast the bat spells on the inferno tower to summon several bats to attack. 

He has already used the major part of his army just to destroy one side of the base. 

Our defense buildings will do a great attack on multiple troops and destroy them.

 The army will do their best to enter the inner sections but our defenses will give them a tough time. Our defense buildings will strike against them and tear them down. As a result, the attacker will not be able to get three stars just because of our strong defense mechanism and good layout strategy.

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Michael Johnson

Michael Johnson

My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.