In this top anti 3 star base TH11, (Defence Layout), The base has two sections. The first section is divided into three parts. The townhall is placed in the center along with the air sweepers, and skeleton traps surrounded by the walls.
The archer queen, barbarian king, clan castle, hidden teslas, archer towers, wizard towers, giant bombs, air bombs, tornado traps, and elixir storage are placed in the first part of the section. The other parts have air defenses, mortar, builder’s huts, and spring traps. The two inferno towers are placed in the small portions in front of each other along with the walls around them. The eagle artillery is placed in the middle of the base along with the walls around it.
In the second section, we have placed the grand warden, x-bows, dark elixir storage, seeking mine, and bomb tower. Walls secure these sections. All the remaining resources such as elixir collectors, gold mines, a spell factory, a blacksmith, a laboratory, army camps, and other resource and defense buildings are placed outside the walls to confound the troops.
In this article, I am sharing a demo of an attack on this base for better understanding.
Attacker’s Troops:
Name | Max Level | Hitpoints |
---|---|---|
Barbarian King | Level 50 | 4845 |
Archer Queen | Level 50 | 1606 |
Grand Warden | Level 20 | 1275 |
Attacker’s Spells:
Name | Max Level | Ability |
---|---|---|
Earthquake Spell (04) | Level 5 | 29% (damage) |
Rage Spell (01) | Level 5 | 28 (speed increase) |
Jump Spell (01) | Level 3 | 60.1 (spell duration) |
Skeleton Spell (01) | Level 4 | 15 (skeleton count) |
Healing Spell (01) | Level 7 | 1800 (total troop heal) |
Attacker’s Heroes:
Name | Max Level | Hitpoints |
---|---|---|
Barbarian King | Level 50 | 4845 |
Archer Queen | Level 50 | 1606 |
Grand Warden | Level 20 | 1275 |
Here are the steps for the complete attack on this base with the above army:
The attacker will cast earthquake spells near the eagle artillery to clear the walls. After that, he will deploy the ice golem, P.E.E.K.A, wizards, and super wall breakers near the destroyed base to cause more destruction. They will destroy the ark elixir drill, cannons, archer tower, and a wizard tower. Then, he will deploy the electro-dragons, super archers, barbarians, valkyries, and bowlers behind the troops to make the attacks more vigorous.
Our defense buildings will start attacking them. He will deploy the barbarian king, archer queen, and grand warden near the base defenses to destroy them. They will intensify the attack. The ability of eagle artillery will be enabled and attack the grand warden.
The attacker will increase the ability of the heroes to destroy the base more vigorously. He will cast jump spells on his army to jump over the walls. The base defenses like cannons, x-bows, and eagle artillery will destroy the super wall breakers, ice golems, wizards, and super archers. His army will destroy the eagle artillery, archer towers, air defenses, and other resource buildings.
Our defense buildings including cannons, x-bows, inferno towers, hidden teslas, and some other defense buildings will do a great attack on multiple troops and destroy some of them. Then, he will cast a rage spell to increase the speed of his troops and a healing spell on the barbarian king, some wizards, and and bowler to protect them from defensive attacks. He has already used the major part of his army just to destroy one side of the base. They will damage more than half base.
The army will do their best to enter the inner sections but our defenses will give them a tough time. Our defense buildings will strike against them and tear them down. As a result, the attacker will not be able to get two or even three stars just because of our strong defense mechanism and good layout strategy.
My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.
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