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Top Farming Base TH12 Max Levels with Link, Anti Everything, Hybrid Layout - Clash of Clans (33)

In this farming base TH12, ( Anti Everything, Hybrid Layout), the town hall is placed on the left section of the base along with an inferno tower and two x-bows. Walls are placed around it. We have designed this layout in multiple sections.

The archer towers, wizard towers, air defenses, mortars, a clan castle, eagle artillery, air sweepers, gold mines, elixir collectors, cannons, x-bows, and inferno towers are placed in different sections. Walls secure these sections.

All the remaining buildings including elixir collectors, gold mines, a spell factory, a blacksmith, a laboratory, army camps, a workshop and other resource and defense buildings are placed outside the walls to confound the troops.

All the remaining buildings including elixir collectors, gold mines, a spell factory, a blacksmith, a laboratory, army camps, a workshop and other resource and defense buildings are placed outside the walls to confound the troops.

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Defense Working:

In this article, I am sharing a demo of an attack on this base for better understanding.

Attacker’s Troops:

Name Max level Hit points
Barbarian Kickers (05)
Level 8
1,900
Wizard (01)
Level 9
230
Miner (31)
Level 6
900
Ice Golem (02)
Level 5
3400

Attacker’s Spells:

Name Max level Ability
Healing Spell (02)
Level 7
1800 (total troop heal)
Freeze Spell (01)
Level 7
5.5 (spell duration)
Clone Spell (01)
Level 5
30 (cloned capacity)
Overgrowth Spell (01)
Level 2
24 sec (spell duration)

Attacker’s Heroes:

Name Max level Hitpoints
Archer Queen
Level 65
2330

Attacker’s Siege Machine:

Name Max level Hitpoints
Wall Wrecker
Level 3
6500

Here are the steps for the complete attack on this base with the above army:

  1. Deploy the Barbarian Kickers.
  2. Deploy the Wall Wrecker.
  3. Deploy the Ice Golems.
  4. Deploy the Miners.
  5. Deploy the Archer Queen.
  6. Deploy a Wizard.
  7. Cast the Healing Spells.
  8. Cast a Rage Spell.
  9. Cast a Clone Spell.
  10. Cast an Overgrowth Spell.

With the above army, the attacker will deploy the barbarian kickers in the corner of the base to track and destroy the buildings. He will deploy the wall wrecker near the outer buildings to break the walls faster. He will deploy the ice golems and the miners near the wall wreckers to make the attack vigorous.

He will deploy the archer queen and a wizard near the multiple troops to make the attack more intensive. Our defense buildings will keep attacking them. His army will destroy archer towers, air defenses, a clan castle, eagle artillery, dark elixir drills and other resource buildings. 

Our defense buildings including x-bows, hidden teslas, cannons and some other defense buildings will do a great attack on multiple troops and destroy some of them. He will cast the healing spells, a rage spell and a clone spell on the miners to heal them, increase their power, make their clones and trick our defense buildings. 

After that, he will cast an overgrowth spell on the inferno tower to ignore the attack. He has already used the major part of his army just to destroy one side of the base. Our defense buildings will do a great attack on multiple troops and destroy them. 

The army will do their best to enter the inner sections but our defenses will give them a tough time. Our defense buildings will strike against them and tear them down. As a result, the attacker will not be able to get three or even two stars just because of our strong defense mechanism and good layout strategy.

Michael Johnson

Michael Johnson

My name is Michael Johnson. I am playing clash of clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.