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Top War Base TH12 Max Levels with Link, War/CWL, Anti Everything Layout - Clash of Clans (41)

In this war base TH12, (War/CWL, Anti Everything Layout), the town hall is placed in the center section of the base. This section is secured by walls. We have designed this layout in multiple sections.

The x-bows, eagle artillery, inferno towers, barracks, archer towers, wizard towers, cannons, air defenses, heroes, elixir storages, mortars, bomb towers and air sweepers are placed in different sections. Walls secure these sections. 

All the remaining buildings including elixir collectors, a clan castle, gold mines, a spell factory, a blacksmith, dark elixir drills, builders’ huts, a laboratory, army camps, a workshop and other resource and defense buildings are placed outside the walls to confound the troops.

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Defense Working:

In this article, I am sharing a demo of an attack on this base for better understanding.

Attacker’s Troops:

Name Max level Hit points
Barbarian Kickers (05)
Level 8
1,900
Balloon (02)
Level 8
840
Yeti (08)
Level 2
3200
Golem (01)
Level 9
7500
Witch (03)
Level 5
480

Attacker’s Spells:

Name Max level Ability
Healing Spell (01)
Level 7
1800 (total troop heal)
Rage Spell (01)
Level 6
30 (speed increase)
Freeze Spell (01)
Level 7
5.5 (spell duration)
Clone Spell (01)
Level 5
30 (cloned capacity)
Bat Spell (01)
Level 5
21 (bat count)
Overgrowth Spell (01)
Level 2
24 sec (spell duration)

Attacker’s Heroes:

Name Max level Hitpoints
Archer Queen
Level 65
2330

Attacker’s Siege Machine:

Name Max level Hitpoints
Wall Wrecker
Level 3
6500

Here are the steps for the complete attack on this base with the above army:

  1. Deploy the Barbarian Kickers.
  2. Deploy the Balloons.
  3. Deploy a Golem.
  4. Deploy a Wall Wrecker.
  5. Deploy the Yetis.
  6. Deploy the Archer Queen.
  7. Deploy the Witches.
  8. Cast a Bat Spell.
  9. Cast a Rage Spell.
  10. Cast an Overgrowth Spell.
  11. Cast a Clone Spell.
  12. Cast a Healing Spell.
  13. Cast a Freeze Spell.

With the above army, the attacker will deploy the barbarian kickers, balloons and a golem near the hidden teslas to attack buildings. Barbarian kickers will attack the buildings with their football shots. He will deploy the wall wrecker near the outer buildings to break the walls faster

He will deploy the yetis, the archer queen and the witches near the wall wrecker to make the attack vigorous. His army will destroy bomb towers, archer towers, wizard towers, hidden teslas, dark elixir drills and other resource buildings.  

Our defense buildings including x-bows, hidden teslas, inferno towers and some other defense buildings will do a great attack on multiple troops and destroy some of them. 

He will cast a bat spell on the inferno tower to summon several bats. He will cast a rage spell on the yetis, barbarian kickers and a grand warden to increase their power. He will cast an overgrowth spell on the archer towers, cannon and bomb tower to ignore the attack. 

He will cast a clone spell on the witches to make their clones. He will cast a healing spell on the yetis to heal them. Then, he will cast a freeze spell on the inferno tower and a wizard tower to secure his troops. He has already used the major part of his army just to destroy one side of the base. 

Our defense buildings will do a great attack on multiple troops and destroy them. The army will do their best to enter the inner sections but our defenses will give them a tough time. Our defense buildings will strike against them and tear them down. 

As a result, the attacker will not be able to get three or even two stars just because of our strong defense mechanism and good layout strategy.

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Michael Johnson

Michael Johnson

My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.

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