In this war base, TH12 (Anti Everything, War/CWL Layout) we have designed a unique pattern of walls devising the base into two large sections, two middle small sections, and a section on the top of all these sections.
The first section has x bows and air defenses. The second section has an inner compartment that has inferno towers. The outer one has a hidden tesla, air defenses, and air bombs. Eagle artillery is placed in the central section along with air sweepers.
The town hall, clan castle, barbarian king, archer queen, archer towers, bomb towers, hidden teslas, a mortar, and some traps are placed in the third large section on top of others. A cannon and an archer tower are placed in the second small section.
All the resource storages are placed in a row on the top left side. Other buildings, cannons, mortars, and resource collectors are placed outside the walls to slow down the attacking army.
In this article, I am sharing a demo of an attack on this base for better understanding.
Attacker’s Troops:
Name | Max Level | Hit Points |
---|---|---|
Ice Golem (03) | Level 5 | 3400 |
Miner (30) | Level 6 | 900 |
Super Giant (05) | Level 9 | 4000 |
Super Barbarian (01) | Level 9 | 1100 |
Attacker’s spell
Name | Max Level | Ability |
---|---|---|
Overgrowth Spell (02) | Level 2 | 24 sec (spell duration) |
Rage Spell (01) | Level 6 | 30 (speed increase) |
Freeze Spell (01) | Level 7 | 5.5 (spell duration) |
Healing Spell (01) | Level 7 | 1800 (total troop heal) |
Skeleton Spell (01) | Level 6 | 17 (skeleton count) |
Invisibility Spell (01) | Level 3 | 4.25 (speed duration) |
Attacker’s Siege Machines:
Name | Max Level | Hitpoints |
---|---|---|
Wall Wrecker | Level 3 | 6500 |
Attacker’s Heroes:
Name | Max Level | Hitpoints |
---|---|---|
Barbarian King | Level 65 | 7024 |
Archer Queen | Level 65 | 2330 |
Grand Warden | Level 40 | 1904 |
Here are the steps for the complete attack on this base with the above army:
With the above army, the attacker will deploy the wall wrecker to destroy the layout. He will deploy the ice golems near the gold storages, and elixir storages to damage them. He will deploy the miners, super giants, and super barbarians to damage the base buildings. The base defenses will do defensive attacks to damage the troops.
They will try to protect their base by destroying the troops. After that, he will deploy the barbarian king, archer queen, and grand warden to destroy the resources. The eagle artillery will target the troops to damage them one by one. He will cast an overgrowth spell on the resources.
This spell will enable the troops to ignore them and move forward. The army will ignore them and start destroying others. The defenses will keep attacking the troops. He will use a rage spell to increase the attacking speed of the troops.
The defenses will target multiple troops to damage them. He will boost the ability of his heroes to intensify the attacks. He will cast a freeze spell on the defenses to stop their attacks for a while to protect his troops. The defenses will damage some of the troops.
He will use a healing spell on his troops to heal them after the defensive attacks. He will cast a skeleton spell on the eagle artillery. This spell will spread a skeleton army around the defenses to damage them. Then, he will cast an invisibility spell on his troops to hide them from the defenses.
This spell will save the army for some time. The troops will destroy more than the half base. He will use 70 percent of his troops to clear the layout.
The defenses will attack more vigorously to damage the troops before any great loss. The attacker will face defeat due to the strong layout strategy. In this strategy, he will not be able to get three stars from the layout.
My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.
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