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Top War Base TH13 with Link, Defense, Anti Everything, War/CWL Layout - Clash of Clans (44)

In this war base TH13, ( Defense, Anti Everything, War/CWL Layout), the town hall is placed in the center section of the base along with three hidden teslas. Walls are placed around it. This section is connected with another section. 

Archer towers, wizard towers, air defenses, inferno towers, heroes, eagle artillery, elixir storages, x-bows, scattershots, air sweepers, cannons and barracks are placed in this section. This section is also secured by walls.

All the remaining buildings including elixir collectors, gold mines, a spell factory, cannons, mortars, dark elixir drills, a blacksmith, a workshop, archer towers, mortars and other resource and defense buildings are placed outside the walls to confound the troops.

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Defense Working:

In this article, I am sharing a demo of an attack on this base for better understanding.

Attacker’s Troops:

Name Max level Hit points
Barbarian Kickers (06)
Level 9
2000
Wizard (03)
Level 10
250
Yeti (12)
Level 3
3500

Attacker’s Spells:

Name Max level Ability
Healing Spell (01)
Level 8
2000 (total troop heal)
Rage Spell (01)
Level 6
30 (speed increase)
Clone Spell (01)
Level 6
34 (cloned capacity)
Recall Spell (01)
Level 2
89 (recalled capacity)
Overgrowth Spell (01)
Level 2
24 sec (spell duration)

Attacker’s Heroes:

Name Max level Hitpoints
Royal Champion
Level 25
3485

Attacker’s Siege Machine:

Name Max level Hitpoints
Log Launcher
Level 4
5200

Here are the steps for the complete attack on this base with the above army:

  1. Deploy the Barbarian Kickers.
  2. Deploy the Log Launcher.
  3. Deploy the Yetis.
  4. Deploy the Wizards.
  5. Deploy the Royal Campion. 
  6. Cast an Overgrowth Spell.
  7. Cast a Healing Spell.
  8. Cast a Recall Spell.
  9. Cast a Rage Spell.
  10. Cast a Clone Spell.

With the above army, the attacker will deploy the barbarian kickers on the different sides of the base. Barbarian kickers will attack the buildings with their football shots. He will deploy a log launcher on the corner of the base to attack multiple buildings including the archer tower and air defenses. 

The trunk-throwing contraption pummels everything in front of it with endless logs to open a path for other troops. After that, he will deploy the yetis and wizards to make the attack more intensive. His army will attack buildings and destroy dark elixir drills, builders’ huts and gold storages. 

The log launcher will attack eagle artillery and destroy it. He will deploy a royal champion to make the attack more vigorous. Our defense buildings will continuously attack them. After that, he will cast an overgrowth spell on the dark elixir drills, gold storage, builder’s hut and cannon to ignore their attack. 

He will cast a healing spell on the yetis to heal them. Then, he will cast a rage spell on the yetis to increase their power. He will cast a clone spell on the yetis and the royal champion to make their clones and trick our defense buildings. 

Our defense buildings including archer towers, hidden teslas, inferno towers and x-bows will do a great attack on the yetis and destroy them. The army will do their best to enter the inner sections but our defenses will give them a tough time. 

Our defense buildings will strike against them and tear them down. As a result, he will not be able to get a single star because of a strong defense mechanism and good layout strategy.

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Michael Johnson

Michael Johnson

My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.

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