In this top war base th13, (War/CWL, Legend League, Anti Everything, Defence Layout), The base has four sections. The inferno towers, seeking air mines, spring traps, and wall units are placed in the three sections of the layout.
The townhall is placed in the center of the fourth section along with the walls around it. We have placed the clan castle, eagle artillery, scattershots, air sweepers, a tornado trap, and skeleton traps are also placed in this section.
This section has two parts connected with it. The archer queen, barbarian king, air defenses, wizard towers, spell factory, dark elixir drills, gold storages, and cannons are placed in these portions. There are spaces between these sections. These spaces have the royal champion, mortars, bomb towers, and giant bombs.
These are covered by placing the walls around them to save the base. The remaining resources are placed outside the walls of the base to slow the attacker’s troops.
In this article, I am sharing a demo of an attack on this base for better understanding.
Attacker’s Troops:
Name | Max Level | Hit Points |
---|---|---|
Valkyrie (10) | Level 8 | 1800 |
Golem (02) | Level 10 | 8200 |
Apprentice Warden (03) | Level 2 | 1650 |
Hog Rider (20) | Level 10 | 970 |
Attacker’s Spells:
Name | Max Level | Ability |
---|---|---|
Overgrowth Spell (01) | Level 2 | 24 sec (spell duration) |
Rage Spell (02) | Level 6 | 30 (speed increase) |
Healing Spell (02) | Level 8 | 2000 (total troop heal) |
Invisibility Spell (01) | Level 4 | 4.5 (speed duration) |
Attacker’s Heroes:
Name | Max Level | Hitpoints |
---|---|---|
Barbarian King | Level 75 | 8755 |
Archer Queen | Level 75 | 2712 |
Grand Warden | Level 50 | 2074 |
Royal Champion | Level 25 | 3485 |
Attacker’s Siege Machine:
Name | Max Level | Hitpoints |
---|---|---|
Log Launcher | Level 4 | 5200 |
Here are the steps for the complete attack on this base with the above army:
With the above army, the attacker will deploy the valkyries, and golems near the base resources to damage them. He will deploy the log launcher to clear the outer as well as the inner base by attacking with logs. He will deploy the barbarian king near the elixir collectors to destroy them. He will cast an overgrowth spell on the buildings.
The troops will ignore these buildings and start smashing other base resources. After that, he will deploy the archer queen, royal champion, and grand warden behind the troops to intensify the attacks. The base defenses like inferno towers, cannons, scattershots, x-bows, and archer towers will start defensive attacks on the troops. They will try to destroy them to protect the base.
He will deploy the apprentice warden, and hog riders to damage the base defenses. He will use rage spells to increase the attacking speed of the troops. The eagle artillery will target the troops to damage them. The townhall will also activate its giga inferno to destroy the troops.
The attacker will boost the powers of his heroes to cause more destruction in the base. The hog riders will damage the eagle artillery. He will use healing spells to heal the ability of his troops. He will use 80-90 percent of his army to destroy the base.
The defenses will keep attacking and destroying the troops. He will use an invisibility spell on his army to make them invisible. The defenses will be unable to harm them for some time. The troops will destroy the townhall building, and more than half base.
The troops will lose their powers after the defensive attacks. They will not be able to clear the base. The attacker will face defeat due to a strong layout strategy. As a result, he will be unable to get three stars from the base.
My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.
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