In this base TH13, (Funny Layout), the town hall is placed in the center section of the base along with a clan castle, hidden teslas, an archer tower, a wizard tower, builders’ huts, an inferno tower and a scattershot. Walls secured this section. We have designed this layout in multiple sections.
In the top two sections we have placed the archer towers, inferno towers and seeking air mines. In the second two sections we have placed gold storage, elixir storage, eagle artillery, cannon, mortar and air defenses. In the third pair of sections we have placed x-bow, bomb towers, hidden tesla, royal champion, and dark spell factory.
Moreover, there are three small sections in which we have placed gold storage, double cannon and different traps. All the remaining buildings including elixir collectors, gold mines, a spell factory, a blacksmith, a laboratory, army camps, a workshop and other resource and defense buildings are placed outside the walls to confound the troops.
In this article, I am sharing a demo of an attack on this base for better understanding.
Attacker’s Troops:
Name | Max Level | Hit Points |
---|---|---|
Super Giant (05) | Level 10 | 4200 |
Super Miner (05) | Level 7 | 2900 |
Yeti (04) | Level 3 | 3500 |
Bowler (01) | Level 5 | 455 |
Headhunter (02) | Level 3 | 440 |
Apprentice Warden (02) | Level 2 | 1650 |
Attacker’s Spells:
Name | Max Level | Ability |
---|---|---|
Overgrowth Spell (01) | Level 2 | 24 sec (spell duration) |
Rage Spell (02) | Level 6 | 30 (speed increase) |
Freeze Spell (02) | Level 7 | 5.5 (spell duration) |
Clone Spell (01) | Level 6 | 34 (cloned capacity) |
Attacker’s Heroes:
Name | Max Level | Hitpoints |
---|---|---|
Barbarian King | Level 75 | 8755 |
Archer Queen | Level 75 | 2712 |
Grand Warden | Level 50 | 2074 |
Royal Champion | Level 25 | 3485 |
Attacker’s Siege Machine:
Name | Max Level | Hitpoints |
---|---|---|
Log Launcher | Level 4 | 5200 |
Here are the steps for the complete attack on this base with the above army:
With the above army, the attacker will deploy the log launcher and the super giants to destroy the buildings. He will deploy the barbarian king near the log launcher to destroy more buildings. At the same time, he will deploy the archer queen and the royal champion near the outer buildings to clear them.
He will deploy the super miners, yetis and a bowler behind the heroes which he deployed before. After that, he will deploy the head hunters, apprentice wardens and the grand warden to intensify the attack. His army will destroy the town hall, a clan castle, archer towers, cannons, army camps, wizard towers and other buildings.
Our defense buildings including archer towers, cannons, inferno towers and some other defense buildings will do a great attack on multiple troops. Then he will cast an overgrowth spell on the elixir collector to ignore the attack.
He will cast a rage spell on the bowler and some other troops to increase their power. He will cast a clone spell on the bowler to make the clones. He will cast the freeze spells on the inferno tower and air defense to secure his troops for some time and survive more.
He has already used the major part of his army just to destroy one side of the base. As a result, his remaining army is not enough to destroy the base, So, he will not be able to get three stars because of a strong defense mechanism and good layout strategy.
My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.
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