In this top farming base th13, (Hybrid, Anti Everything Layout), The townhall is placed near the corner of the base. The eagle artillery, inferno towers, hidden teslas, bombs, skeleton traps, seeking air mines, and air sweepers are placed in the central section of the base.
We have placed the clan castle, dark elixir storage, a tornado trap, bomb towers, x-bows, builder’s huts, elixir storages, air bombs, and spring traps beside the middle section. There are four small sections in the base.
The archer queen, barbarian king, scattershots, and giant bombs are placed in the top section. We have placed the mortars, cannons, archer towers, and air defenses in the second and third section. In the inner section, we have placed the grand warden, royal champion, and wizard towers.
The walls are placed orderly around each section of the base. All the other resources such as elixir collectors, army camps, and goldmines are placed outside the walls of the base to secure the base. These are placed outside the walls of the base to slow the attacker’s army.
In this article, I am sharing a demo of an attack on this base for better understanding.
Attacker’s Troops:
Name | Max Level | Hit Points |
---|---|---|
Wizard (07) | Level 10 | 250 |
Yeti (04) | Level 3 | 3500 |
Super Miner (05) | Level 7 | 2900 |
Super Witch (01) | Level 5 | 3200 |
Apprentice Warden (02) | Level 2 | 1650 |
Attacker’s Spells:
Name | Max Level | Ability |
---|---|---|
Skeleton Spell (03) | Level 7 | 18 (skeleton count) |
Rage Spell (01) | Level 6 | 30 (speed increase) |
Recall Spell (01) | Level 2 | 89 (recalled capacity) |
Overgrowth Spell (02) | Level 2 | 24 sec (spell duration) |
Attacker’s Heroes:
Name | Max Level | Hitpoints |
---|---|---|
Barbarian King | Level 75 | 8755 |
Archer Queen | Level 75 | 2712 |
Grand Warden | Level 50 | 2074 |
Royal Champion | Level 25 | 3485 |
Attacker’s Siege Machine:
Name | Max Level | Hitpoints |
---|---|---|
Log Launcher | Level 4 | 5200 |
Here are the steps for the complete attack on this base with the above army:
With the above army, the attacker will deploy the log launcher to damage the base. This will damage the inner as well as outer base by attacking with the logs. He will deploy the wizards, yeti, and super miners to destroy the resources. He will cast overgrowth spells on the buildings.
This spell will allow the troops to ignore these buildings. The troops will ignore them and start smashing the others. The eagle artillery will target the yeti to damage them. After that, he will deploy the barbarian king, archer queen, royal champion, and grand warden behind the troops to intensify the attacks.
The defenses such as archer towers, hidden teslas, x-bows, and inferno towers will attack and target multiple troops to damage them. He will deploy the witches, and apprentice warden to make the attacks vigorous. He will use 85 percent of his troops to clear the base. He will cast a rage spell on his troops to increase their attacking speed.
The defenses will keep attacking the troops. He will increase the energy of the heroes to cause more destruction in the base. He will use a recall spell on wizards. This spell will bring them back to their deployed place.
Then, he will cast skeleton spells on the air sweepers, and inferno towers to damage them. This will spread a skeleton army on them and around them to destroy them completely. The troops will destroy more than the half base. The defenses will attack more vigorously.
The troops will lose their powers instantly after the defensive attacks. They will not be able to clear the layout. The attacker will face defeat due to the best layout strategy. As a result, he will be unable to get two or even three stars from the base.
My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.
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