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Top War Base TH14 with Link, Anti 2 Stars, Anti Everything, War/CWL Layout - Clash of Clans (48)

In this war base TH14, (Anti 2 Stars, Anti Everything, War/CWL Layout), the town hall is placed on the top of the base along with an air defense, a cannon and a wizard tower. Walls are placed around them. We have designed this layout into multiple sections.

A gold storage, two x-bows, a builder’s hut and a hero are placed in the center of the base. One air defense, a wizard tower, an archer tower and a cannon are placed on the left corner of the base. An eagle artillery, a scattershot, bomb towers, two archer towers and some other buildings are placed on the bottom of the base. 

A clan castle, an air defense, a scattershot, two archer towers and two heroes are placed on the right side of the base. Walls are peculiarly placed between these buildings. The remaining buildings including barracks, elixir collectors, gold storages and laboratory are placed outside the walls.

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Defense Working:

In this article, I am sharing a demo of an attack on this base for better understanding.

Attacker’s Troops:

Name Max level Hit points
Barbarian Kicker (05)
Level 10
2100
Giant Thrower (05)
Level 9
3100
Balloon (03)
Level 10
1040
Electro Dragon (05)
Level 5
4800

Attacker’s Spells:

Name Max level Ability
Yellow Card (01)
Level 1
___
Rage Spell (01)
Level 6
30 (speed increase)
Freeze Spell (01)
Level 7
5.5 (spell duration)
Clone Spell (02)
Level 7
38 (cloned capacity)
Recall Spell (01)
Level 3
95 (recalled capacity)
Overgrowth Spell (01)
Level 3
26 sec (spell duration)

Attacker’s Heroes:

Name Max level Hitpoints
Archer Queen
Level 80
2852
Grand Warden
Level 55
2159
Royal Champion
Level 30
3655

Attacker’s Pets:

Name Max level Hitpoints
Unicorn
Level 10
1950
Electro Owl
Level 10
2500
L.A.S.S.I
Level 10
3600

Attacker’s Siege Machine:

Name Max level Hitpoints
Stone Slammer
Level 4
6500

Here are the steps for the complete attack on this base with the above army:

  1. Deploy Barbarian Kickers.
  2. Deploy Giant Throwers.
  3. Deploy Stone Slammer.
  4. Deploy Balloons.
  5. Deploy Electro Dragons. 
  6. Deploy Royal Champion and L.A.S.S.I.
  7. Deploy Grand Warden and Electro Owl.
  8. Deploy Archer Queen and Unicorn.
  9. Use the Yellow Card Spell.
  10. Cast an Overgrowth Spell.
  11. Cast a Rage Spell.
  12. Cast a Clone Spell.
  13. Cast a Recall Spell.
  14. Cast a Freeze Spell.

With the above army, the attacker will deploy barbarian kickers on the corner of the base to attack and destroy multiple buildings including cannons, mortars, archer towers and air defenses. Mortars, cannons and archer towers will do a defensive attack. He will deploy giant throwers behind the barbarian kickers near the grand warden statue and some other defense buildings to do an intensive attack. 

The giant throwers throw their footballs which bounce twice and hit the targets such as defense and resource buildings. After destroying the air defense, he will deploy a stone slammer near defense buildings to flatten them with its giant boulders. At the same time, he will deploy balloons and electro dragons behind the stone slammer to attack multiple buildings at a time.

The electro dragons will destroy buildings with their lightning strikes. At this point, the eagle artillery will also activate and start hitting his troops by throwing exploding shells. Inferno towers and x-bows will also strike against opponents’ troops. He will deploy the grand warden, royal champion and archer queen with their pets to make the attack more vigorous. 

The unicorn continuously heals the archer queen during the attack. On the other hand, L.A.S.S.I will jump the walls and attack the buildings behind the walls. The electro owl will attack the buildings from the air and change them into dust. Our scattershots, bomb towers and wizard towers will keep defending the base.

He will use the yellow card spell on eagle artillery to avoid its attack. Our air sweepers will keep his balloons and electro dragons away from their target. He will cast the overgrowth spell on some resource buildings to ignore them. At the same time, he will cast a rage spell on balloons and stone slammer to increase their powers. 

Our defense buildings including hidden teslas, scattershots and x-bows will do an enormous attack and destroy some of his troops. He will cast a clone spell to make clones of this troop and a recall spell to summon his troops for the second strike. Our inferno and archer towers will keep hitting his army.  

He will cast a freeze spell on the scattershot, archer tower and bomb tower to secure his troops from their attack. After destroying the outer section some of his troops will manage to move into the internal sections. At that point, the giga inferno of TH14 will activate and start attacking and destroying multiple troops at a time. His remaining troops will not be able to destroy the town hall. 

As a result, he will not be able to get three or even two stars because of a strong defense mechanism and good layout strategy.

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Michael Johnson

Michael Johnson

My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.

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