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Top War Base TH14 with Link, Anti 3 Stars, Anti Everything, War/CWL Layout - Clash of Clans (58)

In this war base TH14, (Anti 3 Stars, Anti Everything, War/CWL Layout), the town hall is placed on the right corner of the base. Two heroes and a dark elixir storage are placed in the town hall surroundings. Walls are placed around them. We have designed this layout into seven V-shaped sections.

In the first section, a clan castle, two cannons, two x-bows and two scattershots are placed. Two air defenses, two inferno towers, two mortars, two air sweepers, two heroes and some resource buildings are placed in the second and third sections. An eagle artillery, two x-bows, two mortars and some wizard and archer towers are placed in the fourth and fifth sections. 

In the last two sections, inferno towers, two air defenses, cannon and bomb towers are arranged. All the remaining buildings including mortars, barracks, elixir collectors, gold storages and laboratory are placed outside the walls to divert the troops.

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Defense Working:

In this article, I am sharing a demo of an attack on this base for better understanding.

Attacker’s Troops:

Name Max level Hit points
Barbarian Kicker (05)
Level 10
2100
Giant Thrower (05)
Level 9
3100
Balloon (04)
Level 10
1040
Dragon (02)
Level 9
4500
Baby Dragon (02)
Level 8
1900
Electro Dragon (02)
Level 5
4800
Dragon Rider (01)
Level 3
4700

Attacker’s Spells:

Name Max level Ability
Yellow Card (02)
Level 1
___
Healing Spell (01)
Level 8
2000 (total troop heal)
Rage Spell (01)
Level 6
30 (speed increase)
Freeze Spell (01)
Level 7
5.5 (spell duration)
Clone Spell (01)
Level 7
38 (cloned capacity)
Overgrowth Spell (01)
Level 3
26 sec (spell duration)

Attacker’s Heroes:

Name Max level Hitpoints
Grand Warden
Level 55
2159
Royal Champion
Level 30
3655

Attacker’s Pets:

Name Max level Hitpoints
Electro Owl
Level 10
2500
L.A.S.S.I
Level 10
3600

Attacker’s Siege Machine:

Name Max level Hitpoints
Stone Slammer
Level 4
6500

Here are the steps for the complete attack on this base with the above army:

  1. Deploy Baby Dragons.
  2. Deploy Electro Dragons.
  3. Deploy Balloons.
  4. Deploy Royal Champion and L.A.S.S.I.
  5. Deploy Grand Warden and Electro Owl.
  6. Deploy the Dragons.
  7. Deploy Giant Throwers.
  8. Deploy Barbarian Kickers.
  9. Deploy the Stone Slammer.
  10. Deploy a Dragon Rider.
  11. Use the Yellow Card Spells.
  12. Cast Rage Spells
  13. Cast a Clone Spell.
  14. Cast an Overgrowth Spell.
  15. Cast a Healing Spell.
  16. Cast a Freeze Spell.

The attacker will start the attack by deploying baby dragons, electro dragons and balloons near the town hall and some other defense buildings to attack and destroy them. They will attack by fire splashes and lightning strikes. The giga inferno of TH14 will activate and start attacking and destroying multiple troops at a time. 

His army will start destroying the defense and outer buildings including army camps and elixir storages. He will deploy the grand warden and royal champion with their pets to make the attack more vigorous. The L.A.S.S.I will jump the walls and attack the buildings behind the walls. 

On the other hand, the electro owl will attack the buildings from the air and change them into dust. He will deploy dragons, giant throwers and barbarian kickers behind the balloons to attack multiple buildings at a time. Air sweepers will keep them away from their targets. Our scattershots, x-bows and inferno towers will do a defensive attack. 

He will deploy a dragon rider and stone slammer on the corner of the base to destroy town hall scattershots and other defense buildings. At this point, the eagle artillery will also activate and start hitting his troops by throwing exploding shells. He will use the yellow card spells on the town hall and a scattershot to avoid their attacks. Our air defenses and x-bows will keep hitting his balloons and tear them down. 

He will cast an overgrowth spell on air defenses and inferno tower to ignore them. Then he will cast clone spell on dragons and giant throwers to make their clones. Our defense buildings including archer and wizard towers will keep hitting his troops. He will cast a healing spell to heal his army and a rage spell to increase the power of his troops. 

Our defense buildings including inferno towers, eagle artillery and builders’ huts will keep hitting the army. He will cast a freeze spell on scattershots to secure his troops for some time. After destroying town hall his army will manage to destroy some other buildings but he has already used a major part of his army just to destroy one side of the base. 

As a result, he will not be able to get three or even two stars because of a strong defense mechanism and good layout strategy.

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Michael Johnson

Michael Johnson

My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.

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