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TH10 Base - clash of clans Town Hall 10 Bases

TH10 Base requires 3,500,000 gold and 2 days and 12 hours of upgrade time which unlocks a new defense “Inferno Tower”.  Clash of clans bases th10 has more things than th9.
Town Hall 10

More skulls, more skills, more fun!

Best TH10 Bases with Links for COC Clash of Clans 2024

If you are designing your th10 COC layout, then it’s very important to know about every building, defense, and all other things available on th10. Because these things are used in designing the th10 layouts. We have covered all the max levels of th10 buildings, their hit points, and other stats as well.

After upgrading to Town Hall 10 Base, it has two skulls at the bottom of the chimneys with lava falling from their mouths and flowing around the walls. The theme colors for th 10 are denim blue, ash gray, and blood red. Copy the best COC layouts for TH 10 bases.

Note: TH10 stands for townhall 10, and coc stands for Clash of Clans.

Videos

Unlocks of Town Hall 10

inferno tower level 3

2 New Inferno Towers

bomb tower level 4

1 Bomb Tower

cannon level 13

1 Cannon

archer tower level 13

1 Archer Tower

walls level 11

25 Walls

x-bow level 4

1 X-Bow

giant bomb level 4

1 Giant Bomb

skeleton trap level 4

1 Skeleton Trap

air bomb level 4

1 Air Bomb

seeking air mine level 2

1 Seeking Air Mine

Heroes at TH10 Base

barbarian king

Barbarian King

archer queen

Archer Queen

Buildings of Clash of clans bases th10

Here is the list of max levels of all buildings on th10.

  • Max level of army camp at th10.
  • Max level of barracks at th10.
  • Max level of laboratory at th10.
  • Max level of clan castle at th10.
  • Max level of spell factory at th10.
  • Max level of dark barracks at th10.
  • Max level of blacksmith at th10.
  • Max level of dark spell factory at th10.
Name Max Level Hitpoints
Town Hall
Level 10
5500
Army Camp
Level 8
500
Barracks
Level 12
900
Laboratory
Level 8
950
Clan Castle
Level 6
3400
Spell Factory
Level 5
720
Dark Barracks
Level 7
800
Blacksmith
Level 3
900
Dark Spell Factory
Level 5
840

Defenses at TH10 Base

Here is the list of max level of all defenses on th10.

  • Max level of walls at th10.
  • Max level of archer tower at th10.
  • Max level of cannon at th10.
  • Max level of mortar at th10.
  • Max level of air defense at th10.
  • Max level of wizard tower at th10.
  • Max level of air sweeper at th10.
  • Max level of hidden tesla at th10.
  • Max level of Bomb Tower at th10.
  • Max level of x-bow at th10.
  • Max level of inferno tower at th10.
Name Max Level Hitpoints
Walls
Level 11
5000
Archer Tower
Level 13
1050
Cannon
Level 13
1260
Mortar
Level 8
800
Air Defense
Level 8
1210
Wizard Tower
Level 9
1600
Air Sweeper
Level 6
1000
Hidden Tesla
Level 8
850
Bomb Tower
Level 4
850
X-bow
Level 4
2700
Inferno Tower
Level 3
2100

Traps

Here is the list of max levels of all traps on th10.

  • Max level of bomb at th10.
  • Max level of spring trap at th10.
  • Max level of air bomb at th 10.
  • Max level of giant bomb at th10.
  • Max level of seeking air mine at th10.
  • Max level of skeleton trap at th 10.
Name Max Level Damage
Bomb
Level 7
72
Spring Trap
Level 5
18 (spring capacity)
Air Bomb
Level 4
173
Giant Bomb
Level 4
250
Seeking Air Mine
Level 3
2100
Skeleton Trap
Level 4
5 (spawned units)

Resources

Here is the list of max levels of all resources on th10.

  • Max level of elixir collector at th10.
  • Max level of elixir storage at th10.
  • Max level of gold mine at th10.
  • Max level of gold storage at th10.
  • Max level of dark elixir drill at th10.
  • Max level of dark elixir storage at th10.
Name Max Level Hitpoints
Elixir Collector
Level 13
1080
Elixir Storage
Level 11
2100
Gold Mine
Level 13
1080
Gold Storage
Level 11
2100
Dark Elixir Drill
Level 7
1280
Dark Elixir Storage
Level 6
3200

Troops

Here is the list of max levels of all army/troops on th10.

  • Max level of barbarian at th10.
  • Max level of archer at th10.
  • Max level of giant at th10.
  • Max level of goblin at th10.
  • Max level of wall breaker at th10.
  • Max level of balloon at th10.
  • Max level of wizard at th10.
  • Max level of healer at th10.
  • Max level of pekka at th10.
  • Max level of dragon at th10.
  • Max level of baby dragon at th10.
  • Max level of miner at th10.
Name Max Level Hitpoints
Barbarian
Level 7
160
Archer
Level 7
48
Giant
Level 7
1300
Goblin
Level 7
105
Wall Breaker
Level 6
72
Balloon
Level 6
545
Wizard
Level 7
195
Healer
Level 4
1200
Dragon
Level 5
3100
P.E.K.K.A
Level 6
5500
Baby Dragon
Level 4
1500
Miner
Level 3
670

Spells

Here is the list of max level of spells on th10.

  • Max level of lightning spell at th10.
  • Max level of healing spell at th10.
  • Max level of rage spell at th10.
  • Max level of jump spell at th10.
  • Max level of freeze spell at th10.
  • Max level of clone spell at th10.
Name Max Level Ability
Lightning Spell
Level 7
400 (damage)
Healing Spell
Level 7
1800 (total troop heal)
Rage Spell
Level 5
28 (speed increase)
Jump Spell
Level 3
60.1 (spell duration)
Freeze Spell
Level 5
4.5 (spell duration)
Clone Spell
Level 3
26 (cloned capacity)

Dark Spells

Here is the list of max level of dark spells on th10.

  • Max level of poison spell at th10.
  • Max level of earthquake spell at th10.
  • Max level of haste spell at th10.
  • Max level of skeleton spell at th10.
  • Max level of bat spell at th10.
Name Max Level Ability
Poison Spell
Level 4
180 (max damage per sec)
Earthquake Spell
Level 4
25% (damage)
Haste Spell
Level 4
46 (speed increase)
Skeleton Spell
Level 3
14 (skeleton count)
Bat Spell
Level 3
11 (bat count)

Heroes

Here is the list of max level of heroes on th10 base.

  • Max level of barbarian king at th10.
  • Max level of archer queen at th10.
Name Max Level Hitpoints
Barbarian King
Level 40
3785
Archer queen
Level 40
1304

Barbarian King Equipments

Here is the list of max level of barbarian king equipments on th10.

  • Max level of barbarian puppet at th10.
  • Max level of rage vial at th10.
  • Max level of earthquake boots at th10.
  • Max level of vampstache at th10.
Name Max Level Hitpoint Increase
Barbarian Puppet
Level 12
1314
Rage Vial
Level 12
1155 (health recovery)
Earthquake Boots
Level 12
986
Vampstache
Level 12
200 (healing per hit)

Archer Queen Equipments

Here is the list of max level of archer queen equipments on th10.

  • Max level of archer puppet at th10.
  • Max level of invisibility vial at th10.
  • Max level of giant arrow at th10.
Name Max Level Hitpoint Increase
Archer Puppet
Level 12
325 (Health Recovery)
Invisibility Vial
Level 12
460
Giant Arrow
Level 12
326

Dark Army

Here is the list of max level of dark army on th10.

  • Max level of golem at th10.
  • Max level of minion at th10.
  • Max level of hog rider at th10.
  • Max level of valkyrie at th10.
  • Max level of witch at th10.
  • Max level of lava hound at th10.
  • Max level of bowler at th10.
Name Max Level Hitpoints
Minion
Level 6
84
Hog Rider
Level 6
590
Valkyrie
Level 5
1300
Golem
Level 5
6300
Witch
Level 3
400
Lava Hound
Level 3
6800
Bowler
Level 2
375

Army at TH10 Base

Barbarian

The laboratory takes one day and 18 hours and costs 2,100,000 elixir to upgrade to level 7. A golden line appears on the helmet and its horns also turn golden. Its sword also shines from the sides after the upgrade.

  • Damage Per Second: 30
  • Training Time: 05 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 01
  • Movement Speed: 16
barbarian level 7

Archer

She needs one day 18 hours and 2,500,000 elixir to upgrade to level 7. Her tippet is converted from green to black with a golden borderline and her crown is replaced by a full band with a black jewel on the front.

  • Damage Per Second: 25
  • Training Time: 06 sec
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 01
  • Movement Speed: 24
archer level 7

Giant

Giant upgrades to level 7 in two days and 20 hours with the cost of 3,000,000 elixir. He wore golden cuffs having sharp pins on his biceps.

  • Damage Per Second: 55
  • Training Time: 30 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 12
giant level 7

Goblin

Goblin costs 3,000,000 elixir taking two days and 12 hours to upgrade to level 7. His bag is sewn with a red patch on its bottom, and the goblin’s mohawk becomes higher and turns red.

  • Damage Per Second: 52
  • Training Time: 07 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Resources (Damage x2)
  • Housing Space: 01
  • Movement Speed: 32
goblin level 7

Wall Breaker

Wall breaker upgrades to level 6 in a day and 12 hours which costs 2,500,000 elixir. Now he carries a barrel to destroy his target, maybe he brings a collection of bombs in it.

  • Damage When Destroyed: 30
  • Damage: 55
  • Training Time: 15 sec
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Targets: Walls (Damage x40)
  • Housing Space: 02
  • Movement Speed: 24
wall breaker level 6

Balloon

No new upgrade is available for the balloon at this level. It will remain at the same level with same look.

  • Damage When Destroyed: 162
  • Damage Per Second: 162
  • Training Time: 30 sec
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 10
goblin level 6

Wizard

The laboratory level 8 upgrades the wizard to its level 7 which costs 3,500,000 elixir taking two days and 16 hours. A beautiful and shiny golden border appears on his overcoat by this upgrade.

  • Damage Per Second: 200
  • Training Time: 30 sec
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 04
  • Movement Speed: 16
wizard level 7

Healer

There is no new upgrade available at this level for the Healer. She continues the fight with level 4.

  • Heal: 66
  • Training Time: 2 minutes
  • Hero Heal: 36
  • Heal Type: Area Splash
  • Targets: Ground
  • Housing Space: 14
  • Movement Speed: 16
healer level 4

Dragon

The lab requires 3,800,000 elixir and four days to upgrade it to level 5. At dragon level 5 its wings look strong, and its horns and spines turn golden.

  • Damage Per Second: 240
  • Training Time: 03 minutes
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 20
  • Movement Speed: 16
dragon level 5

P.E.K.K.A

It takes three days and 12 hours to upgrade to level 6 which costs 4,200,000 elixir. It changed its colors to dark zinc and violet with this upgrade. Its violet swords look hot because of the smoke rising from them.

  • Damage Per Second: 470
  • Training Time: 03 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 25
  • Movement Speed: 16
peeka level 6

Baby Dragon

Baby dragon costs 3,400,000 elixir and takes four days to upgrade to level 4. It looks bigger after upgrading, its orange tongue turns pink, and its wings have violet shades.

  • Damage Per Second: 105
  • Training Time: 01 Minute 30 Seconds
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 10
  • Enraged Bonus Damage: x2
  • Movement Speed: 20
baby dragon level 4

Miner

Barracks level 12 brings Miner with it that upgrades to level 3 at th 10. This upgrade requires 3,200,000 elixir and three days.  The silver spade in his hand turns golden with this upgrade.

  • Damage Per Second: 96
  • Training Time: 30 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 06
  • Movement Speed: 32
miner level 3

Dark Army

Minion

Minion upgrades to level 6 with the cost of 30,000 dark elixir taking 2 days and 16 hours. It turns dark purple with plum wings at this level.

  • Damage Per Second: 54
  • Training Time: 18 sec
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 02
  • Movement Speed: 32
minion level 6

Hog Rider

It costs 37,000 dark elixir to upgrade to level 6 taking two days and 12 hours. His hammer got a metallic cover and golden sharp pins by reaching level 6.

  • Damage Per Second: 118
  • Training Time: 45 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 24
hog rider level 6

Valkyrie

At TH10 Base, Valkyrie takes four days to upgrade to level 5 which costs 32,000 dark elixir. Her weapon is totally golden and she wore a black furry jacket after the upgrade.

  • Damage Per Second: 148
  • Training Time: 1 Minute 30 Seconds
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 08
  • Movement Speed: 24
valkyrie level 5

Golem

The laboratory requires 37,000 dark elixir and takes three days and 18 hours to upgrade the Golem to level 5. Purple-colored small stones appear on the back of the golem looking like the spikes of this creature.

  • Damage When Destroyed: 550
  • Damage Per Second: 55
  • Spawned Units:02
  • Training Time: 05 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 30
  • Movement Speed: 12

 

Golemite level 5

  • Hitpoints: 1260
  • Damage When Destroyed: 110
  • Damage Per Second: 11
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Movement Speed: 12
golem level 5

Witch

Witch upgrades to level 3 with 58,000 dark elixir taking four days and 18 hours. Her blue mask got a golden borderline and some design added to its magic stick after the upgrade.

  • Damage Per Second: 140
  • Max Summoned Units:10
  • Training Time: 02 Minutes
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 12
  • Movement Speed: 12

Skeleton level 1

  • Hitpoints: 30
  • Damage Per Second: 25
  • Damage Type: Single Target
  • Targets: Ground
  • Movement Speed: 24
witch level 3

Lava Hound

It requires 43,000 dark elixir and takes three days and twelve hours to reach level 3. It looks bigger and some mustard button like spines appear its back.

  • Damage When Destroyed: 200
  • Damage Per Second: 14
  • Spawned Units: 12
  • Training Time: 05 Minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Air Defenses
  • Housing Space: 30
  • Movement Speed: 20

Lava Pup level 1

  • Hitpoints: 50
  • Damage Per Second: 35
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Movement Speed: 32
lava hound level 3

Bowler

It is unlocked by the upgrade of dark barracks to level 7. Bowler upgrades to level 2 in three days which costs 65,000 dark elixir.

  • Damage Per Second: 72
  • Training Time: 01 minute
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 6
  • Movement Speed: 14
bowler level 2

Spells

Rage Spell

There is no upgrade available for the rage spell at th 10. It remains at level 5.

  • Damage Increase %: 170
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 6 minutes
rage spell level 5

Healing Spell

The healing spell needs 3,000,000 elixir and takes four days of upgrade time to reach level 7.

  • Total Hero Heal: 990
  • Heal Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 06 minutes
healing spell level 7

Lightning Spell

The laboratory upgrades it to level 7 in four days and costs 2,500,000 elixir for this upgrade.

  • Spell Duration: 0.1 seconds
  • Damage Type: Area Splash
  • Targets: Any
  • Housing Space: 01
  • Brewing Time: 03 minutes
lightning spell level 7

Jump Spell

The laboratory needs 3,400,000 elixir and takes four days to upgrade the jump spell to level 3.

  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 02
  • Brewing Time: 6 minutes
jump spell level 3

Freeze Spell

Freeze spell takes four days of upgrade time with 4,200,000 elixir to reach level 5.

  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
freeze spell level 5

Clone Spell

Spell factory level 5 brings a clone spell with it. Its upgrade to level 3 requires 3,400,000 elixir and takes three days of upgrade time.

  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 03
  • Brewing Time: 09 minutes
clone spell level 3

Dark Spells

Poison Spell

It needs 43,000 dark elixir and takes two days and 14 hours to upgrade to level 4.

  • Speed Decrease: % 38
  • Attack Rate Decrease: % 50
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
poison spell level 4

Earthquake Spell

Upgrading the earthquake spell to level 4 costs 51,000 dark elixir taking four days and six hours of upgrade time.

  • Radius: 4.4 tiles
  • Damage Type: Area Splash
  • Targets: Buildings & Walls
  • Favorite Target: Walls
  • Housing Space: 01
  • Brewing Time: 03 minutes
earthquake spell level 4

Bat Spell

Dark spell factory level 5 unlocks a bat spell that can be upgraded to level 3 in three days and four hours costing 51,000 dark elixir.

  • Effect Type: Area Splash
  • Targets: Defenses
  • Housing Space: 01
  • Brewing Time: 03 minutes
bat spell level 3

Skeleton Spell

Upgrading the skeleton spell to level 3 takes two days and 14 hours with the cost of 34,000 dark elixir.

  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 01
  • Brewing Time: 03 minutes
skeleton spell level 3

Haste Spell

It upgrades to level 4 with 60,000 dark elixir and takes 4 days and 12 hours of upgrade time.

  • Spell Duration: 25 sec
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
haste spell level 4

Buildings

Army Camp

All army camps can upgrade to level 8 which costs 2,500,000 elixir and 3 days per camp. Charcoal rocks are burning as their color is turning red by heat.

  • Total Troop Capacity: 240
army camp level 8

Spell Factory

Spell factory can upgrade to level 5 which will unlock “Clone Spell”. It costs 2,000,000 elixir and takes 4 days and 6 hours of upgrade time and redesigns the supports with additional blue rings.

  • Spell Storage Capacity: 11
spell factory level 5

Laboratory

It takes 1,300,000 elixir and takes a day and 18 hours to reach level 8. The colors of the building changed according to the th 10 theme and the coil is replaced by a flue that flares up fire while researching

laboratory level 8

Barracks

A barrack takes 5 days and 12 hours with 3,700,000 elixir to upgrade to level 12 unlocking a new troop “Minor”. After the upgrade, it displays a cart beside the hut and spades with a cap on the roof to present the new troop.
barrack level 12

Clan Castle

The Clan Castle is built with ash gray marble having golden pins, strips on gates, and shield-like frames at level 6. This upgrade costs 4,200,000 elixir and 5 days to upgrade. Treasury has increased to 2,800,000 gold/elixir and 14,000 dark elixir. Reinforcement increased to 35 troops and a spell.

  • Troop Capacity: 35
  • Spell Storage Capacity: 1
  • Siege Machine Capacity: 01
clan castle level 6

Blacksmith

This building upgrades to level 3 taking 3 days and 2,300,000 gold to upgrade. It unlocks “Vampstache” and a red trunk appears at the entrance.

  • Shiny Ore Storage Capacity: 20,000
  • Glory Ore Storage Capacity: 2,000
  • Starry Ore Storage Capacity: 400
blacksmith level 3

Dark Barracks

Upgrade the dark barracks to level 7 and unlock “Bowler” which costs 4,000,000 elixir and takes 6 days and 12 hours. The building itself presents bowler unlock by adding some rocks to its structure. It is a very important building for the best Clash of Clans layouts th10.

dark barrack level 7

Dark Spell Factory

Dark spell factory upgrades to level 5 taking 6 days with the upgrade cost of 2,500,000 elixir and unlocks “Bat Spell”. Changes can be seen on its base stand.

  • Spell Storage Capacity: 11
dark spell factory level 5

Defenses at TH10 Base

Archer Tower

Archer tower upgrades to level 13 with the cost of 2,000,000 gold and takes 18 hours to upgrade. It is built with dark shiny gray metal and the pillars have a different texture with red, golden, and gray color shapes.

  • Damage Per Second: 78
  • Range: 10 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
archer tower level 13

Wizard Tower

A light gray marble tower is built up on its mountain after upgrading to level 9. Wizard tower upgrades to this level in two days and 12 hours which costs 2,800,000 gold.

  • Damage Per Second: 50
  • Range: 7 Tiles
  • Damage Type: Area Splash
  • Targets: Ground & Air
wizard tower level 9

Cannon

Upgrading the cannon to level 13 costs 1,700,000 gold and takes 18 hours of upgrade time. Upgrading the cannon has transformed its design, an amazing texture appeared on the tank, and its colors perfectly match the TH 10 theme.

  • Damage Per Second: 95
  • Range: 9 Tiles
  • Damage Type: Single Target
  • Targets: Ground
cannon level 13

Mortar

The mortar got a shiny silver layer with golden sharp-pointed pins after upgrading to level 8. This upgrade takes 1,900,000 gold and 1 day and 12 hours of upgrade time.

  • Damage Per Second: 20
  • Range: 4-11 Tiles
  • Damage Type: Area Splash
  • Targets: Ground
mortar level 8

Air Defense

The air defense takes two days and 12 hours with 2,300,000 gold to upgrade to level 8. Black and golden boxes are printed on the firecrackers after the upgrade.

  • Damage Per Second: 320
  • Range: 10 Tiles
  • Damage Type: Single Target
  • Targets: Air
air defence level 8

Air Sweeper

An air sweeper can be upgraded to level 6 with the cost of 1,900,000 gold in two days. Its table has dark golden supports with silver pins and dots on its legs.

  • Push Strength: 3.6 Tiles
  • Range: 1-15 Tiles
  • Targets: Air
air sweeper level 6

Hidden Tesla

The coil is replaced by five transmitters on the top of the hidden tesla to emit more current. Upgrading to level 8 costs 1,600,000 gold and takes 2 days and 12 hours. The tower is black and golden according to the theme.

  • Damage Per Second: 99
  • Range: 7 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
hidden tesla level 8

Bomb Tower

It can be upgraded to level 4 in two days by spending 2,000,000 gold which will change its supports and give them red and golden color with magma flowing under the tower. Bombs placed in the tower are also upgraded.

  • Damage Per Second: 40
  • Damage When Destroyed: 260
  • Range: 6 Tiles
  • Damage Type: Area Splash
  • Targets: Ground
bomb tower level 4

X-bow

The X-Bow can upgrade to level 4 which costs  2,500,000 gold taking 5 days of upgrade time. Crystal around its supports turned red and the base got a frame just like the townhall 10 top window.

  • Damage Per Second: 85
  • Range: 14 Tiles
  • Damage Type: Single Target
  • Targets: Ground

Air Mode

  • Damage Per Second: 85
  • Range: 11.5 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
x-bow level 4

Inferno Tower

This new defense is unlocked by TH 10 that can be upgraded to level 3 in 3 days with the cost of 3,000,000 gold. Its building has a fireball with a ring on the top and golden pins are added to the base and support.

  • Damage Per Second: 40-1200
  • Range: 9 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air

Multiple targets

  • Damage Per Second: 40
  • Number of targets: 5
  • Range: 10 Tiles
  • Damage Type: Multiple targets
  • Targets: Ground & Air
inferno tower level 3

Walls

Each wall unit requires 500,000 gold/elixir to upgrade to level 11. Now the magma can be seen burning inside the wall units increasing their strength.

walls level 11

Resources

Elixir Collector

Changes on the grill and top pipes can be seen after upgrading the elixir collector to level 13 which costs 400,000 gold and takes 20 hours to upgrade.

  • Production Rate: 4900 Elixir Per Hour
  • Capacity: 250,000 Elixir
elixir collector level 13

Elixir Storage

No upgrades. It looks the same as the elixir storage of the town hall 7, 8, and 9. No change in visual appearance.

  • Storage Capacity: 1,750,000 Elixir
Elixir Storage level 11

Dark Elixir Drill

Each of the dark elixir drills can upgrade to level 7 taking 3 days of upgrade time with 2,400,000 elixir. A Minor change is visible on the top nuts and the base support.

  • Production Rate: 120 Dark Elixir Per Hour
  • Capacity: 2400
dark elixir drill level 7

Gold Mine

Spend 400,000 elixir to upgrade the gold mine to level 13 and see the difference after 20 hours. Supports and the cover will change its colors to ash gray and denim blue.

  • Production Rate: 4,900 Gold Per Hour
  • Capacity: 250,000 Gold
gold mine level 13

Gold Storage

No upgrades. It looks the same as the gold storage of the town hall 7, 8, and 9. No change in visual appearance.

  • Storage Capacity: 1,750,000 Gold
Gold Storage level 11

Dark Elixir Storage

No upgrades. It looks the same as the dark elixir storage of the town hall 9. No change in visual appearance.

  • Storage Capacity: 180,000
dark elixir storage level 6

Traps

Bomb

Upgrading a bomb to level 7 takes 12 hours and 650,000 gold. The golden border around the bomb became bolder after this upgrade.

  • Area of Effect: 3 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 1.5 Tiles
bomb level 7

Air Bomb

No upgrades are available.

  • Area of Effect: 3 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 4 Tiles
air bomb level 4

Giant Bomb

Each giant bomb can be upgraded to level 4 which costs 1,500,000 gold and 18 hours of upgrade time.

  • Area of Effect: 4 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 2 Tiles
giant bomb level 4

Skeleton Trap

Each skeleton trap can upgrade to level 4, (Max level) taking 20 hours of upgrade time with 1,100,000 gold.

  • Damage Type: Single Target
  • Targets: Ground
  • Trigger Radius: 5 Tiles
skeleton trap level 4

Seeking Air Mine

These black balloons can upgrade to level 3 by costing 1,600,000 gold which takes a day per seeking air mine to upgrade. Long golden sharp-pointed pins are visible on its base.

  • Damage Type: Single Target
  • Trigger Radius: 4 Tiles
seeking air mine level 3

Spring Trap

Each spring trap takes a day and 18 hours with 800,000 gold to upgrade to level 5. A gray metallic border appeared on its wooden board. Spring trap reached its maximum level after this upgrade.

  • Tigger Radius: 0.8 Tiles
spring trap level 5

frequently asked questions

TH10 base unlocks new defenses “Inferno Tower”. Townhall 10 also unlocks the following traps, troops, spells, and hero equipment.

  • 2 New Inferno Towers
  • 1 Bomb Tower
  • 1 Cannon
  • 1 Archer Tower
  • 25 Walls
  • 1 X-Bow
  • 1 Giant Bomb 
  • 1 Skeleton Trap
  • 1 Air Bomb
  • 1 Seeking Air Mine
  • Minor
  • Bowler
  • Bat Spell
  • Clone Spell
  • Vampstache

Max Level of Barbarian King at Townhall 10 is 40 with 3,785 hitpoints.

Max Level of Archer Queen at Townhall 10 is 40 with 1,304 hitpoints.