bases-coc.com logo

TH13 Base - clash of clans Town Hall 13 Bases

Copy the best and updated TH13 Base design with links. Clash of Clans Town Hall 13 Bases are redesigned by the experienced players after the latest update in the game. Choose any layout for your Town Hall 13 base. We add unique TH13 COC bases on daily basis.

Town Hall 13

A song of ice and giga inferno fire.

Best TH13 Bases with Links for your Town Hall 13 Base Clash of Clans

TH13 Base upgrades in 7 days and 12 hours which costs 9,000,000 gold to transform its architect, unlock a hero “Royal Champion ” and a defense “Scattershot”. Clash of clans bases th13 has more things than th12. The building has a combination of dark colors with ice-blue crystals which denotes its freezing power.

If you are designing your th13 COC layout, then it’s very important to know about every building, defense, and all other things available on th13. Because these things are used in designing the th13 layouts. We have covered all the max levels of th13 buildings, their hit points, and other stats as well.

The golden-lighted upper window of Town Hall 13 Base shows roman numerals (I-V) presenting the level of townhall 13’s weapon “Giga Inferno”. Copy the best COC layout for TH 13 bases.

Note: TH13 stands for townhall 13, and coc stands for Clash of Clans.

Videos

Unlocks of Town Hall 13

royal champion

New Royal Champion

scattershot level 2

2 New Scattershots

bomb level 9

1 Bomb

spring trap level 5

1 Spring Trap

seeking air mine level 4

1 Seeking Air Mine

Heroes at TH13 Base

barbarian king

Barbarian King

archer queen

Archer Queen

Minion Prince

Minion Prince

grand warden

Grand Warden

royal champion

Royal Champion

Super Troops

Super Barbarian

Super Barbarian

Super Archer

Super Archer

Sneaky Goblin

Sneaky Goblin

Super Wall Breaker

Super Wall Breaker

Super Giant

Super Giant

Rocket Balloon

Rocket Balloon

Super Wizard

Super Wizard

Super Dragon

Super Dragon

Inferno Dragon

Inferno Dragon

Super Minion

Super Minion

Super Valkyrie

Super Valkyrie

Super Witch

Super Witch

Ice Hound

Ice Hound

Super Bowler

Super Bowler

Super Miner

Super Miner

Super Hog Rider

Super Hog Rider

Here is the list of max level of grand warden equipments on th13.

  • Max level of eternal tome at th13.
  • Max level of life gem at th13.
  • Max level of rage gem at th13.
  • Max level of healing tome at th13.

Giga Inferno at TH13 Base

  • Max level of giga inferno at th13.
Giga Inferno LevelDamage Per SecondEffect Duration: secondsDamage When Destroyed
Level 11400500
Level 21600550
Level 31804600
Level 42006650
Level 52208700

Chief’s Helpers

  • Max level of builder’s apprentice at th13.
  • Max level of lab assistant at th13.
NameMax LevelBoost Speed
Builder’s ApprenticeLevel 077x
Lab AssistantLevel 088x

Buildings of Clash of clans bases th13

Here is the list of max levels of all buildings on th13.

  • Max level of hero hall at th13.
  • Max level of helper hut at th13.
  • Max level of builder’s hut at th13.
  • Max level of army camp at th13.
  • Max level of barracks at th13.
  • Max level of laboratory at th13.
  • Max level of clan castle at th13.
  • Max level of spell factory at th13.
  • Max level of dark barracks at th13.
  • Max level of blacksmith at th13.
  • Max level of dark spell factory at th13.
  • Max level of workshop at th13.
NameMax LevelHitpoints
Town HallLevel 138200
Hero HallLevel 074200
Helper HutLevel 01500
Builder’s HutLevel 01250
Army CampLevel 11800
BarracksLevel 151150
LaboratoryLevel 111210
Clan CastleLevel 094800
Spell FactoryLevel 07960
Dark BarracksLevel 10950
BlacksmithLevel 061200
Dark Spell FactoryLevel 06950
WorkshopLevel 051400

Defenses

Here is the list of max level of all defenses on th13.

  • Max level of walls at th13
  • Max level of archer tower at th13.
  • Max level of cannon at th13.
  • Max level of mortar at th13.
  • Max level of air defense at th13.
  • Max level of wizard tower at th13.
  • Max level of air sweeper at th13.
  • Max level of hidden tesla at th13.
  • Max level of bomb tower at th13.
  • Max level of x-bow at th13
  • Max level of inferno tower at th13.
  • Max level of eagle artillery at th13.
  • Max level of scattershot at th13.
NameMax LevelHitpoints
WallsLevel 1411000
Archer TowerLevel 191600
CannonLevel 192000
MortarLevel 131700
Air DefenseLevel 111500
Wizard TowerLevel 132500
Air SweeperLevel 071050
Hidden TeslaLevel 121200
Bomb TowerLevel 081900
X-BowLevel 084000
Inferno TowerLevel 073300
Eagle ArtilleryLevel 045200
ScattershotLevel 024200

Traps

Here is the list of max levels of all traps on th13.

  • Max level of bomb at th13.
  • Max level of spring trap at th13.
  • Max level of air bomb at the th13.
  • Max level of giant bomb at th13.
  • Max level of seeking air mine at th13
  • Max level of skeleton trap at th13.
  • Max level of tornado trap at th13.
NameMax LevelDamage
BombLevel 9125
Spring TrapLevel 518 (spring capacity)
Air BombLevel 8280
Giant BombLevel 7375
Seeking Air MineLevel 42500
Skeleton TrapLevel 45 (spawned units)
Tornado TrapLevel 38 (damage per sec)

Resources

Here is the list of max levels of all resources on th13.

  • Max level of elixir collector at th13.
  • Max level of elixir storage at th13.
  • Max level of gold mine at th13.
  • Max level of gold storage at th13.
  • Max level of dark elixir drill at th13.
  • Max level of dark elixir storage at th13.
NameMax LevelHitpoints
Elixir CollectorLevel 151280
Elixir StorageLevel 143300
Gold MineLevel 151280
Gold StorageLevel 143300
Dark Elixir DrillLevel 91480
Dark Elixir StorageLevel 83800

Troops

Here is the list of max levels of all army/troops on th13.

  • Max level of barbarian at th13.
  • Max level of archer at th13.
  • Max level of giant at th13.
  • Max level of goblin at th13.
  • Max level of wall breaker at th13.
  • Max level of balloon at th13.
  • Max level of wizard at th13.
  • Max level of healer at th13.
  • Max level of pekka at th13.
  • Max level of dragon at th13.
  • Max level of baby dragon at th13.
  • Max level of miner at th13.
  • Max level of electro dragon at th13.
  • Max level of yeti at th13.
  • Max level of dragon rider at th13.
NameMax LevelHitpoints
BarbarianLevel 9230
ArcherLevel 956
GiantLevel 102000
GoblinLevel 8126
Wall BreakerLevel 9112
BalloonLevel 9940
WizardLevel 10250
HealerLevel 61600
DragonLevel 84200
P.E.K.K.ALevel 96700
Baby DragonLevel 71800
MinerLevel 71000
Electro DragonLevel 44500
YetiLevel 33500
Dragon RiderLevel 24400

Dark Troops

Here is the list of max level of dark army/troops on th13.

  • Max level of golem at th13
  • Max level of minion at th13.
  • Max level of hog rider at th13.
  • Max level of valkyrie at th13.
  • Max level of witch at th13.
  • Max level of lava hound at th13.
  • Max level of bowler at th13.
  • Max level of ice golem at th13.
  • Max level of headhunter at th13.
  • Max level of apprentice warden at th13.
NameMax LevelHitpoints
MinionLevel 9102
Hog RiderLevel 10970
ValkyrieLevel 81800
GolemLevel 108200
WitchLevel 5520
Lava HoundLevel 68000
BowlerLevel 5505
Ice GolemLevel 53400
HeadhunterLevel 3440
Apprentice WardenLevel 21650

Spells

Here is the list of max level of spells on th13.

  • Max level of lightning spell at th13.
  • Max level of healing spell at th13.
  • Max level of rage spell at th13.
  • Max level of jump spell at th13
  • Max level of freeze spell at th13.
  • Max level of clone spell at th13.
  • Max level of Invisibility spell at th13.
  • Max level of recall spell at th13.
NameMax LevelAbility
Lightning SpellLevel 9560 (damage)
Healing SpellLevel 82000 (total troop heal)
Rage SpellLevel 630 (speed increase)
Jump SpellLevel 480.2 (spell duration)
Freeze SpellLevel 75.5 (spell duration)
Clone SpellLevel 634 (cloned capacity)
Invisibility SpellLevel 44.5 (spell duration)
Recall SpellLevel 289 (recalled capacity)

Dark Spells

Here is the list of max level of dark spells on th13.

  • Max level of poison spell at th13.
  • Max level of earthquake spell at th13.
  • Max level of haste spell at th13.
  • Max level of skeleton spell at th13.
  • Max level of bat spell at th13.
  • Max level of overgrowth spell at th13.
NameMax LevelAbility
Poison SpellLevel 7280 (max damage per sec)
Earthquake SpellLevel 529% (damage)
Haste SpellLevel 552 (speed increase)
Skeleton SpellLevel 718 (skeleton count)
Bat SpellLevel 521 (bat count)
Overgrowth SpellLevel 223 sec (spell duration)

Heroes

Here is the list of max level of heroes on th13 base.

  • Max level of barbarian king at th13.
  • Max level of archer queen at th13.
  • Max level of minion prince at th13.
  • Max level of grand warden at th13.
  • Max level of royal champion at th13.
NameMax LevelHitpoints
Barbarian KingLevel 758755
Archer QueenLevel 752712
Minion PrinceLevel 503258
Grand WardenLevel 502074
Royal ChampionLevel 253485

Barbarian King Equipments

Here is the list of max level of barbarian king equipments on th13.

  • Max level of barbarian puppet at th13.
  • Max level of rage vial at th13.
  • Max level of earthquake boots at th13.
  • Max level of vampstache at th13.
NameMax LevelHitpoint Increase
Barbarian PuppetLevel 152222
Rage VialLevel 151590 (Health Recovery)
Earthquake BootsLevel 151800
VampstacheLevel 15250 (Healing Per Hit)

Archer Queen Equipments

Here is the list of max level of archer queen equipments on th13.

  • Max level of archer puppet at th13.
  • Max level of invisibility vial at th13.
  • Max level of giant arrow at th13.
  • Max level of healer puppet at th13.
NameMax LevelHitpoint Increase
Archer PuppetLevel 15380 (Health Recovery)
Invisibility VialLevel 15580
Giant ArrowLevel 15454
Healer PuppetLevel 15756

Minion Prince Equipments

Here is the list of max level of minion prince equipments on th13.

  • Max level of henchmen puppet at th13.
  • Max level of dark orb at th13.
NameMax LevelDamage
Henchmen PuppetLevel 15162 (damage per second increase)
Dark OrbLevel 15150 (projectile damage)

Grand Warden Equipments

Here is the list of max level of grand warden equipments on th13.

  • Max level of eternal tome at th13.
  • Max level of life gem at th13.
  • Max level of rage gem at th13.
  • Max level of healing tome at th13.
NameMax LevelHitpoint Increase
Eternal TomeLevel 157.5 sec (Ability Duration)
Life GemLevel 15396
Rage GemLevel 1545% (Damage Increase)
Healing TomeLevel 15533

Royal Champion Equipments

Here is the list of max level of royal champion equipments on th13.

  • Max level of royal gem at th13.
  • Max level of seeking shield at th13.
NameMax LevelHitpoint Increase
Royal GemLevel 15320
Seeking ShieldLevel 15320

Super Troops

Here is the list of max level of super troops on th13.

  • Max level of super barbarian at th13.
  • Max level of super archer at th13.
  • Max level of sneaky goblin at th13.
  • Max level of super wall breaker at th13.
  • Max level of super giant at th13.
  • Max level of rocket balloon at th13.
  • Max level of super wizard at th13.
  • Max level of super dragon at th13.
  • Max level of inferno dragon at th13.
  • Max level of super minion at th13.
  • Max level of super valkyrie at th13.
  • Max level of super witch at th13.
  • Max level of ice hound at th13.
  • Max level of super bowler at th13.
  • Max level of super miner at th13.
  • Max level of super hog rider at th13.
NameMax LevelHitpoints
Super BarbarianLevel 91100
Super ArcherLevel 9510
Sneaky GoblinLevel 8320
Super Wall BreakerLevel 9450
Super GiantLevel 104200
Rocket BalloonLevel 9940
Super WizardLevel 10500
Super DragonLevel 86400
Inferno DragonLevel 72050
Super MinionLevel 91600
Super ValkyrieLevel 82700
Super WitchLevel 53200
Ice HoundLevel 610,000
Super BowlerLevel 51800
Super MinerLevel 72900
Super Hog RiderLevel 101500

Siege Machines

Here is the list of max level of siege machines on th13 base.

  • Max level of wall wrecker at th13.
  • Max level of battle blimp at th13.
  • Max level of stone slammer at th13.
  • Max level of siege barracks at th13.
  • Max level of log launcher at th13.
NameMax LevelHitpoints
Wall WreckerLevel 47000
Battle BlimpLevel 44500
Stone SlammerLevel 46500
Siege BarracksLevel 44500
Log LauncherLevel 45200

Army/Troops

Barbarian

There is no new upgrade available for Barbarian on th 13. He continues fighting with level 9 and looks the same as on th 12.

  • Hitpoints: 230
  • Damage Per Second: 38
  • Training Time: 05 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 01
  • Movement Speed: 16
barbarian level 9

Archer

There is no new upgrade available for Archer on th 13. She continues fighting with level 9 and looks the same as on th 12.

  • Hitpoints: 56
  • Damage Per Second: 31
  • Training Time: 06 sec
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 01
  • Movement Speed: 24
archer level 9

Giant

It takes four days and twelve hours to upgrade the giant to level 10 which costs 6,000,000 elixir. After this upgrade, some black and golden lines appear on the pauldrons.

  • Hitpoints: 2000
  • Damage Per Second: 78
  • Training Time: 30 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 12
giant level 10

Goblin

There is no new upgrade available for Goblin on th 13. It looks the same as on th 12 and will continue its loot with level 8.

  • Hitpoints: 126
  • Damage Per Second: 62
  • Training Time: 07 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Resources (Damage x2)
  • Housing Space: 01
  • Movement Speed: 32
goblin level 8

Wall Breaker

Upgrading the wall breaker to level 9 takes four days and twelve hours which costs 6,000,000 elixir. No visual change appeared with this upgrade and it looks the same as levels 7 and 8.

  • Hitpoints: 112
  • Damage When Destroyed: 48
  • Damage: 86
  • Training Time: 15 sec
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Targets: Walls (Damage x40)
  • Housing Space: 02
  • Movement Speed: 24
wall breaker level 9

Balloon

Balloon upgrades to level 9 with 8,000,000 elixir taking eight days of upgrade time. The red balloon turns blue, the silver spikes turn golden, and icy crystals appear on the bottom of the basket. The balloon level 9 follows the th 13 theme.

  • Hitpoints: 940
  • Damage When Destroyed: 322
  • Damage Per Second: 256
  • Training Time: 30 sec
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 10
balloon level 9

Wizard

It requires 7,200,000 elixir to upgrade the wizard to level 10 which takes five days twelve hours. His coat turns royal blue and the border design converts into golden lines.

  • Hitpoints: 250
  • Damage Per Second: 245
  • Training Time: 30 sec
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 04
  • Movement Speed: 16
wizard level 10

Healer

Healer upgrades to level 6 with 7,000,000 elixir taking seven days of upgrade time. She has the same appearance as she has on level 5 at town hall 12.

  • Hitpoints: 1600
  • Heal: 72
  • Training Time: 2 minutes
  • Hero Heal: 56
  • Heal Type: Area Splash
  • Targets: Ground
  • Housing Space: 14
  • Movement Speed: 16
healer level 6

Dragon

It takes six days and costs 7,500,000 elixir to upgrade to level 8. Its color turns plum purple with a reddish shade on its wings after the upgrade.

  • Hitpoints: 4200
  • Damage Per Second: 330
  • Training Time:  03 minutes
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 20
  • Movement Speed: 16
dragon level 8

P.E.K.K.A

Pekka upgrades to level 9 in six days which costs 7,000,000 elixir. After this upgrade, its color transformed to navy blue with sky-blue horns.

  • Hitpoints: 6700
  • Damage Per Second: 680
  • Training Time:  03 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 25
  • Movement Speed: 16
peeka level 9

Baby Dragon

Baby dragon costs 7,200,000 elixir taking six days to upgrade to level 7. Its wings have icy blue edges and an icy layer is added to the golden cuffs in its wrists.

  • Hitpoints: 1800
  • Damage Per Second: 135
  • Training Time:  01 Minute 30 Seconds
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 10
  • Enraged Bonus Damage: x2
  • Movement Speed: 20
baby dragon level 7

Miner

Upgrading Miner to level 7 requires 6,500,000 elixir and takes five days of upgrade time. His helmet turns golden and the wooden handle of his spade converted to metallic with the upgrade.

  • Hitpoints: 1000
  • Damage Per Second: 128
  • Training Time: 30 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 06
  • Movement Speed: 32
miner level 6

Electro Dragon

It upgrades to level 4 with 9,000,000 elixir taking nine days of upgrade time. Its wings and tail have white lightning patterns on sky-blue areas at this level.

  • Hitpoints: 4500
  • Damage When Destroyed: 570
  • Damage Per Second: 330
  • Training Time: 06 minutes
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 30
  • Movement Speed: 13
electro dragon level 4

Dragon Rider

It is unlocked by barracks level 15 and lab 11 upgrades it to level 2 in eight days which costs 7,500,000 elixir. Its robotic dragon got horns and its metallic joints turned golden after the upgrade.

  • Hitpoints: 4400
  • Damage When Destroyed: 800
  • Damage Per Second: 370
  • Training Time: 4 minutes 10 seconds
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Favorite Target: Defenses
  • Housing Space: 25
  • Movement Speed: 20
dragon rider level 2

Yeti

Upgrading Yeti to level 3 with 7,000,000 elixir takes six days of upgrade time. The fur purple around its neck turned denim blue color and its Yetimites also turned darker with the upgrade.

  • Hitpoints: 3500
  • Damage Per Second: 270
  • Spawned Units: 10
  • Training Time: 03 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 18
  • Movement Speed: 12

Yetimite – level 3

  • Hitpoints: 400
  • Damage: 72
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Favorite Target: Defenses (damage x4)
  • Movement Speed: 24
yeti level 3

Dark Army at TH13 Base

Minion

Minion upgrades to level 9 with 75,000 dark elixir and takes five days of upgrade time. It transforms its colors to blue, sky-blue, and purple. It also wears dark blue gloves after the upgrade.

  • Hitpoints: 102
  • Damage Per Second: 66
  • Training Time: 18 sec
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 02
  • Movement Speed: 32
minion level 9

Hog Rider

It costs 87,500 dark elixir to upgrade to level 10 taking five days twelve hours of upgrade time. His hammer transformed into an ice block with blue clamps and a button on the top. This hammer is now completely following the th 13 theme.

  • Hitpoints: 970
  • Damage Per Second: 176
  • Training Time: 45 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 24
hog rider level 10

Valkyrie

It takes five days to upgrade to level 8 which costs 77,500 dark elixir. Her crown becomes bigger, her axe has a golden knop, and the blade of the axe has a new design at his level.

  • Hitpoints: 1800
  • Damage Per Second: 196
  • Training Time: 1 Minute 30 Seconds
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 08
  • Movement Speed: 24
valkyrie level 8

Golem

Golem requires 80,000 dark elixir taking six days to upgrade to level 10. The Golem turns gray, a big crystal appears on its head, and its crystal spikes turn blue with this upgrade.

  • Hitpoints: 8200
  • Damage When Destroyed: 800
  • Damage Per Second: 80
  • Spawned Units:03
  • Training Time: 05 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 30
  • Movement Speed: 12

Golemite – level 10

  • Hitpoints: 1600
  • Damage When Destroyed: 160
  • Damage Per Second: 16
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Movement Speed: 12
golem level 10

Witch

Witch doesn’t upgrade at th 13. She continues attacking with her level 5 and looks the same as th 12.

  • Hitpoints: 520
  • Damage Per Second: 185
  • Max Summoned Units:14
  • Training Time: 02 Minutes
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 12
  • Movement Speed: 12

Skeleton – level 1

  • Hitpoints: 30
  • Damage Per Second: 25
  • Damage Type: Single Target
  • Targets: Ground
  • Movement Speed: 24
witch level 5

Lava Hound

It requires 80,000 dark elixir and takes eight days to upgrade the lava hound to level 6. Its wings and spines turn blood red and it looks more dangerous after upgrading to level 6. This is the max level of lava hound.

  • Hitpoints: 8000
  • Damage When Destroyed: 350
  • Damage Per Second: 20
  • Spawned Units: 18
  • Training Time: 05 Minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Air Defenses
  • Housing Space: 30
  • Movement Speed: 20

Lava Pup – level 1

  • Hitpoints: 50
  • Damage Per Second: 35
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Movement Speed: 32
lava hound level 6

Bowler

It upgrades to level 5 in five days which costs 85,000 dark elixir. The thorns on its rock transformed into sky-blue crystals after the upgrade.

  • Hitpoints: 505
  • Damage Per Second: 102
  • Training Time: 01 minute
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 06
  • Movement Speed: 14
bowler level 5

Ice Golem

Ice Golem doesn’t upgrade at th 13. It continues attacking with its level 5 and looks the same as th 12.

  • Hitpoints: 3400
  • Damage Per Second: 40
  • Freeze on destroyed: 7 sec
  • Training Time: 02 minutes 30 seconds
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 15
  • Movement Speed: 12
ice golem level 5

Headhunter

Upgrading the headhunter to level 3 costs 90,000 dark elixir taking nine days of upgrade time. The blue border line on his hoodie and the skull printed on its back turned golden and golden lines appear on its gloves. This is the max level of the headhunter.

  • Hitpoints: 440
  • Speed Decrease: 44%
  • Attack Rate Decrease: 65%
  • Damage Per Second: 125
  • Training Time: 01 minute
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Favorite Target: Heroes (Damage x4)
  • Housing Space: 06
  • Movement Speed: 24
head hunter level 3

Apprentice Warden

The lightning spell has no new upgrade at th 13 as it has upgraded to level 9 at th 12. It will remain at the same level.

  • Total Damage: 560
  • Spell Duration: 0.1 seconds
  • Damage Type: Area Splash
  • Targets: Any
  • Housing Space: 01
  • Brewing Time: 03 minutes
Apprentice warden level 2

Spells

Lightning Spell

The lightning spell has no new upgrade at th 13 as it has upgraded to level 9 at th 12. It will remain at the same level.

  • Total Damage: 560
  • Spell Duration: 0.1 seconds
  • Damage Type: Area Splash
  • Targets: Any
  • Housing Space: 01
  • Brewing Time: 03 minutes
lightning spell level 9

Healing Spell

Upgrading the healing spell to level 8 costs 6,000,000 elixir which takes 5 days of upgrade time.

  • Total Troop Heal: 2000
  • Total Hero Heal: 1100
  • Heal Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 06 minutes
healing spell level 8

Rage Spell

The rage spell has reached its max level at th 12. It will remain at level 6.

  • Speed Increase: 30
  • Damage Increase %: 180
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 06 minutes
rage spell level 6

Jump Spell

The jump spell upgrades to level 4 in four days with the cost of 5,000,000 elixir.

  • Spell Duration: 80.2 seconds
  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 02
  • Brewing Time: 6 minutes
jump spell level 4

Freeze Spell

The freeze spell has reached its max level at th 12. It will remain at level 7.

  • Spell Duration: 5.5 seconds
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
freeze spell level 7

Clone Spell

The laboratory upgrades the clone spell to level 6 in four days which costs 5,000,000 elixir.

  • Cloned Capacity: 34
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 03
  • Brewing Time: 09 minutes
clone spell level 6

Invisibility Spell

The invisibility spell upgrades to level 4 in seven days with the cost of 7,000,000 elixir. Level 4 is the max level of this spell.

  • Spell Duration: 4.5 seconds
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
invisibility spell level 4

Recall Spell

Spell factory level 7 unlocks a new spell that upgrades to level 2 taking seven days with the cost of 7,500,000 elixir.

  • Recalled Capacity: 89
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 06 minutes
recall spell level 2

Dark Spells

Poison Spell

It costs 77,500 dark elixir and takes six days to upgrade the poison spell to level 7.

  • Max Damage Per Second: 280
  • Speed Decrease: % 44
  • Attack Rate Decrease: % 65
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
poison spell level 7

Earthquake Spell

The earthquake spell has reached its max level at th 11. It will remain at level 5 and help in your further wars.

  • Damage: 29%
  • Radius: 4.7 tiles
  • Damage Type: Area Splash
  • Targets: Buildings & Walls
  • Favorite Target: Walls
  • Housing Space: 01
  • Brewing Time: 03 minutes
earthquake spell level 5

Haste Spell

The haste spell has reached its max level at th 11. It will continue boosting damage with level 5.

  • Speed Increase: 52
  • Spell Duration: 30 sec
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
haste spell level 5

Skeleton Spell

Upgrading the skeleton spell to level 7 requires five days with the cost of 75,000 dark elixir.

  • Skeleton Count: 18
  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 01
  • Brewing Time: 03 minutes
skeleton spell level 7

Bat Spell

The laboratory at th 13 has no upgrade available for bat spell. It remains at level 5.

  • Bat Count: 21
  • Effect Type: Area Splash
  • Targets: Defenses
  • Housing Space: 01
  • Brewing Time: 03 minutes
bat spell level 5

Overgrowth Spell

The laboratory at th 13 has no upgrade available for the overgrowth spell. It remains at level 2.

  • Spell Duration: 23 seconds
  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 02
  • Brewing Time: 06 minutes
over growth spell level 2

Siege Machines

Wall Wrecker

At TH13 Base, the laboratory takes 7 days and 6,500,000 elixir to upgrade the wall wrecker to level 4. The spikes on its backside, metallic joints on top front, and bottom back turned golden with this upgrade.

  • Hitpoints: 7000
  • Damage per second: 400
  • Training Time: 20 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Walls (damage x10)
  • Housing Space: 01
  • Movement Speed: 12
wall wrecker level 4

Battle Blimp

It upgrades to level 4 with the cost of 6,500,000 elixir which takes 7 days. The metallic patches on both sides are golden now and the front-facing side is redesigned on this level. This is the max level of Battle Blimp.

  • Hitpoints: 4500
  • Damage when destroyed: 1000
  • Damage: 330
  • Training Time: 20 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 01
  • Movement Speed: 18
battle blimp level 4

Stone Slammer

The Stone Slammer upgrades to level 4 with 6,500,000 elixir taking 7 days of research. The supports of the basket turned into stones after upgrading to level 4.

  • Hitpoints: 6500
  • Damage when destroyed: 500
  • Damage per second: 700
  • Training Time: 20 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 01
  • Movement Speed: 16
stone slammer level 4

Siege Barracks

Siege Barracks is unlocked with the upgrade of the workshop to level 4. It costs 8,000,000 elixir to upgrade to level 4 in 7 days. The metallic entrances on its four sides change their color from gray to golden.

  • Hitpoints: 4500
  • Lifetime: 30 sec
  • P.E.K.K.A count: 01
  • Wizard count: 11
  • Training Time: 20 minutes
  • Housing Space: 01
  • Movement Speed: 0
seige barracks level 4

Log Launcher

Workshop level 5 unlocks “Log Launcher” which upgrades to level 4 in 7 days costing 7,500,000 elixir. After upgrading, it has four pipes on the front face from where the log falls to the ground.

  • Hitpoints: 5200
  • Damage per second: 200
  • Lifetime: 33.33 sec
  • Training Time: 20 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Walls (damage x4)
  • Housing Space: 01
  • Movement Speed: 05
log launcher level 4

Buildings

Hero Hall

Hero Hall requires 9,000,000 elixirs and takes 8 days to upgrade to level 7. This level welcomes a new hero “Royal Champion”. After upgrading to this level the crown sign on the roof of Hero Hall will turn golden and a spear will be placed beside its door.

  • Hitpoints: 4200
hero hall level 6

Helper Hut

This building has no upgrades and will remain the same at th13.

  • Hitpoints: 500
helper hut level 1

Builder’s Hut

Builder hut has no upgrades till townhall 13 and will remain at level 1 with the same look.

  • Hitpoints: 250
builder's hut level 1

Army Camp

Upgrading the army camp to level 11 takes 6 days with the cost of 9,600,000 elixir and expands the campfire area. A slight difference is visible on the base surface. 

  • Hitpoints: 800
  • Total Troop Capacity: 300
Army Camp level 11

Spell Factory

Upgrading the spell factory to level 7 costs 9,000,000 elixir and takes 7 days and 4 hours of upgrade time. It unlocks “Recall Spell” and changes its support’s design and colors presenting th 13.

  • Hitpoints: 960
  • Spell Storage Capacity: 11
spell factory level 7

Laboratory

The laboratory will change its colors according to TH 13 theme and a big bright ice blue hollow shape will appear on its top after upgrading to level 11 in 6 days which will cost 5,500,000 elixir.

  • Hitpoints: 1210
laboratory level 11

Barracks

Barracks upgrade to level 15 in 7 days and 4 hours with the cost of 10,000,000 elixir. It unlocks a new troop “Dragon Rider”. A dragon head is placed on the roof with an anemograph and the ladder is rebuilt on a dark gray metallic tower with wood.

  • Hitpoints: 1150
barrack level 15

Clan Castle

The clan castle level 9 upgrade costs 10,000,000 elixir and 6 days to upgrade. Treasury increases to 4,000,000 gold/elixir and 20,000 dark elixir and reinforcement increases to 45 housing spaces after the upgrade. The building structure includes ice blue pillars, golden bricks as the top boundary, and a plan zinc roof.

  • Hitpoints: 4800
  • Troop Capacity: 45
  • Spell Storage Capacity: 2
  • Siege Machine Capacity: 1
clan castle level 9

Blacksmith

It unlocks new equipment “Healing Tome” by upgrading to level 6. This upgrade costs 8,500,000 gold and takes 6 days to upgrade. It also unlocks equipments for Royal Champion like “Royal Gem” & “Seeking Shield”.

  • Hitpoints: 1200
  • Shiny Ore Storage Capacity: 35,000
  • Glory Ore Storage Capacity: 3500
  • Starry Ore Storage Capacity: 700
Blacksmith level 6

Dark Spell Factory

Already reached its maximum level 6 at th12 so no more upgrades. It looks the same as the dark spell factory of town hall 12. No change in visual appearance.

  • Hitpoints: 950
  • Spell Storage Capacity: 11
Dark Spell Factory level 6

Workshop

Workshop unlocks “Siege Barracks” and “Log Launcher” after upgrading it to level 5 in 8 days with a cost of 10,000,000 elixir. The structure has some changes like the addition of wooden poles having sharp-pointed pins. It is a very important building for the best Clash of Clans layouts th13.

  • Hitpoints: 1400
  • Siege Machine Capacity: 3
workshop level 5

Dark Barracks

Upgrading the dark barracks to level 10 costs 11,000,000 elixir and takes 12 days of upgrade time and unlock “Apprentice Warden”. Grand Warden’s Eternal Tome appears on top of the hut and a slingshot presenting the Apprentice Warden placed beside the window with some tools.

  • Hitpoints: 950
dark barrack level 10

Defenses at TH13 Base

Archer Tower

Archer tower upgrades to level 19 with the cost of 4,500,000 gold and takes 3 days to upgrade. The roof of the tower looks similar to the townhall 13 and its pillars have nice lines of the theme colors with shiny zinc pins.

  • Hitpoints: 1600
  • Damage Per Second: 120
  • Range: 10 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
Archer tower level 19

Wizard Tower

Upgrading the wizard tower to level 13 costs 5,500,000 gold and 4 days and its tower built on a mountain turned into a frozen rocky structure with dark gray pillars and golden strips.

  • Hitpoints: 2500
  • Damage Per Second: 84
  • Range: 7 Tiles
  • Damage Type: Area Splash
  • Targets: Ground & Air
wizard tower level 13

Cannon

After upgrading the cannon to level 19 the texture of the cannon and its base changed with the addition of ice blue and golden crystals. It costs 4,000,000 Gold and takes 2 days 12 hours of upgrade time.

  • Hitpoints: 2000
  • Damage Per Second: 135
  • Range: 9 Tiles
  • Damage Type: Single Target
  • Targets: Ground
cannon level 19

Mortar

The Mortar upgrade to level 13 in 3 days 12 hours costs 5,000,000 gold. The whole structure is covered by dark zinc and plum purple layers, which have golden blocks with the addition of ice blue crystal and a shiny zinc border.

  • Hitpoints: 1700
  • Damage Per Second: 42
  • Range: 4-11 Tiles
  • Damage Type: Area Splash
  • Targets: Ground
mortar level 13

Air Defense

It takes 4 days 12 hours and 7,500,000 gold to upgrade to level 11. The colors of the stand and container present the th level 13 and the firecrackers have yellow strips after the upgrade.

  • Hitpoints: 1500
  • Damage Per Second: 440
  • Range: 10 Tiles
  • Damage Type: Single Target
  • Targets: Air
air defence level 11

Air Sweeper

Already reached its maximum level 7 at TH11. No more upgrades. It looks the same as the air sweeper of the town hall 11 and 12. No change in visual appearance.

  • Hitpoints: 1050
  • Push Strength: 4.0 Tiles
  • Range: 1-15 Tiles
  • Targets: Air
air sweeper level 7

Hidden Tesla

The hidden tesla upgrades to level 12 cost 6,000,000 gold taking 4 days 6 hours of upgrade time. The electric globe on the top has golden pins and the tower has golden metal covers at the bottom after the upgrade.

  • Hitpoints: 1200
  • Damage Per Second: 140
  • Range: 7 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
hidden tesla level 12

Bomb Tower

The bomb tower can upgrade to level 8 by spending 7,000,000 gold in 4 days 12 hours. The tower is zinc with golden and ice-blue blocks and the supports have a gray layer with shiny pins.

  • Hitpoints: 1900
  • Damage Per Second: 72
  • Damage When Destroyed: 450
  • Range: 6 Tiles
  • Damage Type: Area Splash
  • Targets: Ground
bomb tower level 8

X-bow

The x-bow can upgrade to level 8 with 7,500,000 gold in 7 days. Its base is built of frozen rock having a dark purple layer and dark zinc pins.

  • Hitpoints: 4000
  • Damage Per Second: 155
  • Range: 14 Tiles
  • Damage Type: Single Target
  • Targets: Ground

Air Mode

  • Damage Per Second: 155
  • Range: 11.5 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
x-bow level 8

Inferno Tower

Inferno tower upgrades to level 7 with the cost of 8,000,000 gold taking 7 days of upgrade time. Slight changes on the top of the tower appear like its colors and the visibility of magma inside the pillar.

  • Hitpoints: 3300
  • Damage Per Second: 65-1800
  • Range: 9 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air

Multi Mode

  • Damage Per Second: 65
  • Number of Targets: 5
  • Range: 10 Tiles
  • Damage Type: Multiple Targets
  • Targets: Ground & Air
inferno tower level 7

Eagle Artillery

It can upgrade to level 4 by utilizing 11,000,000 gold and 9 days of upgrade time. A chain of little frozen rocks appears on it with a base of dark zinc marble and shiny pins.

  • Hitpoints: 5200
  • Damage Per Hit: 350
  • Shockwave damage: 35
  • Range: 7-50 Tiles
  • Damage Type: Area Splash
  • Targets: Ground & Air
eagle artillery level 4

Scattershot

A new defense is unlocked at town hall 13 and can be upgraded to level 2, costing 9,000,000 gold and 9 days. After the upgrade, golden dots appear on its zinc, gray, and ice-blue structure.

  • Hitpoints: 4200
  • Damage Per Second: 150
  • Range: 3-10 Tiles
  • Damage Type: Area Splash
  • Targets: Ground & Air
scattershot level 2

Walls

Upgrading walls to level 14 costs 3,000,000 gold/elixir per wall unit. They look like frozen rocks covered with dark gray marble having zinc and plum lines on the bottom fixed by sharp pins.

  • Hitpoints: 11,000
walls level 14

Resources

Elixir Collector

No upgrades are available. It looks the same as the elixir collector of the town hall 12. No change in visual appearance.

  • Hitpoints: 1280
  • Production Rate: 6300 Elixir Per Hour
  • Capacity: 350,000 Elixir
elixir collector level 15

Elixir Storage

Elixir storage upgrading to level 14 costs 2,800,000 gold which takes 3 days. The change appears on its base supports as they get the colors of th 13 after the upgrade.

  • Hitpoints: 3300
  • Storage Capacity: 4,000,000 Elixir
elixir storage level 14

Gold Mine

No upgrades are available. It looks the same as the gold mine of the town hall 12. No change in visual appearance.

  • Hitpoints: 1280
  • Production Rate: 6300 Gold Per Hour
  • Capacity: 350,000 Gold
gold mine level 15

Gold Storage

Upgrading the gold storage to level 14 which costs 2,800,000 elixir and takes 3 days of upgrade time. Its structure follows the color combination of th13 upgrade.

  • Hitpoints: 3300
  • Storage Capacity: 4,000,000 Gold
gold storage level 14

Dark Elixir Drill

No upgrades are available. It looks the same as the dark elixir drill of the town hall 12. No change in visual appearance.

  • Hitpoints: 1480
  • Production Rate: 160 Dark Elixir Per Hour
  • Capacity: 3600
dark elixir drill level 9

Dark Elixir Storage

Upgrading it to level 8 costs 5,400,000 elixir and takes 5 days of upgrade time. Its base pillars get layers of plum purple and dark gray marble with shiny zinc sharp-pointed pins.

  • Hitpoints: 3800
  • Storage Capacity: 280,000 Dark Elixir
dark elixir storage level 8

Traps

Bomb

Each bomb upgrade to level 9 requires 1,500,000 gold taking 1 day of upgrade time. A honeycomb pattern appears on the bigger bomb with golden sharp pins by upgrading.

  • Damage: 125
  • Area of Effect: 3 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 1.5 Tiles
bomb level 9

Air Bomb

Air bomb takes 2 days 12 hours to upgrade to level 8 which costs 2,600,000 gold. The gear wheel turned black and the sharp golden pins became larger.

  • Damage: 280
  • Area of Effect: 3 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 4 Tiles
air bomb level 8

Giant Bomb

Upgrading a giant bomb to level 7 takes 2 days with the cost of 3,500,000 gold. A new upgraded bomb is added to this blasting package after the upgrade.

  • Damage: 375
  • Area of Effect: 4 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 2 Tiles
giant bomb level 7

Skeleton Trap

Already at max level 4 at th10. No more upgrades. It looks the same as the skeleton trap of the town hall 10, 11, and 12. No change in visual appearance.

  • Spawned Units: 5
  • Damage Type: Single Target
  • Targets: Ground
  • Trigger radius: 5 Tiles
skeleton trap level 4

Seeking Air Mine

Each seeking air mine takes 3 days with the cost of 3,100,000 gold to upgrade to level 4.

  • Damage: 2500
  • Damage Type: Single Target
  • Trigger Radius: 4 Tiles
  • Trigger Housing Space: 4
seeking air mine level 4

Spring Trap

Already reached its maximum level 5 at th10 so no more upgrades. It looks the same as the spring trap of the town hall 10,11 and 12. No change in visual appearance.

  • Spring Capacity: 18
  • Tigger Radius: 0.8 Tiles
spring trap level 5

Tornado Trap

Already reached its maximum level 3 at th12 so no more upgrades. It looks the same as the Tornado trap of the town hall 12. No change in visual appearance.

  • Damage Per Second: 8
  • Area of Effect: 3 Tiles
  • Effect duration: 7 seconds
  • Damage Type: Area Splash
  • Trigger Radius: 3 Tiles
tornado trap level 3

frequently asked questions

TH13 base unlocks a new coc hero “Royal Champion”. Townhall 13 also unlocks the following traps, troops, spells, and hero equipment.

  • New Royal Champion
  • 2 New Scattershots
  • 1 Bomb
  • 1 Spring Trap
  • 1 Seeking Air Mine
  • New Recall Spell
  • New Dragon Rider
  • New Healing Tome

Max Level of Barbarian King at Townhall 13 is 75 with 8,755 hitpoints.

Max Level of Archer Queen at Townhall 13 is 75 with 2,712 hitpoints.

Max Level of Minion Prince at Townhall 13 is 50 with 3,258 hitpoints.

Max Level of Grand Warden at Townhall 13 is 50 with 2,074 hitpoints.

Max Level of Royal Champion at Townhall 13 is 25 with 3,485 hitpoints.

It costs 9M Gold and takes 7 days and 12 hours to upgrade the town hall to level 13.

Townhall 13 unlocks a new troop “Dragon Rider” with the upgradation of barracks level 15 and a new spell “Recall Spell” with spell factory level 7.

Conclusion

You can design Clash of Clans bases th13 or download/copy our latest and best base of townhall 13 using the link. We have designed th13 layouts of farming, hybrid, defense, progress, war, CWL, and anti-everything layouts for you.

References

All these stats are taken from town hall 13 of the official Clash of Clans game. We have attached some screenshots of how we have collected the data. We re-check all the content again when Clash of Clans launches new updates and provide you with new and updated stats.

For example, We have updated the DPS of Giga Inferno (the town hall weapon), hitpoints, and damage per second for various troops and defenses. We have provided you with the max level of all Clash of Clans heroes at town hall level 13.

Data on this page is the most trusted and authentic because it is collected directly from the game itself, not from any third party. Here are the screenshots from the game (the source from which we collect the data).

Michael Johnson

Michael Johnson

My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.

Clash of Clans Alerts on Whatsapp

Clash of Clans Alerts on Whatsapp

Get Alerts for New Seasons | Events | Latest Updates | Clan Games | CWL | Raid Weekend & Challenges.
Get Alerts for New Seasons | Events | Latest Updates | Clan Games | CWL | Raid Weekend & Challenges.