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clash of clans Bases TH14

The town hall takes 13 days and 6 hours to upgrade to level 14 which costs 15,000,000 gold and unlocks a pet house. Clash of clans bases th14 has more things than th13.

The matte purple building has golden traditional chinese border designs and a green liquid falling from the roof looks like a pool with floating purple lotuses. A GIGA inferno level indicator and fire lamps appear at the entrance.  Copy the best COC layout for TH 14 bases.

Town Hall 14

Welcome to the jungle, we’ve got fun and games.

Best TH 14 Bases with Links for COC Clash of Clans 2024

If you are designing your th14 COC layout, then it’s very important to know about every building, defense, and all other things available on th14. Because these things are used in designing the th14 layouts. We have covered all the max levels of th14 buildings, their hit points, and other stats as well.

Note: TH14 stands for townhall 14, and coc stands for Clash of Clans.

Videos

Unlocks of Town Hall 14

pet house level 4

New Pet House

walls level 15

25 Walls

bomb level 10

1 Bomb

giant bomb level 8

1 Giant Bomb

air bomb level 9

1 Air Bomb

seeking air mine level 4

1 Seeking Air Mine

skeleton trap level 4

1 Skeleton Trap

Giga Inferno

Max level of giga inferno at th14.

Level Damage Per Second Max Damage Per Second Speed & Attack Rate Decrease %
Level 1
240
100
30
Level 2
250
120
35
Level 3
260
140
40
Level 4
270
160
45
Level 5
280
180
50

Buildings of Clash of clans bases th14

Here is the list of max levels of all buildings on th14.

  • Max level of builder’s hut at th14.
  • Max level of army camp at th14.
  • Max level of barracks at th14.
  • Max level of laboratory at th14.
  • Max level of clan castle at th14.
  • Max level of spell factory at th14.
  • Max level of dark barracks at th14.
  • Max level of blacksmith at th14.
  • Max level of dark spell factory at th14.
  • Max level of workshop at th14.
  • Max level of pet house at th14.
Name Max Level Hitpoints
Town Hall
Level 14
8900
Builder's Hut
Level 04
1600
Army Camp
Level 11
800
Barracks
Level 16
1250
Laboratory
Level 12
1280
Clan Castle
Level 10
5200
Spell Factory
Level 7
960
Dark Barracks
Level 10
950
Blacksmith
Level 7
1300
Dark Spell Factory
Level 6
950
Workshop
Level 6
1500
Pet House
Level 4
1000

Defenses

Here is the list of max level of all defenses on th14.

  • Max level of walls at th14
  • Max level of archer tower at th14.
  • Max level of cannon at th14.
  • Max level of mortar at th14.
  • Max level of air defense at th14.
  • Max level of wizard tower at th14.
  • Max level of air sweeper at th14.
  • Max level of hidden tesla at th14.
  • Max level of Bomb Tower at th14.
  • Max level of x-bow at th14
  • Max level of inferno tower at th14.
  • .Max level of eagle artillery at th14.
  • Max level of scattershot at th14.
Name Max Level Hitpoints
Walls
Level 15
12500
Archer Tower
Level 20
1700
Cannon
Level 20
2150
Mortar
Level 14
1950
Air Defense
Level 12
1650
Wizard Tower
Level 14
2900
Air Sweeper
Level 7
1050
Hidden Tesla
Level 13
1350
Bomb Tower
Level 9
2300
X-bow
Level 9
4200
Inferno Tower
Level 8
3700
Eagle Artillery
Level 5
5600
Scattershot
Level 3
4800

Traps

Here is the list of max levels of all traps on th14.

  • Max level of bomb at th14.
  • Max level of spring trap at th14.
  • Max level of air bomb at the th14.
  • Max level of giant bomb at th14.
  • Max level of seeking air mine at th14
  • Max level of skeleton trap at th14.
  • Max level of tornado trap at th14.
Name Max Level Damage
Bomb
Level 10
140
Spring Trap
Level 5
18 (spring capacity)
Air Bomb
Level 9
325
Giant Bomb
Level 8
400
Seeking Air Mine
Level 4
2500
Skeleton Trap
Level 4
5 (spawned units)
Tornado Trap
Level 3
8 (damage per sec)

Resources

Here is the list of max levels of all resources on th14.

  • Max level of elixir collector at th14.
  • Max level of elixir storage at th14.
  • Max level of gold mine at th14.
  • Max level of gold storage at th14.
  • Max level of dark elixir drill at th14.
  • Max level of dark elixir storage at th14
Name Max Level Hitpoints
Elixir Collector
Level 16
1350
Elixir Storage
Level 15
3700
Gold Mine
Level 16
1350
Gold Storage
Level 15
3700
Dark Elixir Drill
Level 10
1550
Dark Elixir Storage
Level 9
4100

Troops

Here is the list of max levels of all army/troops on th14.

  • Max level of barbarian at th14.
  • Max level of archer at th14.
  • Max level of giant at th14.
  • Max level of goblin at th14.
  • Max level of wall breaker at th14.
  • Max level of balloon at th14.
  • Max level of wizard at th14.
  • Max level of healer at th14.
  • Max level of pekka at th14.
  • Max level of dragon at th14.
  • Max level of baby dragon at th14.
  • Max level of miner at th14.
  • Max level of electro dragon at th14.
  • Max level of yeti at th14.
  • Max level of dragon rider at th14.
  • Max level of electro titan at th14.
Name Max Level Hitpoints
Barbarian
Level 10
250
Archer
Level 10
60
Giant
Level 10
2000
Goblin
Level 8
126
Wall Breaker
Level 10
130
Balloon
Level 10
1040
Wizard
Level 10
250
Healer
Level 7
1700
Dragon
Level 9
4500
P.E.K.K.A
Level 9
6700
Baby Dragon
Level 8
1900
Miner
Level 8
1100
Electro Dragon
Level 5
4800
Yeti
Level 4
3700
Dragon Rider
Level 3
4700
Electro Titan
Level 2
7700

Spells

Here is the list of max level of spells on th14.

  • Max level of lightning spell at th14.
  • Max level of healing spell at th14.
  • Max level of rage spell at th14.
  • Max level of jump spell at th14
  • Max level of freeze spell at th14.
  • Max level of clone spell at th14.
  • Max level of Invisibility spell at th14.
  • Max level of recall spell at th14.
Name Max Level Ability
Lightning Spell
Level 9
560 (damage)
Healing Spell
Level 8
2000 (total troop heal)
Rage Spell
Level 6
30 (speed increase)
Jump Spell
Level 4
80.2 (spell duration)
Freeze Spell
Level 7
5.5 (spell duration)
Clone Spell
Level 7
38 (cloned capacity)
Invisibility Spell
Level 4
4.5 (speed duration)
Recall Spell
Level 3
95 (recalled capacity)

Dark Spells

Here is the list of max level of dark spells on th14.

  • Max level of poison spell at th14.
  • Max level of earthquake spell at th14.
  • Max level of haste spell at th14.
  • Max level of skeleton spell at th14.
  • Max level of bat spell at th14.
  • Max level of overgrowth spell at th14.
Name Max Level Ability
Poison Spell
Level 8
300 (max damage per sec)
Earthquake Spell
Level 5
29% (damage)
Haste Spell
Level 5
52 (speed increase)
Skeleton Spell
Level 7
18 (skeleton count)
Bat Spell
Level 5
21 (bat count)
Overgrowth Spell
Level 3
26 sec (spell duration)

Heroes

Here is the list of max level of heroes on th14.

  • Max level of barbarian king at th14.
  • Max level of archer queen at th14.
  • Max level of grand warden at th14.
  • Max level of royal champion at th14
Name Max Level Hitpoints
Barbarian King
Level 80
9563
Archer queen
Level 80
2852
Grand Warden
Level 55
2159
Royal Champion
Level 30
3655

Pets

Here is the list of max level of pets on th14.

  • Max level of lassi at th14.
  • Max level of electro owl at th14.
  • Max level of mighty yak at th14.
  • Max level of unicorn at th14
Name Max Level Hitpoints
L.A.S.S.I
Level 10
3600
Electro Owl
Level 10
2500
Mighty Yak
Level 10
5550
Unicorn
Level 10
1950

Barbarian King Equipments

Here is the list of max level of barbarian king equipments on th14.

  • Max level of barbarian puppet at th14.
  • Max level of rage vial at th14.
  • Max level of earthquake boots at th14.
  • Max level of vampstache at th14.
Name Max Level Hitpoint Increase
Barbarian Puppet
Level 18
2550
Rage Vial
Level 18
1890 (Health Recovery)
Earthquake Boots
Level 18
1913
Vampstache
Level 18
300 (Healing Per Hit)

Archer Queen Equipments

Here is the list of max level of archer queen equipments on th14.

  • Max level of archer puppet at th14.
  • Max level of invisibility vial at th14.
  • Max level of giant arrow at th14.
  • Max level of healer puppet at th14.
Name Max Level Hitpoint Increase
Archer Puppet
Level 18
440 (Health Recovery)
Invisibility Vial
Level 18
700
Giant Arrow
Level 18
581
Healer Puppet
Level 18
968

Grand Warden Equipments

Here is the list of max level of grand warden equipments on th14.

  • Max level of eternal tome at th14.
  • Max level of life gem at th14.
  • Max level of rage gem at th14.
  • Max level of healing tome at th14.
Name Max Level Hitpoint Increase
Eternal Tome
Level 18
9.5 sec (Ability Duration)
Life Gem
Level 18
441
Rage Gem
Level 18
50% (Damage Increase)
Healing Tome
Level 18
685

Royal Champion Equipments

Here is the list of max level of royal champion equipments on th14.

  • Max level of royal gem at th14.
  • Max level of seeking shield at th14.
  • Max level of hog rider puppet at th14.
Name Max Level Hitpoint Increase
Royal Gem
Level 18
380
Seeking Shield
Level 18
380
Hog Rider Puppet
Level 18
570

Super Troops

Here is the list of max level of super troops on th14.

  • Max level of super barbarian at th14.
  • Max level of super archer at th14.
  • Max level of sneaky goblin at th14.
  • Max level of super wall breaker at th14.
  • Max level of super giant at th14.
  • Max level of rocket balloon at th14.
  • Max level of super wizard at th14.
  • Max level of super dragon at th14.
  • Max level of inferno dragon at th14.
  • Max level of super minion at th14.
  • Max level of super valkyrie at th14.
  • Max level of super witch at th14.
  • Max level of ice hound at th14.
  • Max level of super bowler at th14.
  • Max level of super miner at th14.
  • Max level of super hog rider at th14.
Name Max Level Hitpoints
Super Barbarian
Level 10
1200
Super Archer
Level 10
550
Sneaky Goblin
Level 8
320
Super Wall Breaker
Level 10
475
Super Giant
Level 10
4200
Rocket Balloon
Level 10
1040
Super Wizard
Level 10
500
Super Dragon
Level 9
6700
Inferno Dragon
Level 9
2200
Super Minion
Level 10
1700
Super Valkyrie
Level 9
2900
Super Witch
Level 5
3200
Ice Hound
Level 6
10,000
Super Bowler
Level 6
2000
Super Miner
Level 8
3200
Super Hog Rider
Level 11
1600

Dark Army

Here is the list of max level of dark army on th14.

  • Max level of golem at th14
  • Max level of minion at th14.
  • Max level of hog rider at th14.
  • Max level of valkyrie at th14.
  • Max level of witch at th14.
  • Max level of lava hound at th14.
  • Max level of bowler at th14.
  • Max level of ice golem at th14.
  • Max level of headhunter at th14.
  • Max level of apprentice warden at th14.
Name Max Level Hitpoints
Minion
Level 10
102
Hog Rider
Level 11
1080
Valkyrie
Level 9
2000
Golem
Level 11
8400
Witch
Level 5
480
Lava Hound
Level 6
8000
Bowler
Level 6
500
Ice Golem
Level 6
3600
Headhunter
Level 3
440
Apprentice Warden
Level 3
1800

Siege Machines

Here is the list of max level of Siege Machines on th14.

  • Max level of wall wrecker at th14.
  • Max level of battle blimp at th14.
  • Max level of stone slammer at th14.
  • Max level of siege barracks at th14.
  • Max level of log launcher at th14.
  • Max level of flame flinger at th14.
Name Max Level Hitpoints
Wall Wrecker
Level 4
7000
Battle Blimp
Level 4
4500
Stone Slammer
Level 4
6500
Siege Barracks
Level 4
4500
Log Launcher
Level 4
5200
Flame Flinger
Level 4
2000

Army

Barbarian

Barbarian requires 8,500,000 elixir and five days to upgrade to level 10. He wears a brown furry mantle, his helmet is transformed into a dark gray and golden armor to protect his face, and the horns turn silver at level 10.

  • Damage Per Second: 42
  • Training Time: 05 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 01
  • Movement Speed: 16
barbarian level 10

Archer

Archer takes five days to upgrade to level 10 which costs 9,000,000 elixir. The blue diamond on her crown turned bright green and it also got three lime green feathers on the top after the upgrade.

  • Damage Per Second: 34
  • Training Time: 06 sec
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 01
  • Movement Speed: 24
archer level 10

Giant

Giant has no new upgrade on th 14. It will remain at its level 10 and also look the same as th 13.

  • Damage Per Second: 78
  • Training Time: 30 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 12
giant level 10

Goblin

There is no new upgrade available for Goblin on th 14 also. It looks the same as on town halls 12 & 13 and will continue its loot with level 8.

  • Damage Per Second: 62
  • Training Time: 07 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Resources (Damage x2)
  • Housing Space: 01
  • Movement Speed: 32
goblin level 8

Wall Breaker

Upgrading the wall breaker to level 10 costs 9,500,000 elixir which takes 10 days. The metallic strips around its barrel turned golden with this upgrade.

  • Damage When Destroyed: 54
  • Damage: 94
  • Training Time: 15 sec
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Targets: Walls (Damage x40)
  • Housing Space: 02
  • Movement Speed: 24
wall breaker level 10

Balloon

Balloon upgrades to level 10 with the cost of 17,000,000 elixir taking 14 days of upgrade time. The color of the balloon is purple, the bristles get a green outline, and the crystals on the bottom side transform into sharp spikes. Its look is presenting th 14.

  • Damage When Destroyed: 352
  • Damage Per Second: 276
  • Training Time: 30 sec
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 10
balloon level 10

Wizard

There is no new upgrade available for Wizard at th 14. It has the same level 10 and the same look as on th 13.

  • Damage Per Second: 245
  • Training Time: 30 sec
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 04
  • Movement Speed: 16
wizard level 10

Healer

Healer upgrades to level 7 in 11 days which costs 16,000,000 elixir. Her hairband turned into a blue crystalline crown having a diamond pattern and its top end is sky-blue after the upgrade.

  • Heal: 72
  • Training Time: 2 minutes
  • Hero Heal: 62
  • Heal Type: Area Splash
  • Targets: Ground
  • Housing Space: 14
  • Movement Speed: 16
healer level 7

Dragon

It takes 12 days and costs 17,500,000 elixir to upgrade to level 9. Its color turns dark zinc with a rusty orange shade on its wings, its horns and spines turn copper, and the fire on its tail increases after the upgrade.

  • Damage Per Second: 350
  • Training Time: 03 minutes
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 20
  • Movement Speed: 16
dragon level 9

P.E.K.K.A

It has no upgrade available at this level and will continue the fight with its level 9. It will also have the same appearance as it has on th 13.

  • Damage Per Second: 680
  • Training Time: 03 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 25
  • Movement Speed: 16
peeka level 9

Baby Dragon

Upgrading the baby dragon to level 8 requires 16,000,000 elixir and takes 11 days of upgrade time. It wears golden longer cuffs that look like thorns on the upside after upgrading to level 8.

  • Damage Per Second: 145
  • Training Time: 01 Minute 30 Seconds
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 10
  • Enraged Bonus Damage: x2
  • Movement Speed: 20
baby dragon level 8

Miner

Upgrading the miner to level 8 takes 9 days and costs 15,000,000 elixir. Its spade turns violet and has a golden handle after the upgrade.

  • Damage Per Second: 136
  • Training Time: 30 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 06
  • Movement Speed: 32
miner level 8

Electro Dragon

It upgrades to level 5 with 18,000,000 elixir taking 12 days of upgrade time. The electric pattern on its wings has increased its effect and a collar appears on its neck at this level.

  • Damage When Destroyed: 630
  • Damage Per Second: 360
  • Training Time: 06 minutes
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 30
  • Movement Speed: 13
electro dragon level 5

Dragon Rider

Dragon Rider upgrades to level 3 with the cost of 16,500,000 elixir and takes 14 days of upgrade time. Fire appears on the head of the riding skeleton and the robotic dragon has a golden metallic layer on its head.

  • Damage When Destroyed: 900
  • Damage Per Second: 400
  • Training Time: 4 minutes 10 seconds
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Favorite Target: Defenses
  • Housing Space: 25
  • Movement Speed: 20
dragon rider level 3

Electro Titan

Barracks level 16 unlocks Electro Titan and the lab upgrades it to level 2 in 13 days which costs 19,500,000 elixir. She wore two golden bangles on her left hand with this upgrade.

  • Damage Per Second: 200
  • Aura Damage Per Second: 100
  • Training Time: 06 minutes
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 32
  • Movement Speed: 16
electro titan level 2

Yeti

Upgrading Yeti to level 4 takes 11 days and costs 17,100,000 elixir. The main color of Yeti becomes darker and its feet get denim blue fur after the upgrade.

  • Damage Per Second: 290
  • Spawned Units: 11
  • Training Time: 03 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 18
  • Movement Speed: 12

Yetimite level 4

  • Hitpoints: 450
  • Damage: 78
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Favorite Target: Defenses (damage x4)
  • Movement Speed: 24
yeti level 4

Dark Army

Minion

Minion upgrades to level 10 with 200,000 dark elixir and takes 11 days of upgrade time. After the upgrade, it turns gray and its horns have a maroon color shade on their bottom side.

  • Damage Per Second: 70
  • Training Time: 18 sec
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 02
  • Movement Speed: 32
minion level 10

Hog Rider

Hog Rider takes 8 days 18 hours and costs 215,000 dark elixir to get upgraded to level 11. His hammer turns light green, and the bandana from the hog’s head is replaced by a golden armor with buttons on it.

  • Damage Per Second: 187
  • Training Time: 45 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 24
hog rider level 11

Valkyrie

It takes 11 days to upgrade to level 9 which costs 210,000 dark elixir. The v symbol, the knop of the axe, and the blade from the inner side turn green according to th 14 theme.

  • Damage Per Second: 208
  • Training Time: 1 Minute 30 Seconds
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 08
  • Movement Speed: 24
valkyrie level 9

Golem

Golem requires 230,000 dark elixir taking 12 days to upgrade to level 11. The complete Golem got the green color with this upgrade that denotes the th 14 theme.

  • Damage When Destroyed: 850
  • Damage Per Second: 85
  • Spawned Units:03
  • Training Time: 05 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 30
  • Movement Speed: 12

Golemite level 11

  • Hitpoints: 1680
  • Damage When Destroyed: 170
  • Damage Per Second: 17
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Movement Speed: 12
golem level 11

Witch

Witch has no new upgrade at th 14. She continues attacking with her level 5 and looks the same as th 12 & 13.

  • Damage Per Second: 180
  • Max Summoned Units:14
  • Training Time: 02 Minutes
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 12
  • Movement Speed: 12

Skeleton level 1

  • Hitpoints: 30
  • Damage Per Second: 25
  • Damage Type: Single Target
  • Targets: Ground
  • Movement Speed: 24
witch level 5

Lava Hound

Lava Hound has reached its max level (level 6) at th 13. No new upgrade is available for it on th 14.

  • Damage When Destroyed: 350
  • Damage Per Second: 20
  • Spawned Units: 18
  • Training Time: 05 Minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Air Defenses
  • Housing Space: 30
  • Movement Speed: 20

Lava Pup level 1

  • Hitpoints: 50
  • Damage Per Second: 35
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Movement Speed: 32
lava hound level 6

Headhunter

Headhunter has reached its max level (level 3) at th 13.

  • Speed Decrease: % 44
  • Attack Rate Decrease: % 65
  • Damage Per Second: 125
  • Training Time: 01 minute
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Favorite Target: Heroes (Damage x4)
  • Housing Space: 06
  • Movement Speed: 24
head hunter level 3

Ice Golem

Ice Golem upgrades to level 6 with 220,000 dark elixir that takes 11 days. Whiteness from its ice balls discreases as the icy blue color expands on its whole body.

  • Damage Per Second: 44
  • Freeze on destroyed: 7.5 sec
  • Training Time: 02 minutes 30 seconds
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 15
  • Movement Speed: 12
ice golem level 6

Bowler

It upgrades to level 6 in nine days which costs 220,000 dark elixir. The crystals on its rock turned green according to the theme after the upgrade.

  • Damage Per Second: 102
  • Training Time: 01 minute
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 06
  • Movement Speed: 14
bowler level 6

Apprentice Warden

He takes twelve days to upgrade to level 3 which costs 270,000 dark elixir. His violet dress turns to purple with this upgrade.

  • Damage Per Second: 200
  • Training Time: 04 minutes
  • Aura HP increase: % 24
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 20
  • Movement Speed: 20
apprentice warden level 3

Spells

Lightning Spell

Upgrading the lightning spell to level 9 costs 6,300,000 elixir taking seven days.

  • Damage Type: Area Splash
  • Targets: Any
  • Housing Space: 01
  • Brewing Time: 03 minutes
lightning spell level 9

Healing Spell

The healing spell has no upgrade at th 14. It was last upgraded at th 13 and will continue healing at its level 8.

  • Total Hero Heal: 1100
  • Heal Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 06 minutes
healing spell level 8

Rage Spell

The rage spell has reached its max level (level 6) at th 12.

  • Damage Increase %: 180
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 06 minutes
rage spell level 6

Jump Spell

The jump spell was upgraded to level 4 at th 13. It has no new upgrade available at th 14.

  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 02
  • Brewing Time: 6 minutes
jump spell level 4

Freeze Spell

The freeze spell has reached its max level (level 7) at th 12.

  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
freeze spell level 7

Clone Spell

The laboratory upgrades the clone spell to level 7 in eight days which costs 12,000,000 elixir.

  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 03
  • Brewing Time: 09 minutes
clone spell level 7

Invisibility Spell

The invisibility spell has reached its max level (level 4) at th 13.

  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
invisibility spell level 4

Recall Spell

Upgrading the recall spell to level 3 costs 12,500,000 elixir which takes 11 days and 12 hours.

  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 06 minutes
recall spell level 3

Dark Spells

Poison Spell

It costs 200,000 dark elixir and takes nine days to upgrade the poison spell to level 8.

  • Speed Decrease: % 46
  • Attack Rate Decrease: % 68
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
poison spell level 8

Earthquake Spell

The earthquake spell has reached its max level (level 5) at th 11.

  • Radius: 4.7 tiles
  • Damage Type: Area Splash
  • Targets: Buildings & Walls
  • Favorite Target: Walls
  • Housing Space: 01
  • Brewing Time: 03 minutes
earthquake spell level 5

Haste Spell

The haste spell has reached its max level (level 5) at th 11. No upgrade is available at th 14.

  • Spell Duration: 30 sec
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
haste spell level 5

Skeleton Spell

The skeleton spell upgrades to level 7 at th 13 and there is no new upgrade available for it at th14.

  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 01
  • Brewing Time: 03 minutes
skeleton spell level 7

Bat Spell

There is no upgrade available for the bat spell at th 14. It remains at level 5.

  • Effect Type: Area Splash
  • Targets: Defenses
  • Housing Space: 01
  • Brewing Time: 03 minutes
bat spell level 5

Overgrowth Spell

It takes 12 days and costs 250,000 dark elixir to upgrade to level 3.

  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 02
  • Brewing Time: 06 minutes
overgrowth spell level 3

Siege Machines

Wall Wrecker

No new upgrade is available for the wall wrecker at th 14. It will continue its smash with level 4 and the same look as it has on th 13.

  • Damage per second: 400
  • Training Time: 20 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Walls (damage x10)
  • Housing Space: 01
  • Movement Speed: 12
wall wrecker level 4

Battle Blimp

Battle Blimp is upgraded to its max level (level 4) at th 13.

  • Damage when destroyed: 1000
  • Damage: 330
  • Training Time: 20 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 01
  • Movement Speed: 18
battle blimp level 4

Stone Slammer

The lab has no new upgrade stone slammer at town hall 14. It remains at level 4 and has the same appearance like it has on th 13.

  • Damage when destroyed: 500
  • Damage per second: 700
  • Training Time: 20 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 01
  • Movement Speed: 16
stone slammer level 4

Siege Barracks

Siege Barracks doesn’t upgrade at this th level. It continues its level 4 that was upgraded at th 13 and also looks the same.

  • Lifetime: 30 sec
  • E.K.K.A count: 01
  • Wizard count: 11
  • Training Time: 20 minutes
  • Housing Space: 01
  • Movement Speed: 0
seige barracks level 4

Log Launcher

It has the same level 4 and the same look because there is no upgrade available for the log launcher at th 14. It was last upgraded at th 13.

  • Damage per second: 200
  • Lifetime: 33.33 sec
  • Training Time: 20 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Walls (damage x4)
  • Housing Space: 01
  • Movement Speed: 05
log launcher level 4

Flame Flinger

Workshop level 6 unlocks this new siege machine. It upgrades to level 4 with 13,300,000 elixir taking 10 days of upgrade time. Now it has reached its max level. Metallic three lines on its top back wooden board transformed into “IV” presenting its level 4 and its lid turned golden.

  • Max damage per second: 120
  • Damage per second: 165
  • Lifetime: 117.64 sec
  • Training Time: 20 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 01
  • Movement Speed: 06
flame flinger level 4

Heroes

barbarian king

Barbarian King

archer queen

Archer Queen

grand warden

Grand Warden

royal champion

Royal Champion

Pets

LASSI PET

L.A.S.S.I

electro owl pet

Electro Owl

mighty yak pet

Mighty Yak

unicorn PET

Unicorn

Buildings

Army Camp

No upgrades are available. It looks the same as the army camp of the town hall 13 . No change in visual appearance.

  • Total Troop Capacity: 300
Army Camp level 11

Spell Factory

Already reached its maximum level 7 at th 13 so no more upgrades. It looks the same as the spell factory of the town hall 13 . No change in visual appearance.

  • Spell Storage Capacity: 11
spell factory level 7

Laboratory

Upgrading the laboratory to level 12 takes 11 days and 12 hours which costs 8,100,000 elixir. After the upgrade, its entire architecture presents the texture of townhall 14 with a falling green liquid and floating lotuses.

laboratory level 12

Barracks

Upgrading the barracks to level 16 unlocks “Electro Titan” which costs 12,000,000 elixir and 12 days. A huge hand with a shining power symbol of the newly unlocked troop and violet crystals are part of this upgrade.  It is a very important building for the best Clash of Clans layouts th14.

barrack level 16

Clan Castle

The clan castle at level 10 converted its colors according to the upgraded TH 14 theme. It costs 12,600,000 elixir and 11 days to upgrade. Treasury increased to 4,400,000 gold/elixir and 22,000 dark elixir and reinforcement added a spell space after the upgrade.

  • Troop Capacity: 45
  • Spell Storage Capacity: 3
  • Siege Machine Capacity: 1
clan castle level 10

Blacksmith

Blacksmith takes 7 days to upgrade to level 7 which costs 12,000,000 gold. Changes appear on the marble surface and the metal bars on the top of its roof. It unlocks “Hog Roder Doll”.

  • Shiny Ore Storage Capacity: 40,000
  • Glory Ore Storage Capacity: 4000
  • Starry Ore Storage Capacity: 800
blacksmith level 7

Dark Spell Factory

Already reached its maximum level 6 at th12 so no more upgrades. It looks the same as the dark spell factory of the town hall 12 and 13. No change in visual appearance.

  • Spell Storage Capacity: 11
Dark Spell Factory level 6

Workshop

Workshop unlocks “Flame Flinger” after upgrading it to level 6 in 10 days with a cost of 14,000,000 elixir. A cooking pot placed on a stove appeared after the upgrade.

  • Siege Machine Capacity: 3
workshop level 6

Dark Barracks

Already reached its maximum level at th13 so no more upgrades. It looks the same as the dark barracks of the town hall 13. No change in visual appearance.

dark barrack level 10

Pet House

Townhall 14 unlocked a new building “Pet House” that unlocked L.A.S.S.I, Electro Owl, and Mighty Yalk till level 3. It takes 8 days 12 hours and 15,000,000 elixir
to upgrade the pet house to level 4 which unlocks “Unicorn”.

pet house level 4

Builder’s Hut

On town hall 14 you can upgrade the builder’s hut for the first time. It can be upgraded to level 4 with 12,000,000 gold taking 9 days and 12 hours of upgrade time. Now it has a golden and zinc structure built on a gray stony base and its roof has a hidden x-bow that defends against air and ground attacks.

  • Damage Per Second: 120
  • Repair Per Second: 70
  • Range: 7 tiles
Builder's Hut level 4

Defenses

Archer Tower

It can be upgraded to level 20 which costs 10,000,000 gold taking 4 days of upgrade time. The tower is redesigned simply following the structure and colors of Town Hall 14.

  • Damage Per Second: 138
  • Range: 10 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
archer tower level 20

Wizard Tower

Upgrading the wizard tower to level 14 costs 11,000,000 and takes 6 days of upgrade time. The colors are changed, golden blocks and dots are added to its pillars, and a nice golden design appears at the bottom of the tower. The dress color of the wizard also changed.

  • Damage Per Second: 90
  • Range: 7 Tiles
  • Damage Type: Area Splash
  • Targets: Ground & Air
wizard tower level 14

Cannon

After upgrading the cannon to level 20 the base of the cannon turned dark purple and the barrel has a golden traditional chinese border with light zinc color. It costs 10,000,000 gold and takes 4 days of upgrade time.

  • Damage Per Second: 150
  • Range: 9 Tiles
  • Damage Type: Single Target
  • Targets: Ground
cannon level 20

Mortar

The mortar upgrade to level 14 in 6 days costs 11,000,000 gold. The muzzle of the mortar turned golden and the dark purple carriage and barrel got golden borders according to the theme.

  • Damage Per Second: 48
  • Range: 4-11 Tiles
  • Damage Type: Area Splash
  • Targets: Ground
mortar level 14

Air Defense

It takes 7 days 12 hours and 11,000,000 gold to upgrade the air defense to level 12. The colors of the firecrackers are inverted and the stand and container turned purple and zinc after the upgrade.

  • Damage Per Second: 500
  • Range: 10 Tiles
  • Damage Type: Single Target
  • Targets: Air
air defence level 12

Air Sweeper

Already reached its maximum level 7 at TH11. No more upgrades. It looks the same as the air sweeper of the town hall 11,12 and 13. No change in visual appearance.

  • Push strength: 3.6 Tiles
  • Range: 1-15 Tiles
  • Targets: Air
air sweeper level 7

Hidden Tesla

The hidden tesla upgrades to level 13 cost 10,000,000 gold taking 7 days of upgrade time. After upgrading the colors of the tower changed and wide shiny pipes appeared in place of wires.

  • Damage Per Second: 150
  • Range: 7 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
hidden tesla 13

Bomb Tower

The bomb tower can upgrade to level 9 by spending 12,000,000 gold in 7 days. The texture of the tower has a golden border just like the townhall, the pillar base is dark purple with golden lines, and the top roof is zinc with golden boundaries.

  • Damage Per Second: 84
  • Damage when destroyed: 500
  • Range: 6 Tiles
  • Damage Type: Area Splash
  • Targets: Ground
bomb tower level 9

X-bow

Upgrading the x-bow to level 9 costs 11,000,000 gold and 10 days. Its light zinc base has dark purple supports with golden lines after the upgrade.

  • Damage Per Second: 190
  • Range: 14 Tiles
  • Damage Type: Single Target
  • Targets: Ground
  • Damage Per Second: 190
  • Range: 11.5 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
x-bow level 9

Inferno Tower

It upgrades to level 8 with the cost of 12,000,000 Gold taking 9 days and 18 hours of upgrade time. The inferno tower has changed its look by adding golden lines on the dark purple pillar base.

  • Damage Per Second: 100-2200
  • Range: 9 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Damage Per Second: 100
  • Number of targets: 6
  • Range: 10 Tiles
  • Damage Type: Multiple Targets
  • Targets: Ground & Air
inferno tower level 8

Eagle Artillery

It upgrades to level 5 by utilizing 15,000,000 gold and 13 days of upgrade time. The whole structure follows the same architecture as the other buildings at this level with a falling green liquid and light zinc coil.

  • Damage Per Hit: 475
  • Shockwave Damage: 40
  • Range: 7-50 Tiles
  • Damage Type: Area Splash
  • Targets: Ground & Air
eagle artillery level 5

Scattershot

It can be upgraded to level 3 which costs 12,600,000 gold and 13hours. It has slight changes like the base turned into a purple and zinc disk and golden lines replacing the dots.

  • Damage Per Second: 175
  • Range: 3-10 Tiles
  • Damage Type: Area Splash
  • Targets: Ground & Air
scatter shot level 3

Walls

Upgrading walls to level 15 costs 4,000,000 gold/elixir per wall unit. The green liquid is flowing inside the dark purple pillars with a golden upper border after the upgrade.

walls level 15

Resources

Elixir Collector

It upgrades to level 16 in 4 days with the cost of 2,000,000 gold. Golden pins are added around the lid and the base support at the bottom of the elixir collector. The pipe joint is also turned golden by this upgrade.

  • Production Rate: 7,000 Elixir Per Hour
  • Capacity: 385,000 Elixir
elixir collector level 16

Elixir Storage

Elixir storage upgrades to level 15 cost 4,000,000 gold taking 11 days and 6 hours of upgrade time. The pillars are purple and golden and a minor change also appears on the bottom line of the glass dome.

  • Storage Capacity: 4,500,000 Elixir
elixir storage level 15

Gold Mine

It upgrades to level 16 in 4 days with the cost of 2,000,000 elixir. The upper machinery got additional tools and the base pillars got golden covers with sharp pins.

  • Production Rate: 7,000 Gold Per Hour
  • Capacity: 385,000 Gold
gold mine level 16

Gold Storage

The gold storage upgrades to level 15 with the cost of 3,900,000 elixir taking 4 days of upgrade time. It simply looks like the town hall 14 after upgrading.

  • Storage Capacity: 4,500,000 Gold
gold storage level 15

Dark Elixir Drill

It upgrades to level 10 in eight days with the cost of 6,000,000 elixir. Now the colors of the drill’s structure changed and its base looks like charcoal gray wood.

  • Production Rate: 180 Dark Elixir Per Hour
  • Capacity: 4,200
dark elixir drill level 10

Dark Elixir Storage

Upgrading it to level 9 cost 7,000,000 gold taking 6 days of upgrade time. The frame on the top of the glass container is redesigned and its support base is rebuilt with dark purple marble having golden lines.

  • Storage Capacity: 3,30,000 Dark Elixir
dark elixir storage level 9

Traps

Bomb

Each bomb upgrade to level 10 costs 3,000,000 gold taking 3 days of upgrade time. No visual change appears at this level.

  • Area of Effect: 3 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 1.5 Tiles
bomb level 10

Air Bomb

Each air bomb takes 5 days to upgrade to level 9 which costs 5,000,000 gold. The look of air Bomb changed for the first time. The size and color of balloons and their wooden base have prominent variations.

  • Area of Effect: 3 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 4 Tiles
air bomb level 9

Giant Bomb

Upgrading a giant bomb to level 8 takes 3 days with the cost of 6,000,000 gold. No visual changes appear after the upgrade.

  • Area of Effect: 4 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 2 Tiles
giant bomb level 8

Skeleton Trap

Already at max level 4 at th10. No more upgrades. It looks the same as the skeleton trap of the town hall 10, 11, 12 and 13. No change in visual appearance.

  • Damage Type: Single Target
  • Targets: Ground
  • Trigger Radius: 5 Tiles
skeleton trap level 4

Seeking Air Mine

Already reached its maximum level 4 at th13 so no more upgrades. It looks the same as the seeking air mine of the town hall 13. No change in visual appearance.

  • Damage Type: Single Target
  • Trigger Radius: 4 Tiles
seeking air mine level 4

Spring Trap

Already reached its maximum level 5 at th10 so no more upgrades. It looks the same as the spring trap of the town hall 10,11,12 and 13. No change in visual appearance.

  • Tigger Radius: 0.8 Tiles
spring trap level 5

Tornado Trap

Already reached its maximum level 3 at th12 so no more upgrades. It looks the same as the Tornado trap of the town hall 12 and 13. No change in visual appearance.

  • Area of Effect: 3 Tiles
  • Effect Duration: 7 seconds
  • Damage Type: Area Splash
  • Trigger Radius: 3 Tiles
tornado trap level 3

Conclusion

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Michael Johnson

Michael Johnson

My name is Michael Johnson. I am playing clash of clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.