Copy the best and updated TH15 Base design with links. Clash of Clans Town Hall 15 Bases are redesigned by the experienced players after the latest update in the game. Choose any layout for your Town Hall 15 base. We add unique TH15 COC bases on daily basis.
More magic, more mayhem.
Upgrade the townhall to th15 base which costs 16,000,000 Gold, takes 11 days to upgrade, and unlocks new defenses “Spell Tower” and “Monolith”. Clash of Clans bases th15 has more things than th14.
The building of Town Hall 15 Base has golden pillars, a red-carpeted entrance, a golden power symbol, a roman numeral on the left & right of the roof, and 4 triangular mirrors facing the sky on its top. Copy the best COC layout for TH 15 bases.
If you are designing your th15 COC layout, then it’s very important to know about every building, defense, and all other things available on th15. Because these things are used in designing the th15 layouts. We have covered all the max levels of th15 buildings, their hit points, and other stats as well.
Note: TH15 stands for townhall 15, and coc stands for Clash of Clans.
Max level of giga inferno at th15.
Level | Damage Per Second | Max Damage Per Second |
---|---|---|
Level 1 | 280 | 180 |
Level 2 | 290 | 180 |
Level 3 | 290 | 180 |
Level 4 | 300 | 180 |
Level 5 | 300 | 180 |
Name | Max Level | Boost Speed |
---|---|---|
Builder’s Apprentice | Level 08 | 8x |
Lab Assistant | Level 11 | 11x |
Here is the list of max levels of all buildings on th15.
Name | Max Level | Hitpoints |
---|---|---|
Town Hall | Level 15 | 9600 |
Hero Hall | Level 9 | 5000 |
Helper Hut | Level 1 | 500 |
Builder’s Hut | Level 05 | 1800 |
Army Camp | Level 12 | 850 |
Barracks | Level 17 | 1350 |
Laboratory | Level 13 | 1350 |
Clan Castle | Level 11 | 5400 |
Spell Factory | Level 8 | 1080 |
Dark Barracks | Level 11 | 1000 |
Blacksmith | Level 8 | 1400 |
Dark Spell Factory | Level 6 | 950 |
Workshop | Level 7 | 1600 |
Pet House | Level 8 | 1200 |
Here is the list of max level of all defenses on th15.
Name | Max Level | Hitpoints |
---|---|---|
Walls | Level 16 | 13,500 |
Archer Tower | Level 21 | 1800 |
Cannons | Level 21 | 2250 |
Mortar | Level 15 | 2150 |
Air Defense | Level 13 | 1750 |
Wizard Tower | Level 15 | 3000 |
Air Sweeper | Level 7 | 1050 |
Hidden Tesla | Level 14 | 1450 |
Bomb Tower | Level 10 | 2500 |
X-Bow | Level 10 | 4400 |
Inferno Tower | Level 9 | 4000 |
Eagle Artillery | Level 6 | 5900 |
Scattershot | Level 4 | 5100 |
Spell Tower | Level 3 | 3100 |
Monolith | Level 2 | 5050 |
Here is the list of max levels of all traps on th15.
Name | Max Level | Damage |
---|---|---|
Bomb | Level 11 | 155 |
Spring Trap | Level 5 | 18 (spring capacity) |
Air Bomb | Level 10 | 350 |
Giant Bomb | Level 9 | 425 |
Seeking Air Mine | Level 5 | 2800 |
Skeleton Trap | Level 4 | 5 (spawned units) |
Tornado Trap | Level 3 | 8 (damage per sec) |
Here is the list of max levels of all resources on th15.
Name | Max Level | Hitpoints |
---|---|---|
Elixir Collector | Level 16 | 1350 |
Elixir Storage | Level 16 | 3900 |
Gold Mine | Level 16 | 1350 |
Gold Storage | Level 16 | 3900 |
Dark Elixir Drill | Level 10 | 1550 |
Dark Elixir Storage | Level 10 | 4300 |
Here is the list of max levels of all army/troops on th15.
Name | Max Level | Hitpoints |
---|---|---|
Barbarian | Level 11 | 270 |
Archer | Level 11 | 64 |
Giant | Level 11 | 2200 |
Goblin | Level 9 | 146 |
Wall Breaker | Level 11 | 140 |
Balloon | Level 10 | 1040 |
Wizard | Level 11 | 270 |
Healer | Level 8 | 1800 |
Dragon | Level 10 | 4900 |
P.E.K.K.A | Level 10 | 7200 |
Baby Dragon | Level 9 | 2000 |
Miner | Level 9 | 1250 |
Electro Dragon | Level 6 | 5200 |
Yeti | Level 5 | 3900 |
Dragon Rider | Level 3 | 4700 |
Electro Titan | Level 3 | 8200 |
Root Rider | Level 2 | 6350 |
Here is the list of max level of dark army/troops on th15.
Name | Max Level | Hitpoints |
---|---|---|
Minion | Level 11 | 114 |
Hog Rider | Level 12 | 1230 |
Valkyrie | Level 10 | 2400 |
Golem | Level 12 | 8800 |
Witch | Level 6 | 540 |
Lava Hound | Level 6 | 8000 |
Bowler | Level 7 | 565 |
Ice Golem | Level 7 | 3900 |
Headhunter | Level 3 | 440 |
Apprentice Warden | Level 4 | 1950 |
Druid | Level 3 | 1500 |
Here is the list of max level of spells on th15.
Name | Max Level | Ability |
---|---|---|
Lightning Spell | Level 10 | 600 (damage) |
Healing Spell | Level 9 | 2200 (total troop heal) |
Rage Spell | Level 6 | 30 (speed increase) |
Jump Spell | Level 5 | 100.3 (spell duration) |
Freeze Spell | Level 7 | 5.5 (spell duration) |
Clone Spell | Level 8 | 42 (cloned capacity) |
Invisibility Spell | Level 4 | 4.5 (speed duration) |
Recall Spell | Level 4 | 101 (recalled capacity) |
Revive Spell | Level 2 | 65% (hero heal) |
Here is the list of max level of dark spells on th15.
Name | Max Level | Ability |
---|---|---|
Poison Spell | Level 9 | 320 (max damage per sec) |
Earthquake Spell | Level 5 | 29% (damage) |
Haste Spell | Level 5 | 52 (speed increase) |
Skeleton Spell | Level 8 | 19 (skeleton count) |
Bat Spell | Level 6 | 22 (bat count) |
Overgrowth Spell | Level 3 | 24 sec (spell duration) |
Here is the list of max level of heroes on th15 base.
Name | Max Level | Hitpoints |
---|---|---|
Barbarian King | Level 90 | 10,838 |
Archer Queen | Level 90 | 3096 |
Minion Prince | Level 70 | 4089 |
Grand Warden | Level 65 | 2329 |
Royal Champion | Level 40 | 3910 |
Here is the list of max level of pets on th15.
Name | Max Level | Hitpoints |
---|---|---|
L.A.S.S.I | Level 15 | 4100 |
Electro Owl | Level 10 | 2500 |
Mighty Yak | Level 15 | 6300 |
Unicorn | Level 10 | 1950 |
Frosty | Level 10 | 3300 |
Diggy | Level 10 | 5000 |
Poison Lizard | Level 10 | 1700 |
Phoenix | Level 10 | 4200 |
Here is the list of max level of barbarian king equipments on th15.
Name | Max Level | Hitpoint Increase |
---|---|---|
Barbarian Puppet | Level 18 | 3060 |
Rage Vial | Level 18 | 1890 (Health Recovery) |
Earthquake Boots | Level 18 | 2500 |
Vampstache | Level 18 | 300 (Healing Per Hit) |
Here is the list of max level of archer queen equipments on th15.
Name | Max Level | Hitpoint Increase |
---|---|---|
Archer Puppet | Level 18 | 440 (Health Recovery) |
Invisibility Vial | Level 18 | 700 |
Giant Arrow | Level 18 | 581 |
Healer Puppet | Level 18 | 968 |
Here is the list of max level of Minion Prince equipments on th15.
Name | Max Level | Damage |
---|---|---|
Henchmen Puppet | Level 18 | 188 (damage per second increase) |
Dark Orb | Level 18 | 200 (projectile damage) |
Here is the list of max level of grand warden equipments on th15.
Name | Max Level | Hitpoint Increase |
---|---|---|
Eternal Tome | Level 18 | 8 sec (Ability Duration) |
Life Gem | Level 18 | 441 |
Rage Gem | Level 18 | 50% (Damage Increase) |
Healing Tome | Level 18 | 685 |
Here is the list of max level of Royal Champion equipments on th15.
Name | Max Level | Hitpoint Increase |
---|---|---|
Royal Gem | Level 18 | 380 |
Seeking Shield | Level 18 | 380 |
Hog Rider Puppet | Level 18 | 570 |
Haste Vial | Level 18 | 10 sec (Ability Duration) |
Here is the list of max level of Super Troops on th15.
Name | Max Level | Hitpoints |
---|---|---|
Super Barbarian | Level 11 | 1300 |
Super Archer | Level 11 | 575 |
Sneaky Goblin | Level 09 | 350 |
Super Wall Breaker | Level 11 | 500 |
Super Giant | Level 11 | 4400 |
Rocket Balloon | Level 10 | 1040 |
Super Wizard | Level 11 | 540 |
Super Dragon | Level 10 | 7200 |
Inferno Dragon | Level 09 | 2300 |
Super Minion | Level 11 | 1800 |
Super Valkyrie | Level 10 | 3400 |
Super Witch | Level 06 | 3400 |
Ice Hound | Level 06 | 10,000 |
Super Bowler | Level 07 | 2200 |
Super Miner | Level 09 | 3500 |
Super Hog Rider | Level 12 | 1700 |
Here is the list of max level of Siege Machines on th15 base.
Name | Max Level | Hitpoints |
---|---|---|
Wall Wrecker | Level 5 | 7500 |
Battle Blimp | Level 4 | 4500 |
Stone Slammer | Level 5 | 6800 |
Siege Barracks | Level 4 | 4500 |
Log Launcher | Level 4 | 5200 |
Flame Flinger | Level 4 | 2000 |
Battle Drill | Level 4 | 5500 |
Barbarian requires 6,000,000 elixir and 5 days to upgrade to level 11. He wore a black and golden panoply having nabla symbols on it and thorns on its shoulders. Its horns also changed their texture after the upgrade.
Archer takes 5 days to upgrade to level 11 which costs 8,000,000 elixir. Now she has more shiny hair, her arrows are silver, feathers from her crown disappear, and her crown has become bigger having th 15 symbol.
Giant takes 5 days and 12 hours to upgrade to level 11 and costs 9,000,000 elixir for this upgrade. He has a beard cut, his knuckles turned white, and his pauldrons are also redesigned with golden triangles after this upgrade.
Goblin upgrades to level 9 with the cost of 10,000,000 elixir and takes 6 days of upgrade time. His maroon jacket turned dark purple and his red mohawk is now dark violet with higher spikes. This is the max level of Goblin.
Upgrading the wall breaker to level 11 costs 13,000,000 elixir which takes 8 days. A new firecracker appears in its barrel, strips around it again turn metallic, and golden nabla symbols are added to its four sides with this upgrade.
The balloon doesn’t have a new upgrade at th 15. It remains at level 10 which was upgraded at th 14 and also looks the same.
Wizard takes 8 days to upgrade to level 11 which costs 13,000,000 elixir. His overcoat turned red with this upgrade.
Healer upgrades to level 8 in 9 days and 12 hours costing 14,800,000 elixir. She again has a hairband with a shiny nabla, her wings turn light yellow, and the protection shield around her has double layers, one is yellow and the other is light blue.
It takes 10 days 14 hours and costs 15,000,000 elixir to upgrade to level 10. Its color turns denim blue and light blue on the edges and the fire on its tail island eyes is removed and they’ve violet shine now at level 14.
This robotic warrior upgrades to level 10 with 12,000,000 elixir taking 7 days of upgrade time. Its look remained the same as level 9 at th 14 but the swords in its hands turned white with the upgrade.
Upgrading the baby dragon to level 9 requires 14,500,000 elixir and takes 10 days of upgrade time. It has a red neckband, its wings, tongue, and spines turn icy blue, and its cuffs are now looking simple.
The miner upgrades to level 9 with 14,000,000 elixir taking 9 days. The spade turned purple with a mirror white handle and his mining cap transformed its torch into a purple nabla.
It upgrades to level 6 with 16,000,000 elixir and takes 12 days of upgrade time. The wings of the electro dragon are lightning more brightly, its collar becomes broad, and electric zigzags appear above its eyes after the upgrade.
It was last upgraded to level 3 at th 14. Dragon Rider has no upgrade at th 15 and will remain at the same level with the same appearance.
Electro Titan upgrades to level 3 with 18,000,000 elixir in 13 days. The nabla symbol on her belt turns golden according to th 15 theme. This is the max level of Electro Titan.
Barracks level 17 unlocks the Root Rider which costs 17,000,000 elixir to upgrade to level 2 taking 12 days of upgrade time. The big root has some little roots on it, the rider has golden hair, and her dress color transformed from green to taffy pink at level 2.
Yeti upgrades to level 5 with 14,000,000 elixir taking 10 days. Golden zigzag cuffs appear on both of its wrists on level 5. This is the max level of yeti.
Yetimite level 5
Minion takes 7 days and costs 115,000 dark elixir to upgrade to level 11. It has the same look as level 10 but now its wings are glowing after the upgrade.
Hog Rider costs 125,000 dark elixir taking 9 days to upgrade to level 12. His hair color turns blue, the hammer transforms into a glowing ice cube with a blue cover having a golden pattern.
It takes 9 days 12 hours to upgrade to level 10 which costs 120,000 dark elixir. The “V” on her crown is replaced by a nabla sign, the knop of her axe is purple and its blade has changed its structure.
Golem requires 122,500 dark elixir taking 8 days to upgrade to level 12. Its color turns zink with purple and glowing white crystals as spines after the upgrade.
Golemite level 12
Witch upgrades to level 6 with 150,000 dark elixir taking 12 days of upgrade time. The jewel on her hood is replaced by a nabla with a golden outline.
Skeleton level 1
Lava Hound has reached its max level (level 6) at th 13. No new upgrade is available for it on th 15.
Lava Pup level 1
Headhunter has reached its max level (level 3) at th 13.
Ice Golem upgrades to level 7 with 140,000 dark elixir that takes 10 days. Some additional icy thorns appear on its head and at the bottom of its face after the upgrade This is the max level of ice golem.
It upgrades to level 7 with the cost of 145,000 dark elixir taking 9 days. After this upgrade, the green thorns on his big rock transformed into glowing white crystals.
He takes 11 days to upgrade to level 4 which costs 160,000 dark elixir. At this level his hat gets a golden ribbon and his belt has a forge. This is the max level of apprentice warden.
The laboratory upgrades Druid to level 3 in 14 days with the cost of 175,000 dark elixir. His hair color and bear fur on his shoulders turned yellow, loincloth and belt turned purple after this upgrade.
Bear level 3
Lightning spell upgrades to level 10 with the cost of 10,000,000 elixir and takes 9 days of upgrade time.
The healing spell takes 9 days to upgrade to level 9, costing 11,000,000 elixir.
The rage spell has reached its max level 6 at th 12.
The jump spell costs 8,000,000 elixir and takes 6 days and 12 hours to upgrade to level 5. This is the max level of the jump spell.
The freeze spell has reached its level 7 at th 12.
The Clone spell upgrades to level 8 in 8 days, costing 9,000,000 elixir. This is the max level of the clone spell.
The invisibility spell has reached its max level 4 at th 13.
Upgrading the recall spell to level 4 costs 9,000,000 elixir which takes 12 days of upgrade time.
Upgrading the spell factory to level 8 unlocks a new spell “revive spell” at th15. The revive spell costs 18,000,000 elixir and takes 10 days of upgrade time to reach level 2.
It costs 135,000 dark elixir and takes 10 days to upgrade the poison spell to level 9.
The earthquake spell is upgraded to its max level (level 5) at th 11.
The haste spell is upgraded to its max level (level 5) at th 11.
The skeleton spell takes 8 days with the cost of 135,000 dark elixir to upgrade to level 8. This is the max level of the skeleton spell.
Bat spell upgrades to level 6 in 8 days 12 hours which costs 140,000 dark elixir. This is the max level of the bat spell.
No upgrade is available for the overgrowth spell at th 15 and it will continue its ability with its level 3 last upgraded at th 14.
Wall wrecker upgrades to level 5 in 9 days which costs 10,000,000 elixir. The horns and upper metallic pieces turned golden and the lid got a golden frame after the upgrade. Level 5 is the max level of this siege machine.
Battle Blimp is upgraded to its level 4 at th 13.
The stone slammer requires 10,000,000 elixir and 9 days to upgrade to level 5 (max level). It gets silver metal sheets and sharp golden bristles on the balloon and around the basket with this upgrade.
Laboratory level 13 doesn’t upgrade siege barracks at th 15. It has the same level 4 and the same look as it shows at th 14.
The lab level 13 also has no upgrade for the log launcher. It remains at level 4 with the same appearance as it has at townhall 14.
It was upgraded to its level 4 at th 14. Now it has no new upgrade.
Workshop level 7 at th 15 unlocks Battle drill that upgrades to level 4 with 10,000,000 elixir and takes 9 days of upgrade time. Level 4 is its max level. The metallic round door turned golden and the Roman numeral “III” converted to “ IV” indicating its level 4.
Hero Hall requires 16,000,000 elixirs and takes 12 days to upgrade to level 9 at th15. It gets additional golden bricks on the front and back side of its roof after reaching this level.
This building has no upgrades and will remain the same at th15.
It takes 7 days with the cost of 13,500,000 elixir to upgrade an army camp to level 12. The campfire area gets round-plated pillars with golden medals placed on them. This is the max level for an army camp.
Spell factory takes 8 days and 12 hours to upgrade to level 8 with a cost of 18,000,000 elixir. Spell factory level 8 ulocks a new spell “revive spell” and its building got golden bricks on newly colored supporting pillars.
The laboratory upgrades to level 13 in 8 days which costs 10,800,000 elixir. Violet prisms are added to the top of the lab giving it a look of a star that glows white while researching.
Barracks requires 12 days and costs 12,600,000 elixir to upgrade it to Level 17. It unlocks “Root Rider” and constructs the hut presenting this newly unlocked troop by adding a root on its roof and a plant near the entrance.
At th15 base, The clan castle costs 16,200,000 elixir and 11 days to upgrade to level 11. The admiral blue building has red doormats and the lock’s shape converts to a nabla symbol. Treasury increased to 4,800,000 gold/elixir and 24,000 dark elixir.
Blacksmith costs 12,600,000 Gold to upgrade to level 8 which takes 8 days. No visual change appears by the upgrade. It unlocks new equipment “Haste Vial” for Royal Champion.
Already reached its maximum level 6 at th12 so no more upgrades. It looks the same as the dark spell factory of the town hall 12, 13 and 14. No change in visual appearance.
Workshop unlocks “Battle Drill” after upgrading it to level 7 in 10 days with a cost of 15,300,000 elixir. The color of the gem on the arm of the crane changed. Some tools and a big drilling chunk appear in its boundary.
Already reached its maximum level 11 at th14 so no more upgrades. It looks the same as the dark barracks of the town hall 14. No change in visual appearance.
It takes 10 days to upgrade to level 8 which costs 18,000,000 elixir. It has unlocked “Frosty”, “Diggy”, “Poison Lizard”, & “Phoenix” till this upgrade. A pink egg appeared in the pet bowl to represent Phoenix. after upgrading.
Builder’s hut upgrade to level 5 with 11,500,000 gold taking 7 days of upgrade time. Its golden corners became more shiny and the zinc structure turned blue. It is a very important building for the best Clash of Clans layouts th15.
The archer tower needs 4 days to upgrade to level 21. It costs 8,000,000 gold to get the max level upgrade. Shiny mustard stairs and light aqua nabla, the power symbol of townhall 15 appeared on each side of the tower.
A wizard tower upgrades to level 15 with 9,000,000 gold taking 5 days. A unique shiny texture appeared on the roof surface and the tower has mustard, purple, and red stairs. The troop standing on it wears a red dress.
After upgrading the cannon to level 21 requires 6,000,000 gold and takes 3 days 12 hours of upgrade time. Upgrading to its max level, red pins appeared under its barrel and it has an admiral blue surface with golden lines, sharp pins, and nabla symbols.
The mortar upgrades to level 15 in 4 days and 12 hours, costing 8,500,000 gold. Its admiral blue structure has golden border lines and a light aqua power symbol appears on the barrel.
It takes 6 days with 11,500,000 gold to upgrade the air defense to level 13. The tip of the rockets turned red and the admiral blue stand has a shiny golden line and nabla symbol.
Already reached its maximum level 7 at TH11. No more upgrades. It looks the same as the air sweeper of the town hall 11, 12, 13 and 14. No change in visual appearance.
It upgrades to level 14 costing 10,000,000 gold taking 6 days for upgrading. The top electric globe is converted to a star just like the shape of the top window of the town hall and the current passing from the pipes can be seen after upgrading to max level.
The bomb tower level 10 requires 10,500,000 gold and 6 days to upgrade. Its admiral blue tower has a mustard border and red stripes joining the pillars.
It upgrades to level 10 with the cost of 12,000,000 gold taking 9 days for upgrading. A glowing white power sign is attached to its front and red shapes appear between the base supports.
Air Mode
Upgrading the inferno tower to level 9, costs 12,500,000 gold taking 10 days of upgrade time. Its structure has a triangular top roof and matches town hall due to its color combination.
Multiple Mode
Upgrading to its level 6 costs 14,000,000 gold and 12 days 12 hours of upgrade time. A golden gem appears on the head of the eagle and the nabla symbol is placed in different positions of artillery with falling purple liquid.
It can be upgraded to level 4 which costs 13,000,000 gold and 11 days. Its base became thicker, the mustard nabla appeared on its pillars, and small white nabla symbols on its shooting part.
This new defense is unlocked at Town Hall 15 and can be upgraded to level 3. It costs 13,000,000 gold taking 11 days and unlocks a choice of a third spell by reaching its max level.
Mode: Rage spell
Mode: Poison spell
Mode: Invisibility spell
Another defense unlocks with th 15 that can upgrade to level 2 by spending 12 days with 270,000 dark elixir. Golden borders and diamonds are added to its purple structure upgrading to the max level.
Upgrading walls to level 16 costs 5,000,000 gold/elixir per wall unit. The walls have an aqua metallic top layer with purple pillars and a golden bottom line. The structure follows the th 15 theme after upgrading.
Already reached its maximum level 16 at th 14 so no more upgrades. It looks the same as the elixir collector of the town hall 14. No change in visual appearance.
Elixir storage upgrades to level 16 cost 4,000,000 gold taking 6 days of upgrade time. The circular frame on its top is converted into a triangle. Mustard nabla, blocks, and dots appeared on its support.
Already reached its maximum level 16 at th 14 so no more upgrades. It looks the same as the gold mine of the town hall 14. No change in visual appearance.
The gold storage upgrades to level 16 cost 4,000,000 elixir taking 6 days of upgrade time. The color of the structure turned admiral blue with mustard strips. The shape of the key on the lock also changed.
Already reached its maximum level 10 at th 14 so no more upgrades. It looks the same as the dark elixir drill of the town hall 14. No change in visual appearance.
Upgrading it to level 10 costs 10,000,000 elixir and takes 8 days of upgrade time. The metal on its base changed its color to light aqua and mustard decorations appeared on its supports.
Each bomb costs 3,000,000 gold taking 3 days to upgrade to level 11. A golden shell rounded it and sharp-pointed pins added on up and down sides.
It takes 4 days to upgrade to level 10 which costs 5,000,000 gold. No visual change appears after this upgrade.
Upgrading a giant bomb to level 9 takes 4 days with the cost of 5,000,000 gold. An upgraded bomb, 4 firecrackers, and 4 barrels are tied by a rope and fixed to the ground with golden chains.
Already at max level 4 at th10. No more upgrades. It looks the same as the skeleton trap of the town hall 10, 11, 12, 13 and 14. No change in visual appearance.
It costs 6,000,000 gold taking 5 days to reach level 5. Changes appear on its open base structure. This is the max level for seeking air mines.
Already reached its maximum level 5 at th10 so no more upgrades. It looks the same as the spring trap of the town hall 10,11,12,13 and 14. No change in visual appearance.
Already reached its maximum level 3 at th12 so no more upgrades. It looks the same as the Tornado trap of the town hall 12, 13 and 14. No change in visual appearance.
TH15 unlocks two new defenses: “Spell Tower” and “Monolith”. Townhall 15 also unlocks the following troops, spells, siege machines, and pets.
Max Level of Barbarian King at Townhall 15 is 90 with 10,838 hitpoints.
Max Level of Archer Queen at Townhall 15 is 90 with 3,096 hitpoints.
Max Level of Minion Prince at Townhall 15 is 70 with 4,089 hitpoints.
Max Level of Grand Warden at Townhall 15 is 65 with 2,329 hitpoints.
Max Level of Royal Champion at Townhall 15 is 40 with 3,910 hitpoints.
It costs 16M Gold and takes 11 days to upgrade the town hall to level 15.
Townhall 15 unlocks a new “Root Rider” troop by upgrading the barracks to level 17. TH15 also unlocks a new spell “Revive Spell” upgrading the spell factory to level 8.
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