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TH16 base - clash of clans Town Hall 16 Bases

Copy the best and updated TH16 Base design with links. Clash of Clans Town Hall 16 Bases are redesigned by the experienced players after the latest update in the game. Choose any layout for your Town Hall 16 base. We add unique TH16 COC bases on daily basis.

Town Hall 16

Unleash the force of nature!

Best TH16 Bases with Links for your Town Hall 16 Base Clash of Clans

The level 16 upgrade for the town hall costs 18,000,000 gold and takes 12 days to reach the max level. Clash of Clans Bases th16 has more things than th15. TH16 base unlocks two new defenses “Multi-Archer Tower” and “Ricochet Cannon”.

The structure of Town Hall 16 Base represents nature through a combination of trees, shiny marble, a uniquely built red and yellow wooden roof, and a big blazing ball on the top. Copy the best COC layouts for TH 16 bases.

If you are designing your th16 COC layout, then it’s very important to know about every building, defense, and all other things available on th16. Because these things are used in designing the th16 layouts. We have covered all the max levels of th16 buildings, their hit points, and other stats as well.

Note: TH16 stands for townhall 16, and coc stands for Clash of Clans.

Videos

Unlocks of Town Hall 16

multi archer tower level 2

New Multi-Archer Tower

recochet cannon level 2

New Ricochet Cannon

angry jelly troop

New Angry Jelly

spirit fox pet

New Spirit Fox

Thrower

Thrower

Heroes at TH16 Base

barbarian king

Barbarian King

archer queen

Archer Queen

Minion Prince

Minion Prince

grand warden

Grand Warden

royal champion

Royal Champion

Pets at TH16

LASSI PET

L.A.S.S.I

electro owl pet

Electro Owl

mighty yak pet

Mighty Yak

unicorn PET

Unicorn

frosty pet

Frosty

diggy pet

Diggy

poison lizard pet

Poison Lizard

phoenix pet

Phoenix

spirit fox pet

Spirit Fox

angry jelly troop

Angry Jelly

Super Troops at TH16

Super Barbarian

Super Barbarian

Super Archer

Super Archer

Sneaky Goblin

Sneaky Goblin

Super Wall Breaker

Super Wall Breaker

Super Giant

Super Giant

Rocket Balloon

Rocket Balloon

Super Wizard

Super Wizard

Super Dragon

Super Dragon

Inferno Dragon

Inferno Dragon

Super Minion

Super Minion

Super Valkyrie

Super Valkyrie

Super Witch

Super Witch

Ice Hound

Ice Hound

Super Bowler

Super Bowler

Super Miner

Super Miner

Super Hog Rider

Super Hog Rider

Giga Inferno

Max level of GIGA inferno at th16.

LevelDamage Per SecondDamage When Destroyed
Level 13001100

Chief’s Helpers

  • Max level of builder’s apprentice at th16.
  • Max level of lab assistant at th16.
NameMax LevelBoost Speed
Builder’s ApprenticeLevel 088x
Lab AssistantLevel 1212x

Buildings of Clash of clans bases th16

Here is the list of max levels of all buildings on th16.

  • Max level of hero hall at th17.
  • Max level of helper hut at th16.
  • Max level of builder’s hut at th16.
  • Max level of bob’s hut at th16.
  • Max level of army camp at th16.
  • Max level of barracks at th16.
  • Max level of laboratory at th16.
  • Max level of clan castle at th16.
  • Max level of spell factory at th16
  • Max level of dark barracks at th16.
  • Max level of blacksmith at th16.
  • Max level of dark spell factory at th16.
  • Max level of workshop at th16.
  • Max level of pet house at th16.
NameMax LevelHitpoints
Town HallLevel 1610,000
Hero HallLevel 105400
Helper HutLevel 1500
Builder’s HutLevel 061900
BOB’s HutLevel 01250
Army CampLevel 12850
BarracksLevel 181450
LaboratoryLevel 141400
Clan CastleLevel 125600
Spell FactoryLevel 81080
Dark BarracksLevel 111000
BlacksmithLevel 91500
Dark Spell FactoryLevel 6950
WorkshopLevel 71600
Pet HouseLevel 101300

Defenses

Here is the list of max level of all defenses on th16.

  • Max level of walls at th16
  • Max level of archer tower at th16.
  • Max level of cannon at th16.
  • Max level of mortar at th16.
  • Max level of air defense at th16.
  • Max level of wizard tower at th16.
  • Max level of air sweeper at th16.
  • Max level of hidden tesla at th16.
  • Max level of Bomb Tower at th16.
  • Max level of x-bow at th16
  • Max level of inferno tower at th16. 
  • Max level of eagle artillery at th16. 
  • Max level of scattershot at th16. 
  • Max level of spell tower at th16. 
  • Max level of monolith at th16. 
  • Max level of multi-archer tower at th16.
  • Max level of ricochet cannon at th16.
NameMax LevelHitpoints
WallsLevel 1714,500
Archer TowerLevel 211800
CannonLevel 212250
MortarLevel 162300
Air DefenseLevel 141850
Wizard TowerLevel 163150
Air SweeperLevel 71050
Hidden TeslaLevel 151550
Bomb TowerLevel 112700
X-BowLevel 114600
Inferno TowerLevel 104400
Eagle ArtilleryLevel 076200
ScattershotLevel 055410
Spell TowerLevel 33100
MonolithLevel 35353
Multi-Archer TowerLevel 25200
Ricochet CannonLevel 25700

Traps

Here is the list of max levels of all traps on th16 Base.

  • Max level of bomb at th16.
  • Max level of spring trap at th16.
  • Max level of air bomb at the th16.
  • Max level of giant bomb at th16.
  • Max level of seeking air mine at th16
  • Max level of skeleton trap at th16.
  • Max level of tornado trap at th16.
NameMax LevelDamage
BombLevel 12170
Spring TrapLevel 518 (spring capacity)
Air BombLevel 11375
Giant BombLevel 10450
Seeking Air MineLevel 63000
Skeleton TrapLevel 45 (spawned units)
Tornado TrapLevel 38 (damage per sec)

Resources

Here is the list of max levels of all resources on th16.

  • Max level of elixir collector at th16.
  • Max level of elixir storage at th16.
  • Max level of gold mine at th16.
  • Max level of gold storage at th16.
  • Max level of dark elixir drill at th16.
  • Max level of dark elixir storage at th16
NameMax LevelHitpoints
Elixir CollectorLevel 161350
Elixir StorageLevel 174050
Gold MineLevel 161350
Gold StorageLevel 174050
Dark Elixir DrillLevel 101550
Dark Elixir StorageLevel 114500

Troops

Here is the list of max levels of all army/troops on th16.

  • Max level of barbarian at th16.
  • Max level of archer at th16.
  • Max level of giant at th16.
  • Max level of goblin at th16.
  • Max level of wall breaker at th16.
  • Max level of balloon at th16.
  • Max level of wizard at th16.
  • Max level of healer at th16.
  • Max level of pekka at th16.
  • Max level of dragon at th16.
  • Max level of baby dragon at th16.
  • Max level of miner at th16.
  • Max level of electro dragon at th16.
  • Max level of yeti at th16.
  • Max level of dragon rider at th16.
  • Max level of electro titan at th16.
  • Max level of root rider at th16.
  • Max level of thrower at th16.
NameMax LevelHitpoints
BarbarianLevel 12290
ArcherLevel 1268
GiantLevel 122400
GoblinLevel 9146
Wall BreakerLevel 12150
BalloonLevel 111140
WizardLevel 12290
HealerLevel 91900
DragonLevel 115300
P.E.K.K.ALevel 117700
Baby DragonLevel 102100
MinerLevel 101400
Electro DragonLevel 75500
YetiLevel 64100
Dragon RiderLevel 45000
Electro TitanLevel 48400
Root RiderLevel 36500
ThrowerLevel 21950

Dark Army

Here is the list of max level of dark army on th16.

  • Max level of minion at th16.
  • Max level of hog rider at th16.
  • Max level of valkyrie at th16.
  • Max level of golem at th16.
  • Max level of witch at th16.
  • Max level of lava hound at th16.
  • Max level of bowler at th16. 
  • Max level of ice golem at th16.
  • Max level of headhunter at th16.
  • Max level of apprentice warden at th16.
  • Max level of druid at th16.
NameMax LevelHitpoints
MinionLevel 12120
Hog RiderLevel 131380
ValkyrieLevel 112600
GolemLevel 139200
WitchLevel 7560
Lava HoundLevel 68000
BowlerLevel 8600
Ice GolemLevel 84200
HeadhunterLevel 3440
Apprentice WardenLevel 41950
DruidLevel 41600

Spells

Here is the list of max level of spells on th16.

  • Max level of lightning spell at th16.
  • Max level of healing spell at th16.
  • Max level of rage spell at th16.
  • Max level of jump spell at th16
  • Max level of freeze spell at th16.
  • Max level of clone spell at th16.
  • Max level of Invisibility spell at th16.
  • Max level of recall spell at th16.
  • Max level of revive spell at th16.
NameMax LevelAbility
Lightning SpellLevel 11640 (damage)
Healing SpellLevel 102400 (total troop heal)
Rage SpellLevel 630 (speed increase)
Jump SpellLevel 5100.3 (spell duration)
Freeze SpellLevel 75.5 (spell duration)
Clone SpellLevel 842 (cloned capacity)
Invisibility SpellLevel 44.5 (spell duration)
Recall SpellLevel 5107 (recalled capacity)
Revive SpellLevel 370% (hero heal)

Dark Spells

Here is the list of max level of dark spells on th16.

  • Max level of poison spell at th16.
  • Max level of earthquake spell at th16.
  • Max level of haste spell at th16.
  • Max level of skeleton spell at th16.
  • Max level of bat spell at th16.
  • Max level of overgrowth spell at th16.
NameMax LevelAbility
Poison SpellLevel 10340 (max damage per sec)
Earthquake SpellLevel 529% (damage)
Haste SpellLevel 552 (speed increase)
Skeleton SpellLevel 819 (skeleton count)
Bat SpellLevel 622 (bat count)
Overgrowth SpellLevel 425 sec (spell duration)

Heroes

Here is the list of max level of heroes on th16.

  • Max level of barbarian king at th16.
  • Max level of archer queen at th16.
  • Max level of minion prince at th16.
  • Max level of grand warden at th16.
  • Max level of royal champion at th16.
NameMax LevelHitpoints
Barbarian KingLevel 9511,475
Archer QueenLevel 953216
Minion PrinceLevel 804728
Grand WardenLevel 702414
Royal ChampionLevel 454038

Pets

Here is the list of max level of pets on th16 base.

  • Max level of lassi at th16.
  • Max level of electro owl at th16
  • Max level of mighty yak at th16.
  • Max level of unicorn at th16
  • Max level of frosty at th16
  • Max level of diggy at th16
  • Max level of poison lizard at th16
  • Max level of phoenix at th16.
  • Max level of spirit fox at th16.
  • Max level of angry jelly at th16.
NameMax LevelHitpoints
L.A.S.S.ILevel 154100
Electro OwlLevel 153000
Mighty YakLevel 156300
UnicornLevel 101950
FrostyLevel 103300
DiggyLevel 105000
Poison LizardLevel 101700
PhoenixLevel 104200
Spirit FoxLevel 102800
Angry JellyLevel 102125

Barbarian King Equipments

Here is the list of max level of barbarian king equipments on th16.

  • Max level of barbarian puppet at th16.
  • Max level of rage vial at th16.
  • Max level of earthquake boots at th16.
  • Max level of vampstache at th16.
NameMax LevelHitpoint Increase
Barbarian PuppetLevel 183060
Rage VialLevel 181890 (Health Recovery)
Earthquake BootsLevel 182500
VampstacheLevel 18300 (Healing Per Hit)

Archer Queen Equipments

Here is the list of max level of archer queen equipments on th16.

  • Max level of archer puppet at th16.
  • Max level of invisibility vial at th16.
  • Max level of frozen arrow at th16.
  • Max level of healer puppet at th16.
NameMax LevelHitpoint Increase
Archer PuppetLevel 18440 (Health Recovery)
Invisibility VialLevel 18700
Giant ArrowLevel 18581
Healer PuppetLevel 18968

Minion Prince Equipments

Here is the list of max level of Minion Prince equipments on th16.

  • Max level of henchmen puppet at th16.
  • Max level of dark orb at th16.
NameMax LevelDamage
Henchmen PuppetLevel 18188 (damage per second increase)
Dark OrbLevel 18200 (projectile damage)

Grand Warden Equipments

Here is the list of max level of grand warden equipments on th16.

  • Max level of eternal tome at th16.
  • Max level of life gem at th16.
  • Max level of rage gem at th16.
  • Max level of healing tome at th16.
NameMax LevelHitpoint Increase
Eternal TomeLevel 188 sec (Ability Duration)
Life GemLevel 18441
Rage GemLevel 1850% (Damage Increase)
Healing TomeLevel 18685

Royal Champion Equipments

Here is the list of max level of Royal Champion equipments on th16.

  • Max level of royal gem at th16.
  • Max level of seeking shield at th16.
  • Max level of hog rider puppet at th16.
  • Max level of haste vial at th16.
NameMax LevelHitpoint Increase
Royal GemLevel 18380
Seeking ShieldLevel 18380
Hog Rider PuppetLevel 18570
Haste VialLevel 1810 sec (Ability Duration)

Super Troops

Here is the list of max level of Super Troops on th16.

  • Max level of super barbarian at th16.
  • Max level of super archer at th16.
  • Max level of sneaky goblin at th16.
  • Max level of super wall breaker at th16.
  • Max level of super giant at th16.
  • Max level of rocket balloon at th16.
  • Max level of super wizard at th16.
  • Max level of super dragon at th16.
  • Max level of inferno dragon at th16.
  • Max level of super minion at th16.
  • Max level of super valkyrie at th16.
  • Max level of super witch at th16.
  • Max level of ice hound at th16.
  • Max level of super bowler at th16.
  • Max level of super miner at th16.
  • Max level of super hog rider at th16.
NameMax LevelHitpoints
Super BarbarianLevel 121350
Super ArcherLevel 12600
Sneaky GoblinLevel 09350
Super Wall BreakerLevel 12525
Super GiantLevel 124600
Rocket BalloonLevel 111140
Super WizardLevel 12580
Super DragonLevel 117600
Inferno DragonLevel 102400
Super MinionLevel 121900
Super ValkyrieLevel 113900
Super WitchLevel 73600
Ice HoundLevel 610,000
Super BowlerLevel 82400
Super MinerLevel 103800
Super Hog RiderLevel 131800

Siege Machines

Here is the list of max level of Siege Machines on th16.

  • Max level of wall wrecker at th16.
  • Max level of battle blimp at th16.
  • Max level of stone slammer at th16.
  • Max level of siege barracks at th16.
  • Max level of log launcher at th16.
  • Max level of flame flinger at th16.
  • Max level of battle drill at th16.
NameMax LevelHitpoints
Wall WreckerLevel 57500
Battle BlimpLevel 44500
Stone SlammerLevel 56800
Siege BarracksLevel 54800
Log LauncherLevel 55500
Flame FlingerLevel 52100
Battle DrillLevel 45500

Army At TH16 Base

Barbarian

Barbarian requires 12,000,000 elixir and 9 days to upgrade to level 12. After this upgrade, he wore a silver armor with a green leaf, a red suit, silver shoulders with golden pins, and horns like deer horns. At this level, he is completely following the th 16 theme.

  • Hitpoints: 290
  • Damage Per Second: 48
  • Training Time: 04 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 01
  • Movement Speed: 16
barbarian king level 12

Archer

Archer takes 9 days to upgrade to level 12 which costs 14,000,000 elixir. She has green hair, and a dark green tippet, and her arrows have red ends. She has a crown made of stems, leaves, and spikes presenting the natural theme of th 16.

  • Hitpoints: 68
  • Damage Per Second: 40
  • Training Time: 05 sec
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 01
  • Movement Speed: 24
archer level 12

Giant

Giant takes 10 days 12 hours to upgrade to level 12 and costs 15,500,000 elixir for this upgrade. He wore a green leafy mantle with golden sharp pins as a border and the bigger pins on the shoulders. His knuckles also turned golden at this level.

  • Hitpoints: 2400
  • Damage Per Second: 94
  • Training Time: 21 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 12
giant level 12

Goblin

Goblin has reached its max level (level 9) at th 15. It will have the same look at th 16 as on th 15.

  • Hitpoints: 146
  • Damage Per Second: 72
  • Training Time: 05 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Resources (Damage x2)
  • Housing Space: 01
  • Movement Speed: 32
goblin level 9

Wall Breaker

Upgrading the wall breaker to level 12 cost 16,000,000 elixir which takes 10 days 12 hours of upgrade time. Its barrel turns red and gets silver clamps, one more firecracker, and golden pins after upgrading to level 12.

  • Hitpoints: 150
  • Damage When Destroyed: 66
  • Damage: 110
  • Training Time: 11 sec
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Targets: Walls (Damage x40)
  • Housing Space: 02
  • Movement Speed: 24
wall breaker level 12

Balloon

The balloon costs 18,000,000 elixir to upgrade to level 11 taking 13 days. The color of the balloon turns orange, the ropes are converted to roots, the green outline of pins turns golden, and the sharp spikes under the basket also turn golden.

  • Hitpoints: 1140
  • Damage When Destroyed: 375
  • Damage Per Second: 290
  • Training Time: 31 sec
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 10
balloon level 11

Wizard

Wizard takes 11 days to upgrade to level 12 which costs 16,500,000 elixir. He wears a red suit and a yellow overcoat with having liver brown border. He also has copper thick cuffs at this level.

  • Hitpoints: 290
  • Damage Per Second: 275
  • Training Time: 21 sec
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 04
  • Movement Speed: 16
wizard level 12

Healer

Healer upgrades to level 9 in 12 days costing 16,800,000 elixir. She is dressed up in green having green wings and leaves on her head showing the th 16 upgrade. Her shield layers are yellow and white at this level.

  • Hitpoints: 1900
  • Heal: 80
  • Training Time: 1 minute 24 seconds
  • Hero Heal: 68
  • Heal Type: Area Splash
  • Targets: Ground
  • Housing Space: 14
  • Movement Speed: 16
healer level 9

Dragon

It takes 13 days and costs 17,200,000 elixir to upgrade to level 11. Its color turns dark zinc with lime green sines and horns and the rising from its eyes and tail has a light green glow.

  • Hitpoints: 5300
  • Damage Per Second: 390
  • Training Time:  02 minutes 6 seconds
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 20
  • Movement Speed: 16
dragon level 11

P.E.K.K.A

This robotic warrior upgrades to level 11 with 17,000,000 elixir taking 11 days and 12 hours of upgrade time. Its color is dark green with bright parrot horns and weapons’ ends at this level.

  • Hitpoints: 7700
  • Damage Per Second: 810
  • Training Time:  02 minutes 6 seconds
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 25
  • Movement Speed: 16
peeka level 11

Baby Dragon

Upgrading the baby dragon to level 10 requires 16,000,000 elixir and takes 12 days of upgrade time. Its wings, spines, and tongue turn into light green. Its red neckband and cuffs have thick golden layers with the upgrade.

  • Hitpoints: 2100
  • Damage Per Second: 165
  • Training Time:  45 Seconds
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 10
  • Enraged Bonus Damage: x2
  • Movement Speed: 20
baby dragon level 10

Miner

The miner upgrades to level 10 with 16,400,000 elixir taking 12 days of upgrade time. His complete spade and cap turn golden, his red t-shirt turns green, the symbol on his mining cap is replaced by a leaf of th 16, and a root with a leaf appears on it.

  • Hitpoints: 1400
  • Damage Per Second: 152
  • Training Time: 21 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 06
  • Movement Speed: 32
miner level 10

Electro Dragon

It upgrades to level 7 with 17,600,000 elixir taking 13 days of upgrade time. The lightning zigzag became longer and another layer of it appeared on the electro dragon’s head after upgrading to level 7. 

  • Hitpoints: 5500
  • Damage When Destroyed: 750
  • Damage Per Second: 420
  • Training Time: 04 minutes 12 seconds
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 30
  • Movement Speed: 13
electro dragon level 7

Dragon Rider

Dragon Rider takes 13 days with the cost of 17,200,000 elixir to get upgraded to level 4. The red ribbon of the skeleton (the dragon rider) turns violet after the upgrade.

  • Hitpoints: 5000
  • Damage When Destroyed: 1000
  • Damage Per Second: 430
  • Training Time: 02 minutes 55 seconds
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Favorite Target: Defenses
  • Housing Space: 25
  • Movement Speed: 20
dragon rider level 4

Electro Titan

Electro Titan upgrades to level 4 with 18,500,000 elixir taking 13 days 12 hours of upgrade time. The white border line on her dress turned golden at this level.

  • Hitpoints: 8400
  • Damage Per Second: 240
  • Aura Damage Per Second: 137
  • Training Time: 04 minutes 12 seconds
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 32
  • Movement Speed: 16
electro titan level 4

Root Rider

The Root Rider costs 17,600,000 elixir to upgrade to level 3 taking 13 days of upgrade time. The root and her dress changed their color to zinc and her hair color turned pink. The small roots became longer after the upgrade.

  • Hitpoints: 6500
  • Damage Per Second: 115
  • Training Time: 02 minutes 34 seconds
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 20
  • Movement Speed: 12
root rider level 3

Yeti

Yeti upgrades to level 6 in 12 days 12 hours and costs 16,800,000 elixir. Its horns turned shiny golden and the color of yetimites turned maroon from plum purple.

  • Hitpoints: 4100
  • Damage Per Second: 330
  • Spawned Units: 13
  • Training Time: 02 minutes 6 seconds
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 18
  • Movement Speed: 12

Yetimite level 6

  • Hitpoints: 500
  • Damage: 88
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Favorite Target: Defenses (damage x4)
  • Movement Speed: 24
yeti level 6

Thrower

Upgrading the barracks to level 18 unlocks this new elixir troop at th16. Thrower can be upgraded to level 2 with a cost of 21,000,000 elixir taking 14 days of upgrade time. After upgrading the spear of the thrower becomes bigger and a rope tied on its back.

  • Hitpoints: 1950
  • Damage Per Second: 190
  • Training Time: 02 minutes 13 seconds
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 16
  • Movement Speed: 16
thrower level 2

Dark Army

Minion

It requires 11 days and 160,000 dark elixir to upgrade the minion to level 12. It turns plum purple with glowing light purple wings.

  • Hitpoints: 120
  • Damage Per Second: 78
  • Training Time: 13 sec
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 02
  • Movement Speed: 32
minion level 12

Hog Rider

Hog Rider costs 175,000 dark elixir taking 11 days and 12 hours to upgrade to level 13. This upgrade again changed his hair color to red, his hammer is just like th 16, and the hog’s armor is now covering its ears too.

  • Hitpoints: 1380
  • Damage Per Second: 213
  • Training Time: 32 seconds
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 24
hog rider level 13

Valkyrie

It takes 11 days to upgrade to level 11 which costs 170,000 dark elixir. Her crown has changed its texture and has a th16 base leaf on its front side. The blade of her double-handed axe got the previous shape with a green tip and knop of the handle.

  • Hitpoints: 2600
  • Damage Per Second: 238
  • Training Time: 01 Minute 03 Seconds
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 08
  • Movement Speed: 24
valkyrie level 11

Golem

Golem requires 175,000 dark elixir taking 11 days to upgrade to level 13. This upgrade changed its color to American brown with orange and maroon spines.

  • Hitpoints: 9200
  • Damage When Destroyed: 950
  • Damage Per Second: 95
  • Spawned Units:04
  • Training Time: 03 minutes 30 seconds
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 30
  • Movement Speed: 12

Golemite level 13

  • Hitpoints: 1840
  • Damage When Destroyed: 190
  • Damage Per Second: 19
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Movement Speed: 12
golem level 13

Witch

Witch upgrades to level 7 taking 13 days which costs 180,000 dark elixir. The symbol on her head transformed into a leaf as on th 16. Golden lines appear on her blue scarf and the horns of the skull turned dark red.

  • Hitpoints: 560
  • Damage Per Second: 220
  • Max Summoned Units:16
  • Training Time: 01 minute 24 seconds
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 12
  • Movement Speed: 12

Skeleton level 1

  • Hitpoints: 30
  • Damage Per Second: 25
  • Damage Type: Single Target
  • Targets: Ground
  • Movement Speed: 24
witch level 7

Lava Hound

Lava Hound is upgraded to its max level (level 6) at th 13. It remains the same as on th 13,14, and15.

  • Hitpoints: 8000
  • Damage When Destroyed: 350
  • Damage Per Second: 20
  • Spawned Units: 18
  • Training Time: 03 minutes 30 seconds
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Air Defenses
  • Housing Space: 30
  • Movement Speed: 20

Lava Pup level 1

  • Hitpoints: 50
  • Damage Per Second: 35
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Movement Speed: 32
lava hound level 6

Headhunter

Headhunter has reached its max level (level 3) at th 13. It has the same appearance as it has on townhall 13, 14, and 15.

  • Hitpoints: 440
  • Speed Decrease: 44%
  • Attack Rate Decrease: 65%
  • Damage Per Second: 125
  • Training Time: 42 seconds
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Favorite Target: Heroes (Damage x4)
  • Housing Space: 06
  • Movement Speed: 24
head hunter level 3

Ice Golem

Ice Golem reaches its level 8 at town hall 16. It takes 12 days and 12 hours of upgrade time with the cost of 180,000 dark elixir. Icy crystals appear on its shoulders after this upgrade.

  • Hitpoints: 4200
  • Damage Per Second: 52
  • Freeze on destroyed: 8.5 sec
  • Training Time: 01 minutes 45 seconds
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 15
  • Movement Speed: 12
ice golem level 8

Bowler

Bowler upgrades to level 8 with 175,000 dark elixir taking 12 days of upgrade time. The crystals from its rock are removed and it is bound with roots that purily indicate th town hall 16.

  • Hitpoints: 600
  • Damage Per Second: 126
  • Training Time: 42 seconds
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 06
  • Movement Speed: 14
bowler level 8

Apprentice Warden

He has reached his max level (level 4) at th 15. It will support troops with the look he has on town hall 15.

  • Hitpoints: 1950
  • Damage Per Second: 215
  • Training Time: 02 minutes 48 seconds
  • Aura HP increase: 26%
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 20
  • Movement Speed: 20
apprentice warden level 4

Druid

Druid can be upgraded to its max, level 4 at th16 which costs 187,500 dark elixir and takes 15 days for this upgrade. There is no visual change in his appearance after this upgrade.

  • Hitpoints: 1600
  • Heal: 80
  • Training Time: 01 minutes 45 seconds
  • Heal Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 16
  • Movement Speed: 24

Bear Level 4

  • Hitpoints: 2200
  • Damage Per Second: 180
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Movement Speed: 20
druid level 3

Spells

Lightning Spell

The lightning spell requires 11 days and 13,500,000 elixir to upgrade to level 11.

  • Total Damage: 640
  • Spell Duration: 0.1
  • Damage Type: Area Splash
  • Targets: Any
  • Housing Space: 01
  • Brewing Time: 02 minutes 6 seconds
lightening spell level 11

Healing Spell

The laboratory needs 14,000,000 elixir to upgrade the healing spell to level 10 which takes 12 days.

  • Total Troop Heal: 2400
  • Total Hero Heal: 1320
  • Heal Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 04 minutes 12 seconds
healing spell level 10

Rage Spell

The rage spell has reached its max level (level 6) at th 12.

  • Speed Increase: 30
  • Damage Increase %: 180
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 04 minutes 12 seconds
rage spell level 6

Jump Spell

The jump spell has reached its max level (level 5) at th 15.

  • Spell Duration: 100.3 seconds
  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 02
  • Brewing Time: 04 minutes 12 seconds
jump spell level 5

Freeze Spell

The freeze spell has reached its max level (level 7) at th 12.

  • Spell Duration: 5.5 seconds
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 02 minutes 6 seconds
freeze spell level 7

Clone Spell

The clone spell has reached its max level (level 8) at th 15.

  • Cloned Capacity: 42
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 03
  • Brewing Time: 06 minutes 18 seconds
clone spell level 8

Invisibility Spell

The invisibility spell has reached its max level (level 4) at th 13.

  • Spell Duration: 4.5 seconds
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 02 minutes 6 seconds
invisibility spell level 4

Recall Spell

The recall spell takes 13 days and costs 13,000,000 elixir to upgrade to level 5.

  • Recalled Capacity: 107
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 04 minutes 12 seconds
recall spell level 5

Revive Spell

The revive spell takes 14 days and costs 20,000,000 elixir to upgrade to level 3.

  • Hero Heal: 70%
  • Effect Type: Single Target
  • Targets: Heroes
  • Trigger Radius: 8 tiles
  • Housing Space: 02
  • Brewing Time: 04 minutes 12 seconds
revive spell level 3

Dark Spells

Poison Spell

The laboratory costs 175,000 dark elixir to upgrade the poison spell to level 10 taking 12 days of upgrade time.

  • Max Damage per Second: 340
  • Speed Decrease: 50%
  • Attack Rate Decrease: 72%
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 02 minutes 6 seconds
poison spell level 10

Earthquake Spell

The earthquake spell is upgraded to its max level (level 5) at th 11.

  • Damage: 29%
  • Radius: 4.7 tiles
  • Damage Type: Area Splash
  • Targets: Buildings & Walls
  • Favorite Target: Walls
  • Housing Space: 01
  • Brewing Time: 02 minutes 6 seconds
earthquake spell level 5

Haste Spell

The haste spell is upgraded to its max level (level 5) at th 11.

  • Speed Increase: 52
  • Spell Duration: 30 sec
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 02 minutes 6 seconds
haste spell level 5

Skeleton Spell

The skeleton spell is upgraded to its max level (level 8) at th 15.

  • Skeleton Count: 19
  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 01
  • Brewing Time: 02 minutes 6 seconds
skeleton spell level 8

Bat Spell

The bat spell is upgraded to its max level (level 6) at th 15.

  • Bat Count: 22
  • Effect Type: Area Splash
  • Targets: Defenses
  • Housing Space: 01
  • Brewing Time: 02 minutes 06 seconds
bat spell level 6

Overgrowth Spell

The laboratory requires 175,000 dark elixir and takes 13 days to upgrade the overgrowth spell to level 4.

  • Spell Duration: 25 seconds
  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 02
  • Brewing Time: 04 minutes 12 seconds
over growth spell level 4

Siege Machines

Wall Wrecker

The wall wrecker is upgraded to its max level (level 5) at th 15.

  • Hitpoints: 7500
  • Damage per second: 450
  • Training Time: 14 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Walls (damage x10)
  • Housing Space: 01
  • Movement Speed: 12
wall wrecker level 5

Battle Blimp

Battle Blimp is upgraded to its max level (level 4) at th 13.

  • Hitpoints: 4500
  • Damage when destroyed: 1000
  • Damage: 330
  • Training Time: 14 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 01
  • Movement Speed: 18
battle blimp level 4

Stone Slammer

The stone slammer is upgraded to level 5 (max level) at th 15.

  • Hitpoints: 6800
  • Damage when destroyed: 500
  • Damage per second: 750
  • Training Time: 14 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 01
  • Movement Speed: 16
stone slammer level 5

Siege Barracks

Siege Barracks requires 18,000,000 elixir and takes 12 days of upgrade time to upgrade to level 5. Golden blocks appear on the top of its four pillars at this level.

  • Hitpoints: 4800
  • Lifetime: 30 sec
  • P.E.K.K.A count: 02
  • Wizard count: 11
  • Training Time: 14 minutes
  • Housing Space: 01
  • Movement Speed: 0
seige barracks level 5

Log Launcher

The log launcher takes 12 days to upgrade to level 5 which costs 18,000,000 elixir. It has golden layers on the top of its pillars after the upgrade.

  • Hitpoints: 5500
  • Damage per second: 220
  • Lifetime: 35.25 sec
  • Training Time: 14 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Walls (damage x4)
  • Housing Space: 01
  • Movement Speed: 05
log launcher level 5

Flame Flinger

Flame Flinger takes 12 days and 5 hours to upgrade to level 5. It costs 18,000,000 elixir.

  • Hitpoints: 2100
  • Max damage per second: 130
  • Damage per second: 179
  • Lifetime: 123.52 sec
  • Training Time: 14 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 01
  • Movement Speed: 06
flame flinger level 5

Battle Drill

Level 4 is its max level that upgrades at th 15.

  • Hitpoints: 5500
  • Damage per second: 550
  • Training Time: 14 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 01
  • Movement Speed: 24
battle drill level 4

Buildings

Hero Hall

Hero Hall requires 18,000,000 elixirs and takes 15 days to upgrade to level 10. This building is looking new after this upgrade as its roof, door, and carpet on the main door turned purple from maroon.

  • Hitpoints: 5400
hero hall level 10

Helper Hut

This building has no upgrades and will remain the same at th16.

  • Hitpoints: 500
helper hut level 1

Army Camp

Already reached its maximum level at th15 so no more upgrades at th16 base. It looks the same as the army camp of the town hall 15 . No change in visual appearance.

  • Hitpoints: 850
  • Total Troop Capacity: 320
army camp level 12

Spell Factory

Already reached its maximum level 8 at th15 so no more upgrades. It looks the same as the spell factory of the town hall 15. No change in visual appearance. All spells are unlocked here.

  • Hitpoints: 1080
  • Spell Storage Capacity: 11
spell factory level 8

Laboratory

The laboratory upgrades to level 14 in 12 days and 12 hours which costs 13,000,000 elixir. The lab is reconstructed with gray stones having some patterns on them and beech-colored marble. Roots are spreading over its structure.

  • Hitpoints: 1400
laboratory level 14

Barracks

Barracks takes 15 days to upgrade to level 18 and requires 21,000,000 elixir for this upgrade.barracks level 18 unlocks a new troop “Thrower” and the building of barracks turned gra, blue, and yellow. An armour helmet is placed on the pillar and a pair of spears on the roof to present the newly unlocked troop.

  • Hitpoints: 1450

Clan Castle

Clan castle upgrades to level 12 in 12 days which costs 16,500,000 elixir. Its building is reconstructed with gray stone, yellow roof corners, and added roots to its base. It is a very important building for the best Clash of Clans layouts th16.

  • Hitpoints: 5600
  • Troop Capacity: 50
  • Spell Storage Capacity: 3
  • Siege Machine Capacity: 2
clan castle level 12

Blacksmith

Blacksmith takes 9 days to upgrade to level 9 which costs 16,000,000 gold. The red metallic trunk became bigger and the bars on the roof changed their color.

  • Hitpoints: 1500
  • Shiny Ore Storage Capacity: 50,000
  • Glory Ore Storage Capacity:  5000
  • Starry Ore Storage Capacity: 1000
blacksmith level 9

Dark Spell Factory

Already reached its maximum level 6 at th12 so no more upgrades and all spells are unlocked. It looks the same as the dark spell factory of the town hall 12, 13, 14 and 15. No change in visual appearance.

  • Hitpoints: 950
  • Spell Storage Capacity: 11
Dark Spell Factory level 6

Workshop

Already reached its maximum level 7 at th15 so all siege machines unlock here. It looks the same as the workshop of the town hall 15. No change in visual appearance.

  • Hitpoints: 1600
  • Siege Machine Capacity: 3
workshop level 7

Dark Barracks

Already reached its maximum level 11 at th14 so no more upgrades. It looks the same as the dark barracks of the town hall 14 and 15. No change in visual appearance. Full access to all the army.

  • Hitpoints: 1000
dark barracks level 11

Pet House

Upgrading the pet house to level 9 unlocks “Spirit Fox” and level 10 unlocks “Angry Jelly”. This upgrade takes 12 days 12 hours and 18,000,000 elixir to reach level 10. A ladder and a water tank with an orange umbrella appear on the roof and pink spots present angry jelly.

  • Hitpoints: 1300
pet house level 10

Builder’s Hut

Builder hut upgrades to level 6 in 11 days with a cost of 15,500,000 gold. This is rebuiuld with redwood and golden pins are added to its roof corners after this upgrade to match the th16 theme.

  • Hitpoints: 1900
  • Damage Per Second: 150
  • Repair Per Second: 85
  • Range: 7 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
builder's hut level 6

BOB’s Hut

The sixth builder is unlocked with the upgradation of BOB Control to level 5 at builder hall 10.

  • Hitpoints: 250
BOB's Hut level 1

Defenses

Archer Tower

Already reached its maximum level 21 at th15 so no more upgrades. It looks the same as the archer tower of the town hall 15 (except the collapse towers).

  • Hitpoints: 1800
  • Damage Per Second: 145
  • Range: 10 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
archer tower level 21

Wizard Tower

Upgrading a wizard tower to level 16 costs 15,100,000 gold and takes 10 days and 12 hours. Its mountain has wine color crystals and its white marble pillar having redwood and beech-colored borders is covered by a big root.

  • Hitpoints: 3150
  • Damage Per Second: 102
  • Range: 7 Tiles
  • Damage Type: Area Splash
  • Targets: Ground & Air
wizard tower level 16

Cannon

Already reached its maximum level 21 at th15 so no more upgrades. It looks the same as the cannons of the town hall 15 (except the collapse towers).

  • Hitpoints: 2250
  • Damage Per Second: 160
  • Range: 9 Tiles
  • Damage Type: Single Target
  • Targets: Ground
cannon level 21

Mortar

The mortar upgrades to level 16 in 10 days costing 14,600,000 gold. It is transformed into a redwood barrel having beech-color and gray stone rings. Its carriage is built up of stone and roots are holding it. 

  • Hitpoints: 2300
  • Damage Per Second: 60
  • Range: 4-11 Tiles
  • Damage Type: Area Splash
  • Targets: Ground
mortar level 16

Air Defense

It takes 11 days with the cost of 15,400,000 gold to upgrade the Air defense to level 14. The structure of its base has beech supports with roots, a stony stand, and a redwood container.

  • Hitpoints: 1850
  • Damage Per Second: 600
  • Range: 10 Tiles
  • Damage Type: Single Target
Air defence level 14

Air Sweeper

Already reached its maximum level 7 at TH11. No more upgrades. It looks the same as the air sweeper of the town hall 11, 12, 13, 14 and 15. No change in visual appearance.

  • Hitpoints: 1050
  • Push Strength: 4.0 Tiles
  • Range: 1-15 Tiles
  • Targets: Air
air sweeper level 7

Hidden Tesla

The tesla is stand on a gray stony base and it is covered by roots by upgrading to level 15 that denotes the town hall 16. This upgrade requires 15,500,000 gold and 10 days 12 hours which add some icy crystals on the upper globe of hidden tesla.

  • Hitpoints: 1550
  • Damage Per Second: 170
  • Range: 7 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
hidden tesla level 15

Bomb Tower

The bomb tower level 11 requires 15,300,000 gold and takes 11 days to upgrade. It is constructed with gray stone, a leaf on four sides, an upgraded bomb under the tower, and roots holding it to the ground.

  • Hitpoints: 2700
  • Damage Per Second: 104
  • Damage When Destroyed: 600
  • Range: 6 Tiles
  • Damage Type: Area Splash
  • Targets: Ground
bomb tower level 11

X-bow

Its upgrade to level 11 costs 15,800,000 gold and 11 days 6 hours for upgrading. The whole base is built of redwood with roots, a stony bottom surface, and a green leaf placed on its face.

  • Hitpoints: 4600
  • Damage Per Second: 225
  • Range: 14 Tiles
  • Damage Type: Single Target
  • Targets: Ground

Air Mode

  • Damage Per Second: 225
  • Range: 11.5 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
x-bow level 11

Inferno Tower

The inferno tower upgrades to level 10 in 11 days and 6 hours with 16,500,000 gold. The tower presents the same structure following TH 16 theme, having redwood and yellow pillars with gray patterned stones.

  • Hitpoints: 4400
  • Damage Per Second: 120-2600
  • Range: 9 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air

Multiple Mode

  • Damage Per Second:  120
  • Number of Targets: 6
  • Range: 10 Tiles
  • Damage Type: Multiple targets
  • Targets: Ground & Air
inferno tower level 10

Eagle Artillery

Eagle artillery costs 17,500,000 gold to upgrade to level 7 which takes 13 days of upgrade time. Its colors are changed according to th16 theme and a leaf appears on its sides.

  • Hitpoints: 6200
  • Damage Per Hit: 525
  • Shockwave Damage: 50
  • Range: 7-50 Tiles
  • Damage Type: Area Splash
  • Targets: Ground & Air
eagle artillery level 7

Scattershot

Upgrading scattershot to level 5 costs 17,000,000 gold taking 11 days 12 hours of upgrade time. The shiny nabla symbols disappear and the structure of the base pillars is redesigned. Its look is completely upgraded as th16 base.

  • Hitpoints: 5410
  • Damage Per Second: 190
  • Range: 3-10 Tiles
  • Damage Type: Area Splash
  • Targets: Ground & Air
Scattershot level 5

Spell Tower

Already reached its maximum level 3 at TH15. No more upgrades. It looks the same as the spell tower of the town hall 15. No change in visual appearance.

Mode: Rage spell

  • Hitpoints: 3100
  • Effect Duration: 18 seconds
  • Recharge Time: 70 seconds
  • Damage Increase: 60%
  • Range: 9 Tiles
  • Targets: Ground & Air
  • Trigger: Target in range
  • Deploy Position: Spell Tower

Mode: Poison spell

  • Hitpoints: 3100
  • Effect Duration: 12 seconds
  • Max Damage Per Second:  60
  • Speed Decrease: 35%
  • Attack Rate Decrease: 25%
  • Recharge Time: 70 seconds
  • Range: 9 Tiles
  • Target: Ground & Air
  • Trigger: Target in Range
  • Deploy Position: Target

Mode: Invisibility Spell

  • Hitpoints: 3100
  • Effect Duration: 4.5 seconds
  • Recharge Time: 50 seconds
  • Range: 4.5 Tiles
  • Trigger: Building in Range is Hit
  • Deploy position: Spell Tower
spell tower level 3

Monolith

Monolith upgrades to level 3 in 12 days 12 hours costing 280,000 dark elixir. This tower is standing on a dark greeny base and golden border lines appear on it with sharp pins.

  • Hitpoints: 5353
  • Base Damage Per Second: 193
  • Extra Damage: 13 %
  • Range: 11 Tiles
  • Targets: Ground & Air
monolith level 3

Multi-Archer Tower

Upgrading townhall to level 16 unlocks a new air & ground defense “Multi-Archer Tower”. This defense upgrades to level 2 in 13 days which costs 18,000,000 gold.

  • Hitpoints: 5200
  • Damage Per Second:  130
  • Number of Targets: 3
  • Range: 10 Tiles
  • Damage Type: Multiple Targets
  • Target: Ground & Air
multi archer tower level 2

Ricochet Cannon

This new defense is unlocked by the townhall 16 and can upgrade to level 2 with the cost of 18,000,000 gold taking 13 days of upgrade time. 

  • Hitpoints: 5700
  • Damage Per Second: 390
  • Range: 9 Tiles
  • Damage Type: Single Target
  • Targets: Ground
recochet cannon level 2

Walls

Walls upgrades to level 17 with the cost of 7,000,000 gold/elixir per wall unit. They have a redwood base, white marble pillars, golden borders, and a leaf embossed on the last ones.

  • Hitpoints: 14,500
walls level 17

Resources

Elixir Collector

Already reached its maximum level 16 at th 14 so no more upgrades. It looks the same as the elixir collector of the town hall 14 and 15. No change in visual appearance.

  • Hitpoints: 1350
  • Production Rate: 7,000 Elixir Per Hour
  • Capacity: 385,000 Elixir
elixir collector level 16

Elixir Storage

Elixir storage needs 5,500,000 gold with 9 days of upgrade time to reach level 17. The base support has dray and red metallic layers with golden blocks. The upper frame and bottom line are also changed.

  • Hitpoints: 4050
  • Storage Capacity: 5,250,000 Elixir
elixir storage level 17

Gold Mine

Already reached its maximum level 16 at th 14 so no more upgrades. It looks the same as the gold mine of the town hall 14 and 15. No change in visual appearance.

  • Hitpoints: 1350
  • Production Rate: 7,000 Gold Per Hour
  • Capacity: 385,000 Gold
gold mine level 16

Gold Storage

The gold storage needs 5,500,000 elixir with 9 days to upgrade to level 17. The structure is built up on a stony base with redwood and beech-colored marbles and roots. The keyhole becomes wider.

  • Hitpoints: 4050
  • Storage Capacity: 5,250,000 Gold
gold storage level 17

Dark Elixir Drill

Already reached its maximum level 10 at th 14 so no more upgrades. It looks the same as the dark elixir drill of the town hall 14 and 15. No change in visual appearance.

  • Hitpoints: 1550
  • Production Rate: 180 Dark Elixir Per Hour
  • Capacity: 4,200
dark elixir drill level 10

Dark Elixir Storage

The dark elixir storage takes 11 days 12 hours and 13,500,000 elixir to upgrade to level 11. The base support has dray and red metallic layers with golden blocks. The top frame is also changed.

  • Hitpoints: 4500
  • Storage Capacity: 360,000 Dark Elixir
dark elixir storage level 11

Traps

Bomb

Each bomb costs 6,750,000 gold taking 6 days to upgrade to level 12. No visual change appears at this level.

  • Damage: 170
  • Area of Effect: 3 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 1.5 Tiles
bomb level 12

Air Bomb

It takes 7 days to upgrade to level 11 which costs 7,500,000 gold. Its wooden base is built up with a stone having a pattern and the wheel inside turns redwood.

  • Damage: 375
  • Area of Effect: 3 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 4 Tiles
air bomb level 11

Giant Bomb

Upgrading a giant bomb to level 10 takes 8 days and costs 9,000,000 gold. The bomb tied at the center of this pack becomes bigger with the addition of golden sharp pins.

  • Damage: 450
  • Area of Effect: 4 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 2 Tiles
giant bomb level 10

Skeleton Trap

Already at max level 4 at th10. No more upgrades. It looks the same as the skeleton trap of the town hall 10, 11, 12, 13,14 and 15. No change in visual appearance.

  • Spawned Units: 5
  • Damage Type: Single Target
  • Targets: Ground
  • Trigger Radius: 5 Tiles
skeleton trap level 4

Seeking Air Mine

It takes 9 days and 6 hours to upgrade to level 6 with the cost of 10,500,000 gold. It looks the same as the seeking air mine of the town hall 15. No change in visual appearance.

  • Damage: 3000
  • Damage Type: Single Target
  • Trigger Radius: 4 Tiles
  • Trigger Housing Space: 4
seeking air mine level 6

Spring Trap

Already reached its maximum level 5 at th10 so no more upgrades. It looks the same as the spring trap of the town hall 10,11,12,13,14 and 15. No change in visual appearance.

  • Spring Capacity: 18
  • Trigger Radius: 0.8 Tiles
spring trap level 5

Tornado Trap

Already reached its maximum level 3 at th12 so no more upgrades. It looks the same as the Tornado trap of the town hall 12, 13,14, and 15. No change in visual appearance.

  • Damage Per Second: 8
  • Area of Effect: 3 Tiles
  • Effect Duration: 7 seconds
  • Damage Type: Area Splash
  • Trigger Radius: 3 Tiles
tornado trap level 3

frequently asked questions

TH 16 unlocks two new defenses: the Multi-Archer Tower and the Ricochet Cannon. Two new hero pets Spirit Fox and Angry Jelly and a new troop Thrower also unlocks at Townhall 16.

Max Level of Barbarian King at Townhall 16 is 95 with 11,475 hitpoints.

Max Level of Archer Queen at Townhall 16 is 95 with 3,216 hitpoints.

Max Level of Minion Prince at Townhall 16 is 80 with 4,728 hitpoints.

Max Level of Grand Warden at Townhall 16 is 70 with 2,414 hitpoints.

Max Level of Royal Champion at Townhall 16 is 45 with 4,038 hitpoints.

The Townhall level 16 upgrade costs 18,000,000 gold and takes 12 days to reach the max level.

A new troop Thrower and no new spellls unlock here but root rider and overgrowth spell have new upgrades at TH16.

Conclusion

You can design Clash of Clans bases th16 or download/copy our latest and best base of townhall 16 using the link. We have designed th16 layouts of farming, hybrid, defense, progress, war, CWL, and anti-everything layouts for you.

References

These stats are taken from town hall 16 of the Clash of Clans game. We have attached some screenshots of how we have collected the data. We re-check all the content again when Clash of Clans launches new updates and provide you with new and updated stats.

For example, We have added the new pet “Angry Jelly”, increased the number of walls allowed for an upgrade, and changed the Upgrade Cost and duration for Electro Titan at Th16. We have provided you the max level of the Barbarian King and other COC heroes, reduced the damage per second by Archer Tower, and decreased the hitpoints % DPS of Root Rider at Townhall 16.

It is the most trusted and authentic data because it is collected directly. Here are the screenshots from the game ( the source from which we collect the data).

Michael Johnson

Michael Johnson

My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.

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