In this war base, TH12 (Anti 2 Star, Anti Everything, War/CWL Layout) four sections are designed in each corner of the base. Four rectangular sections join these sections and another section is in the center.
The clan castle is placed in the central section with a hidden tesla, a cannon, and a mortar. Town hall with bomb towers and eagle artillery with hidden teslas are placed on both sides of this section. The archer queen and the barbarian king are placed in the second and third sections with air sweepers and x bows.
Wizard towers, inferno towers, air defenses, archer towers, cannons, and elixir storages are placed in four corner sections. All the remaining buildings, resources, and defenses are placed on the boundaries of the base outside the walls.
In this article, I am sharing a demo of an attack on this base for better understanding.
Attacker’s Troops:
Name | Max Level | Hit Points |
---|---|---|
Barbarian (01) | Level 9 | 230 |
Wizard (04) | Level 9 | 230 |
Super Witch (02) | Level 5 | 3200 |
Yeti (01) | Level 2 | 3200 |
Ice Golem (01) | Level 5 | 3400 |
Super Bowler (05) | Level 4 | 1600 |
Attacker’s spell
Name | Max Level | Ability |
---|---|---|
Earthquake Spell (04) | Level 5 | 29% (damage) |
Overgrowth Spell (02) | Level 2 | 24 sec (spell duration) |
Skeleton Spell (02) | Level 6 | 17 (skeleton count) |
Invisibility Spell (01) | Level 3 | 4.25 (speed duration) |
Attacker’s Siege Machines:
Name | Max Level | Hitpoints |
---|---|---|
Wall Wrecker | Level 3 | 6500 |
Attacker’s Heroes:
Name | Max Level | Hitpoints |
---|---|---|
Barbarian King | Level 65 | 7024 |
Archer Queen | Level 65 | 2330 |
Grand Warden | Level 40 | 1904 |
Here are the steps for the complete attack on this base with the above army:
First of all the attacker will deploy the wall wrecker from the lower corner of the base near resource collectors. Archer tower and mortar will start hitting it. He will deploy wizards that will start smashing the outer resource buildings.
Cannons and inferno tower will be targeting the wizards. Then the attacker will deploy super witches, yeti, super bowlers, and ice golem. Eagle artillery will activate and lock on bowlers. Inferno tower and wizard tower will be damaging the troops.
Wall wrecker will be destroyed and the troops will enter this nearest section. Then the attacker will cast earthquake spells on the air defense near the eagle artillery to clear the way for the next compartments.
He will deploy the barbarian king, archer queen, and the grand warden from the same side. These heroes will clear the outer area and follow the army to enter the town hall section. Bowlers will destroy this section and move forward.
The attacker will cast overgrowth spells on the structures on the left and right sides of these sections so that the attacking troops can ignore them and move toward the central compartment.
Then he will cast skeleton spells on the eagle artillery to protect his army. Hidden teslas will appear and do defensive attacks on bowlers and skeletons. X bows and giga tesla will target bowlers, archer queen, and grand warden. All the army will be damaged and the barbarian king will also not be able to get the second start and the attacker will be defeated.
My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.
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