Top War Base TH12 with Link, War/CWL, Anti Everything, Anti 2 Stars Layout - Clash of Clans (55)

In this war base TH12, (War/CWL, Anti Everything, Anti 2 Stars Layout), the town hall is placed in the center section of the base. This section is secured by walls. We have designed this layout in multiple sections. 

The archer towers, wizard tower, air defense, clan castle, air sweepers, eagle artillery, gold storages, cannons, a spell factory, x-bows, and inferno towers are placed in different sections. Walls secure these sections.

All the remaining buildings including elixir collectors, mortars, gold mines, elixir storages, bomb towers, a blacksmith, a laboratory, army camps, a workshop and other resource and defense buildings are placed outside the walls to confound the troops.

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Defense Working:

In this article, I am sharing a demo of an attack on this base for better understanding.

Attacker’s Troops:

Name Max level Hit points
Barbarian (01)
Level 9
Barbarian Kickers (04)
Level 8
Wizard (04)
Level 9
P.E.K.K.A (01)
Level 8
Golem (01)
Level 9
Super Witch (04)
Level 5

Attacker’s Spells:

Name Max level Ability
Healing Spell (01)
Level 7
1800 (total troop heal)
Rage Spell (01)
Level 6
30 (speed increase)
Freeze Spell (01)
Level 7
5.5 (spell duration)
Bat Spell (04)
Level 5
21 (bat count)
Overgrowth Spell (01)
Level 2
24 sec (spell duration)

Attacker’s Heroes:

Name Max level Hitpoints
Archer Queen
Level 65
Grand Warden
Level 40

Attacker’s Siege Machine:

Name Max level Hitpoints
Wall Wrecker
Level 3

Here are the steps for the complete attack on this base with the above army:

  1. Deploy a Golem.
  2. Deploy the Wall Wrecker.
  3. Deploy the Barbarian Kickers.
  4. Deploy a Barbarian.
  5. Deploy a P.E.K.K.A.
  6. Deploy the Super Witches.
  7. Deploy the Archer Queen.
  8. Deploy the Grand Warden.
  9. Deploy the Wizards.
  10. Cast an Overgrowth Spell.
  11. Cast the Bat Spells.
  12. Cast a Rage Spell.
  13. Cast a Healing Spell.
  14. Cast a Freeze Spell.

With the above army, the attacker will deploy a golem and the wall wrecker near the outer buildings to break the walls faster and attack the buildings. He will deploy a barbarian, barbarian kickers, a P.E.K.K.A and the super witches near the wall wrecker to make the attack vigorous.

He will deploy the archer queen and the grand warden near the multiple troops to intensify the attack. He will deploy the wizards behind the archer queen to make the attack more intensive. His army will destroy inferno towers, eagle artillery, archer towers and other resource buildings.  

Our defense buildings including cannons, archer towers, inferno towers and some other defense buildings will do a great attack on multiple troops and destroy some of them. He will cast an overgrowth spell on the elixir collectors, archer tower, mortar and gold mine to ignore the attack.

He will cast the bat spells on the eagle artillery. He will cast healing and a rage spell on the multiple troops to heal them and increase their power. Then, he will cast a freeze spell on the cannon and a wizard tower to secure his troops. He has already used the major part of his army just to destroy one side of the base. 

Our defense buildings will do a great attack on multiple troops and destroy them. The army will do their best to enter the inner sections but our defenses will give them a tough time. Our defense buildings will strike against them and tear them down. 

As a result, the attacker will not be able to get three or even two stars just because of our strong defense mechanism and good layout strategy. 

Michael Johnson

Michael Johnson

My name is Michael Johnson. I am playing clash of clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.