Top War Base TH11 with Link, Anti Everything, War/CWL, Anti 3 Stars Layout - Clash of Clans (34)

In this war base TH11, (Anti Everything, War/CWL, Anti 3 Stars Layout), the town hall is placed in the center section of the base along with a clan castle and eagle artillery. Walls are placed around it. We have designed this layout in multiple sections.

The archer towers, wizard towers, bomb towers, mortars, dark elixir drills, air sweepers, air defenses, hidden teslas, heroes, elixir storages, cannons, x-bows and inferno towers are placed in different sections. Walls secure these sections.

All the remaining buildings including elixir collectors, gold mines, a spell factory, a blacksmith, a laboratory, army camps and other resource and defense buildings are placed outside the walls to confound the troops.

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Defense Working:

In this article, I am sharing a demo of an attack on this base for better understanding.

Attacker’s Troops:

Name Max level Hit points
Barbarian (03)
Level 8
Super Barbarian (08)
Level 8
Barbarian Kicker (06)
Level 7
Sneaky Goblin (05)
Level 7
Wizard (01)
Level 8
Valkyrie (09)
Level 6
Golem (01)
Level 7
Witch (02)
Level 4

Attacker’s Spells:

Name Max level Ability
Lightning Spell (02)
Level 8
480 (damage)
Healing Spell (01)
Level 7
1800 (total troop heal)
Rage Spell (01)
Level 6
28 (speed increase)
Poison Spell (01)
Level 5
220 (max damage per sec)
Earthquake Spell (04)
Level 5
29% (damage)

Attacker’s Heroes:

Name Max level Hitpoints
Barbarian King
Level 50
Archer Queen
Level 50
Grand Warden
Level 20

Here are the steps for the complete attack on this base with the above army:

  1. Deploy the Barbarians.
  2. Cast the Earthquake Spells.
  3. Deploy a Golem.
  4. Deploy the Super Barbarians.
  5. Deploy the Barbarian Kickers.
  6. Deploy the Witches.
  7. Deploy the Valkyries.
  8. Deploy the Sneaky Goblins.
  9. Deploy a Wizard. 
  10. Deploy the Barbarian King.
  11. Deploy the Archer Queen.
  12. Deploy the Grand Warden.
  13. Cast the Lightning Spells.
  14. Cast a Poison Spell.
  15. Cast a Rage Spell.
  16. Cast a Healing Spell.

With the above army, the attacker will deploy the barbarians near the gold mines and builders’ huts to attack and destroy them. He will cast the earthquake spells on the wizard tower, gold storage and elixir storage to damage them. 

He will deploy a golem, super barbarians and the barbarian kickers near the outer buildings to make the attack vigorous. Our defense buildings will start attacking them. He will deploy the witches, valkyries, sneaky goblins and a wizard behind the barbarian kickers to attack more buildings. 

He will deploy the archer queen, barbarian king and the grand warden near the multiple troops to intensify the attack. His army will destroy wizard towers, cannons, archer towers and other resource buildings. 

Our defense buildings including wizard towers, x-bows, inferno towers, hidden teslas and some other defense buildings will do a great attack on multiple troops and destroy some of them. After that, he will cast lightning spells on the eagle artillery to destroy it. 

He will cast a poison spell on the air defenses to damage and slow down the attack. Then, he will cast healing and a rage spell on the multiple troops to heal them and increase their power. 

He has already used the major part of his army just to destroy one side of the base. Our defense buildings will do a great attack on multiple troops and destroy them. The army will do their best to enter the inner sections but our defenses will give them a tough time. 

Our defense buildings will strike against them and tear them down. As a result, the attacker will not be able to get three or even two stars just because of our strong defense mechanism and good layout strategy.

Michael Johnson

Michael Johnson

My name is Michael Johnson. I am playing clash of clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.