In this top war base TH11, (War/CWL, Anti 2 Star Layout), The townhall is placed in the center of the base. The clan castle, eagle artillery, inferno towers, air sweepers, and skeleton traps are placed in the central section of the base.
The small portions are attached with the central section. The air defenses are placed in these small portions. In the second section, we have placed the barbarian king, archer queen, grand warden, bomb towers, archer towers, elixir storages, x-bows, giant bombs, mortars, spring traps, cannons, dark elixir storage, seeking air mines, and hidden teslas. The walls are placed around each section to save the base.
The remaining resources are placed around the base beside the walls. These are placed outside the walls of the base to secure the layout, and to deter the attacker’s troops.
In this article, I am sharing a demo of an attack on this base for better understanding.
Attacker’s Troops:
Name | Max Level | Hit Points |
---|---|---|
Barbarian (03) | Level 8 | 205 |
Golem (02) | Level 7 | 7000 |
Witch (02) | Level 4 | 470 |
Hog Rider (25) | Level 7 | 700 |
Valkyrie (06) | Level 6 | 1500 |
Attacker’s Spells:
Name | Max Level | Ability |
---|---|---|
Clone Spell (01) | Level 5 | 30 (cloned capacity) |
Healing Spell (01) | Level 7 | 1800 (total troop heal) |
Skeleton Spell (04) | Level 4 | 15 (skeleton count) |
Invisibility Spell (01) | Level 2 | 4 (speed duration) |
Freeze Spell (01) | Level 6 | 5 (spell duration) |
Attacker’s Heroes:
Name | Max Level | Hitpoints |
---|---|---|
Barbarian King | Level 50 | 4845 |
Archer Queen | Level 50 | 1606 |
Grand Warden | Level 20 | 1275 |
Here are the steps for the complete attack on this base with the above army:
The attacker will deploy the golems, witch, and hog riders near the laboratory, cannons, and gold mines to destroy them. After that, he will deploy the valkyries, and barbarians behind the troops to intensify the attacks. Then, he will deploy the barbarian king, archer queen, and grand warden to destroy the outer base resources. He will cast a skeleton spell on the townhall to damage it by spreading a skeleton army around it.
The base defenses like eagle artillery, cannons, x-bows, archer towers, and wizard towers start defensive attacks on the troops. The attacker will increase the powers of the heroes to cause more destruction in the base. He will cast a clone spell on the hog riders to make their clones to make the attacks more vigorous. His army will destroy the mortars, wizard towers, hidden teslas, elixir collectors, gold storages, archer towers, air defenses, and other resource buildings.
Our defense buildings will do a great attack on multiple troops and destroy some of them. Then, he will cast a healing spell on his army to protect them from defensive attacks. He has already used the major part of his army just to destroy the base. They will damage more than half base.
He will cast an invisibility spell on his troops to make them unreachable for the defenses. The army will do their best to enter the inner sections but our defenses will give them a difficult time. At last, he will cast the freeze spell on the defenses to stop them for a while to save his army. He will use 80 percent of his troops to clear the base.
Our defense buildings will strike against them and tear them down. As a result, the attacker will not be able to get two or even three stars just because of our strong defense and good layout strategy.
My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.
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