Top Farming Base TH14 with Link, Anti Everything, Hybrid Layout - Clash of Clans (35)

In this farming base TH14, (Anti Everything, Hybrid Layout), the town hall is placed in the bottom section of the base along with gold mines, elixir storages, builders’ huts, bomb towers, archer towers, wizard towers, air defenses, hidden teslas, x-bows, an elixir collector and cannons.

We have designed this layout in multiple sections. A clan castle, heroes, inferno towers, a dark elixir storage, air sweepers and builders’ huts are placed in the middle section of the base. An eagle artillery, archer towers, cannons, mortars, a spell factory, gold mines, elixir collectors, gold storages, wizard towers, scattershots, x-bows, and dark elixir drills are placed in different sections. 

All the remaining buildings including a pet house, army camps, a workshop, cannons, a blacksmith, barracks and other resource buildings are placed outside the walls to confound the troops.

Play Video about Thumbnail Top Farming Base TH14 with Link, Anti Everything, Hybrid Layout - Clash of Clans (35)

Defense Working:

In this article, I am sharing a demo of an attack on this base for better understanding.

Attacker’s Troops:

Name Max level Hit points
Barbarian Kicker (04)
Level 10
Giant Thrower (04)
Level 9
Baby Dragon (01)
Level 8
Electro Dragon (04)
Level 5
Dragon Rider (02)
Level 3
Minion (06)
Level 10

Attacker’s Spells:

Name Max level Ability
Yellow Card (01)
Level 1
Healing Spell (01)
Level 8
2000 (total troop heal)
Rage Spell (01)
Level 6
30 (speed increase)
Clone Spell (01)
Level 7
38 (cloned capacity)
Skeleton Spell (01)
Level 7
18 (skeleton count)
Overgrowth Spell (01)
Level 3
26 sec (spell duration)

Attacker’s Heroes:

Name Max level Hitpoints
Archer Queen
Level 80
Grand Warden
Level 55
Royal Champion
Level 30

Attacker’s Pets:

Name Max level Hitpoints
Level 10
Electro Owl
Level 10
Level 10

Attacker’s Siege Machine:

Name Max level Hitpoints
Log Launcher
Level 4

Here are the steps for the complete attack on this base with the above army:

  1. Deploy the Barbarian Kickers.
  2. Deploy the Giant Throwers.
  3. Deploy a Baby Dragon.
  4. Deploy the Electro Dragons.
  5. Deploy the Dragon Riders.
  6. Deploy the Minions.
  7. Deploy the Lon Launcher.
  8. Deploy the Royal Champion and L.A.S.S.I. 
  9. Deploy the Archer Queen and Unicorn. 
  10. Deploy the Grand Warden and Electro Owl. 
  11. Use a Yellow Card. 
  12. Cast a Clone Spell.
  13. Cast a Rage Spell.
  14. Cast an Overgrowth Spell.
  15. Cast a Skeleton Spell.
  16. Cast a Healing Spell.

With the above army, the attacker will deploy the barbarian kickers and giant throwers in the corner of the base to attack and destroy multiple buildings. The barbarian kickers will attack with their football shots. The giant throwers throw their footballs which bounce twice and hit the targets such as defense and resource buildings. 

He will deploy the baby dragon, electro dragons, minions and dragon riders near the barbarian kickers and giant throwers to attack and destroy more buildings. Electro dragons will destroy the elixir collectors and mortar with his lightning strikes.

Our defense buildings including archer towers, inferno towers and x-bows will do a great attack on the multiple troops and destroy some of them. He will deploy a log launcher at a time near multiple troops to do a vigorous attack. The trunk-throwing contraption pummels everything in front of it with endless logs to open a path for other troops.

At this point, the eagle artillery will also activate and start hitting his troops by throwing exploding shells. He will deploy the royal champion and L.A.S.S.I to attack defense buildings including inferno towers and wizard towers. He will deploy the archer queen and the grand warden with their pets back to back to make the attack more intense.

The unicorn will continuously heal the archer queen during the attack. The electro-owl will attack with bounces to a nearby target. Our defense buildings will continuously attack the multiple troops. The x-bows will do a defensive attack on the barbarian kickers and destroy some of them. 

After that, he will use the yellow card spell on the eagle artillery to avoid its attack. He will cast a clone spell to make clones and mislead our defenses. He will cast a rage spell on the dragon rider and royal champion to increase their power for some time. Then, he will cast an overgrowth spell on the wizard tower, elixir collectors, air defense and army camps to ignore their attack. 

He will cast a skeleton spell to summon an army of Skeletons to destroy some buildings. Then, he will cast a healing spell on the giant throwers and electro dragons to heal and stabilize them for some time. The major part of his army has already used to clear the outer sections of the base. 

He will use the hero ability of the archer queen. So, archer puppets appear to destroy some more buildings. Our defense system will bring down the attacker’s army before any damage. He will not be able to get three or even two stars because of our strong defense mechanism and good layout.

Michael Johnson

Michael Johnson

My name is Michael Johnson. I am playing clash of clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.