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Top Farming Base TH16 with Link, Anti 3 Stars Layout - Clash of Clans (53)

In this base TH16, ( Anti 3 Stars Layout), the town hall is placed on the right side of the village surrounded by monolith, x-bows, dark elixir storage and wizard towers. The grand warden is placed here.

These compartments have multiple buildings including multi-archer towers, wizard towers, cannons, mortars, dark elixir drills, eagle artillery, x-bows, multi-archer towers and air defenses. Other defense and resource buildings are placed there. The walls are peculiarly placed around these compartments. The archer queen, a barbarian king and the royal champion are placed here.

Its surroundings are covered with remaining resources and defense buildings. It helps to slow the opponent’s attack.

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Defense Working:

In this article, I am sharing a demo of an attack on this base for better understanding.

Attacker’s Troops

Name Max level Hit points
Barbarian (02)
Level 12
290
Barbarian kicker (06)
Level 12
2400
Giant Thrower (07)
Level 11
3600
P.E.K.K.A (01)
Level 11
7700
Yeti (02)
Level 6
4100
Root Rider (04)
Level 3
7000

Attacker’s Spells

Name Max level Ability
Yellow Card
Level 1
___
Healing Spell (01)
Level 10
2400 (total troop heal)
Rage Spell (01)
Level 6
30 (speed increase)
Freeze Spell (01)
Level 7
5.5 (spell duration)
Clone Spell (01)
Level 8
42 (cloned capacity)
Overgrowth Spell (01)
Level 4
28 sec (spell duration)

Attacker’s Siege Machine

Name Max level Hitpoints
Battle Drill
Level 4
5500

Here are the steps for the complete attack on this base with the above army:

  1. Deploy the Barbarians
  2. Deploy the P.E.K.K.A.
  3. Deploy the Yetis and Root Riders.
  4. Deploy the Giant Throwers and Barbarian Kickers.
  5. Deploy the Battle Drill.
  6. Utilize the Yellow Card Spell.
  7. Cast the Clone and Overgrowth Spells.
  8. Cast the Healing Spell.
  9. Cast the Rage Spell and Freeze Spell.

The opponent will come with the above army. He will deploy the barbarians first in the corner of this layout. They will attack the wizard tower. Our barbarian king will destroy them. 

Then the attacker will deploy the P.E.K.K.A on the same side of the layout. He will destroy the wizard tower. Right after, the attacker will deploy the barbarian kickers, yetis, giant throwers, root riders and a battle drill. They will damage the barbarian king and destroy some of the resource buildings. 

The defense buildings included mortars, a ricochet cannon and a spell tower will make the defensive attack. The battle drill and some of the army will be destroyed. The attacker will cast the yellow card spell to make the inferno tower temporarily invisible. He will cast the clone spell on one side which creates a ring of spawning that produces limited lifetime copies of the troops that are present in this ring.

He will cast the overgrowth spell on the other side. This spell will trap the nearby buildings in roots and stop them from attacking. It also helps to mislead the troops. The defense buildings will keep attacking them and hidden traps will bounce the attacker’s troops away from the layout. This time, the attacker will cast the healing and rage spells on his army. 

So, that they will heal and gain speed or attack power. In the meantime, he will also cast the freeze spell on the defense buildings to freeze them temporarily. Though the attacker will destroy some of the buildings, he can’t compete with the strong defensive mechanism of this layout. 

That’s how the attacker will face tragic defeat on this perfectly designed layout. He will be unable to get even a single star on this strong and wisely designed layout.

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Michael Johnson

Michael Johnson

My name is Michael Johnson. I am playing Clash of Clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.