Copy the best and updated TH16 Base design with links. Clash of Clans Town Hall 16 Bases are redesigned by the experienced players after the latest update in the game. Choose any layout for your Town Hall 16 base. We add unique TH16 COC bases on daily basis.
Unleash the force of nature!
The level 16 upgrade for the town hall costs 18,000,000 gold and takes 12 days to reach the max level. Clash of Clans Bases th16 has more things than th15. TH16 base unlocks two new defenses “Multi-Archer Tower” and “Ricochet Cannon”.
The structure of Town Hall 16 Base represents nature through a combination of trees, shiny marble, a uniquely built red and yellow wooden roof, and a big blazing ball on the top. Copy the best COC layouts for TH 16 bases.
If you are designing your th16 COC layout, then it’s very important to know about every building, defense, and all other things available on th16. Because these things are used in designing the th16 layouts. We have covered all the max levels of th16 buildings, their hit points, and other stats as well.
Note: TH16 stands for townhall 16, and coc stands for Clash of Clans.
Max level of GIGA inferno at th16.
Level | Damage Per Second | Damage When Destroyed |
---|---|---|
Level 1 | 300 | 1100 |
Name | Max Level | Boost Speed |
---|---|---|
Builder’s Apprentice | Level 08 | 8x |
Lab Assistant | Level 12 | 12x |
Here is the list of max levels of all buildings on th16.
Name | Max Level | Hitpoints |
---|---|---|
Town Hall | Level 16 | 10,000 |
Hero Hall | Level 10 | 5400 |
Helper Hut | Level 1 | 500 |
Builder’s Hut | Level 06 | 1900 |
BOB’s Hut | Level 01 | 250 |
Army Camp | Level 12 | 850 |
Barracks | Level 18 | 1450 |
Laboratory | Level 14 | 1400 |
Clan Castle | Level 12 | 5600 |
Spell Factory | Level 8 | 1080 |
Dark Barracks | Level 11 | 1000 |
Blacksmith | Level 9 | 1500 |
Dark Spell Factory | Level 6 | 950 |
Workshop | Level 7 | 1600 |
Pet House | Level 10 | 1300 |
Here is the list of max level of all defenses on th16.
Name | Max Level | Hitpoints |
---|---|---|
Walls | Level 17 | 14,500 |
Archer Tower | Level 21 | 1800 |
Cannon | Level 21 | 2250 |
Mortar | Level 16 | 2300 |
Air Defense | Level 14 | 1850 |
Wizard Tower | Level 16 | 3150 |
Air Sweeper | Level 7 | 1050 |
Hidden Tesla | Level 15 | 1550 |
Bomb Tower | Level 11 | 2700 |
X-Bow | Level 11 | 4600 |
Inferno Tower | Level 10 | 4400 |
Eagle Artillery | Level 07 | 6200 |
Scattershot | Level 05 | 5410 |
Spell Tower | Level 3 | 3100 |
Monolith | Level 3 | 5353 |
Multi-Archer Tower | Level 2 | 5200 |
Ricochet Cannon | Level 2 | 5700 |
Here is the list of max levels of all traps on th16 Base.
Name | Max Level | Damage |
---|---|---|
Bomb | Level 12 | 170 |
Spring Trap | Level 5 | 18 (spring capacity) |
Air Bomb | Level 11 | 375 |
Giant Bomb | Level 10 | 450 |
Seeking Air Mine | Level 6 | 3000 |
Skeleton Trap | Level 4 | 5 (spawned units) |
Tornado Trap | Level 3 | 8 (damage per sec) |
Here is the list of max levels of all resources on th16.
Name | Max Level | Hitpoints |
---|---|---|
Elixir Collector | Level 16 | 1350 |
Elixir Storage | Level 17 | 4050 |
Gold Mine | Level 16 | 1350 |
Gold Storage | Level 17 | 4050 |
Dark Elixir Drill | Level 10 | 1550 |
Dark Elixir Storage | Level 11 | 4500 |
Here is the list of max levels of all army/troops on th16.
Name | Max Level | Hitpoints |
---|---|---|
Barbarian | Level 12 | 290 |
Archer | Level 12 | 68 |
Giant | Level 12 | 2400 |
Goblin | Level 9 | 146 |
Wall Breaker | Level 12 | 150 |
Balloon | Level 11 | 1140 |
Wizard | Level 12 | 290 |
Healer | Level 9 | 1900 |
Dragon | Level 11 | 5300 |
P.E.K.K.A | Level 11 | 7700 |
Baby Dragon | Level 10 | 2100 |
Miner | Level 10 | 1400 |
Electro Dragon | Level 7 | 5500 |
Yeti | Level 6 | 4100 |
Dragon Rider | Level 4 | 5000 |
Electro Titan | Level 4 | 8400 |
Root Rider | Level 3 | 6500 |
Thrower | Level 2 | 1950 |
Here is the list of max level of dark army on th16.
Name | Max Level | Hitpoints |
---|---|---|
Minion | Level 12 | 120 |
Hog Rider | Level 13 | 1380 |
Valkyrie | Level 11 | 2600 |
Golem | Level 13 | 9200 |
Witch | Level 7 | 560 |
Lava Hound | Level 6 | 8000 |
Bowler | Level 8 | 600 |
Ice Golem | Level 8 | 4200 |
Headhunter | Level 3 | 440 |
Apprentice Warden | Level 4 | 1950 |
Druid | Level 4 | 1600 |
Here is the list of max level of spells on th16.
Name | Max Level | Ability |
---|---|---|
Lightning Spell | Level 11 | 640 (damage) |
Healing Spell | Level 10 | 2400 (total troop heal) |
Rage Spell | Level 6 | 30 (speed increase) |
Jump Spell | Level 5 | 100.3 (spell duration) |
Freeze Spell | Level 7 | 5.5 (spell duration) |
Clone Spell | Level 8 | 42 (cloned capacity) |
Invisibility Spell | Level 4 | 4.5 (spell duration) |
Recall Spell | Level 5 | 107 (recalled capacity) |
Revive Spell | Level 3 | 70% (hero heal) |
Here is the list of max level of dark spells on th16.
Name | Max Level | Ability |
---|---|---|
Poison Spell | Level 10 | 340 (max damage per sec) |
Earthquake Spell | Level 5 | 29% (damage) |
Haste Spell | Level 5 | 52 (speed increase) |
Skeleton Spell | Level 8 | 19 (skeleton count) |
Bat Spell | Level 6 | 22 (bat count) |
Overgrowth Spell | Level 4 | 25 sec (spell duration) |
Here is the list of max level of heroes on th16.
Name | Max Level | Hitpoints |
---|---|---|
Barbarian King | Level 95 | 11,475 |
Archer Queen | Level 95 | 3216 |
Minion Prince | Level 80 | 4728 |
Grand Warden | Level 70 | 2414 |
Royal Champion | Level 45 | 4038 |
Here is the list of max level of pets on th16 base.
Name | Max Level | Hitpoints |
---|---|---|
L.A.S.S.I | Level 15 | 4100 |
Electro Owl | Level 15 | 3000 |
Mighty Yak | Level 15 | 6300 |
Unicorn | Level 10 | 1950 |
Frosty | Level 10 | 3300 |
Diggy | Level 10 | 5000 |
Poison Lizard | Level 10 | 1700 |
Phoenix | Level 10 | 4200 |
Spirit Fox | Level 10 | 2800 |
Angry Jelly | Level 10 | 2125 |
Here is the list of max level of barbarian king equipments on th16.
Name | Max Level | Hitpoint Increase |
---|---|---|
Barbarian Puppet | Level 18 | 3060 |
Rage Vial | Level 18 | 1890 (Health Recovery) |
Earthquake Boots | Level 18 | 2500 |
Vampstache | Level 18 | 300 (Healing Per Hit) |
Here is the list of max level of archer queen equipments on th16.
Name | Max Level | Hitpoint Increase |
---|---|---|
Archer Puppet | Level 18 | 440 (Health Recovery) |
Invisibility Vial | Level 18 | 700 |
Giant Arrow | Level 18 | 581 |
Healer Puppet | Level 18 | 968 |
Here is the list of max level of Minion Prince equipments on th16.
Name | Max Level | Damage |
---|---|---|
Henchmen Puppet | Level 18 | 188 (damage per second increase) |
Dark Orb | Level 18 | 200 (projectile damage) |
Here is the list of max level of grand warden equipments on th16.
Name | Max Level | Hitpoint Increase |
---|---|---|
Eternal Tome | Level 18 | 8 sec (Ability Duration) |
Life Gem | Level 18 | 441 |
Rage Gem | Level 18 | 50% (Damage Increase) |
Healing Tome | Level 18 | 685 |
Here is the list of max level of Royal Champion equipments on th16.
Name | Max Level | Hitpoint Increase |
---|---|---|
Royal Gem | Level 18 | 380 |
Seeking Shield | Level 18 | 380 |
Hog Rider Puppet | Level 18 | 570 |
Haste Vial | Level 18 | 10 sec (Ability Duration) |
Here is the list of max level of Super Troops on th16.
Name | Max Level | Hitpoints |
---|---|---|
Super Barbarian | Level 12 | 1350 |
Super Archer | Level 12 | 600 |
Sneaky Goblin | Level 09 | 350 |
Super Wall Breaker | Level 12 | 525 |
Super Giant | Level 12 | 4600 |
Rocket Balloon | Level 11 | 1140 |
Super Wizard | Level 12 | 580 |
Super Dragon | Level 11 | 7600 |
Inferno Dragon | Level 10 | 2400 |
Super Minion | Level 12 | 1900 |
Super Valkyrie | Level 11 | 3900 |
Super Witch | Level 7 | 3600 |
Ice Hound | Level 6 | 10,000 |
Super Bowler | Level 8 | 2400 |
Super Miner | Level 10 | 3800 |
Super Hog Rider | Level 13 | 1800 |
Here is the list of max level of Siege Machines on th16.
Name | Max Level | Hitpoints |
---|---|---|
Wall Wrecker | Level 5 | 7500 |
Battle Blimp | Level 4 | 4500 |
Stone Slammer | Level 5 | 6800 |
Siege Barracks | Level 5 | 4800 |
Log Launcher | Level 5 | 5500 |
Flame Flinger | Level 5 | 2100 |
Battle Drill | Level 4 | 5500 |
Barbarian requires 12,000,000 elixir and 9 days to upgrade to level 12. After this upgrade, he wore a silver armor with a green leaf, a red suit, silver shoulders with golden pins, and horns like deer horns. At this level, he is completely following the th 16 theme.
Archer takes 9 days to upgrade to level 12 which costs 14,000,000 elixir. She has green hair, and a dark green tippet, and her arrows have red ends. She has a crown made of stems, leaves, and spikes presenting the natural theme of th 16.
Giant takes 10 days 12 hours to upgrade to level 12 and costs 15,500,000 elixir for this upgrade. He wore a green leafy mantle with golden sharp pins as a border and the bigger pins on the shoulders. His knuckles also turned golden at this level.
Goblin has reached its max level (level 9) at th 15. It will have the same look at th 16 as on th 15.
Upgrading the wall breaker to level 12 cost 16,000,000 elixir which takes 10 days 12 hours of upgrade time. Its barrel turns red and gets silver clamps, one more firecracker, and golden pins after upgrading to level 12.
The balloon costs 18,000,000 elixir to upgrade to level 11 taking 13 days. The color of the balloon turns orange, the ropes are converted to roots, the green outline of pins turns golden, and the sharp spikes under the basket also turn golden.
Wizard takes 11 days to upgrade to level 12 which costs 16,500,000 elixir. He wears a red suit and a yellow overcoat with having liver brown border. He also has copper thick cuffs at this level.
Healer upgrades to level 9 in 12 days costing 16,800,000 elixir. She is dressed up in green having green wings and leaves on her head showing the th 16 upgrade. Her shield layers are yellow and white at this level.
It takes 13 days and costs 17,200,000 elixir to upgrade to level 11. Its color turns dark zinc with lime green sines and horns and the rising from its eyes and tail has a light green glow.
This robotic warrior upgrades to level 11 with 17,000,000 elixir taking 11 days and 12 hours of upgrade time. Its color is dark green with bright parrot horns and weapons’ ends at this level.
Upgrading the baby dragon to level 10 requires 16,000,000 elixir and takes 12 days of upgrade time. Its wings, spines, and tongue turn into light green. Its red neckband and cuffs have thick golden layers with the upgrade.
The miner upgrades to level 10 with 16,400,000 elixir taking 12 days of upgrade time. His complete spade and cap turn golden, his red t-shirt turns green, the symbol on his mining cap is replaced by a leaf of th 16, and a root with a leaf appears on it.
It upgrades to level 7 with 17,600,000 elixir taking 13 days of upgrade time. The lightning zigzag became longer and another layer of it appeared on the electro dragon’s head after upgrading to level 7.
Dragon Rider takes 13 days with the cost of 17,200,000 elixir to get upgraded to level 4. The red ribbon of the skeleton (the dragon rider) turns violet after the upgrade.
Electro Titan upgrades to level 4 with 18,500,000 elixir taking 13 days 12 hours of upgrade time. The white border line on her dress turned golden at this level.
The Root Rider costs 17,600,000 elixir to upgrade to level 3 taking 13 days of upgrade time. The root and her dress changed their color to zinc and her hair color turned pink. The small roots became longer after the upgrade.
Yeti upgrades to level 6 in 12 days 12 hours and costs 16,800,000 elixir. Its horns turned shiny golden and the color of yetimites turned maroon from plum purple.
Yetimite level 6
Upgrading the barracks to level 18 unlocks this new elixir troop at th16. Thrower can be upgraded to level 2 with a cost of 21,000,000 elixir taking 14 days of upgrade time. After upgrading the spear of the thrower becomes bigger and a rope tied on its back.
It requires 11 days and 160,000 dark elixir to upgrade the minion to level 12. It turns plum purple with glowing light purple wings.
Hog Rider costs 175,000 dark elixir taking 11 days and 12 hours to upgrade to level 13. This upgrade again changed his hair color to red, his hammer is just like th 16, and the hog’s armor is now covering its ears too.
It takes 11 days to upgrade to level 11 which costs 170,000 dark elixir. Her crown has changed its texture and has a th16 base leaf on its front side. The blade of her double-handed axe got the previous shape with a green tip and knop of the handle.
Golem requires 175,000 dark elixir taking 11 days to upgrade to level 13. This upgrade changed its color to American brown with orange and maroon spines.
Golemite level 13
Witch upgrades to level 7 taking 13 days which costs 180,000 dark elixir. The symbol on her head transformed into a leaf as on th 16. Golden lines appear on her blue scarf and the horns of the skull turned dark red.
Skeleton level 1
Lava Hound is upgraded to its max level (level 6) at th 13. It remains the same as on th 13,14, and15.
Lava Pup level 1
Headhunter has reached its max level (level 3) at th 13. It has the same appearance as it has on townhall 13, 14, and 15.
Ice Golem reaches its level 8 at town hall 16. It takes 12 days and 12 hours of upgrade time with the cost of 180,000 dark elixir. Icy crystals appear on its shoulders after this upgrade.
Bowler upgrades to level 8 with 175,000 dark elixir taking 12 days of upgrade time. The crystals from its rock are removed and it is bound with roots that purily indicate th town hall 16.
He has reached his max level (level 4) at th 15. It will support troops with the look he has on town hall 15.
Druid can be upgraded to its max, level 4 at th16 which costs 187,500 dark elixir and takes 15 days for this upgrade. There is no visual change in his appearance after this upgrade.
Bear Level 4
The lightning spell requires 11 days and 13,500,000 elixir to upgrade to level 11.
The laboratory needs 14,000,000 elixir to upgrade the healing spell to level 10 which takes 12 days.
The rage spell has reached its max level (level 6) at th 12.
The jump spell has reached its max level (level 5) at th 15.
The freeze spell has reached its max level (level 7) at th 12.
The clone spell has reached its max level (level 8) at th 15.
The invisibility spell has reached its max level (level 4) at th 13.
The recall spell takes 13 days and costs 13,000,000 elixir to upgrade to level 5.
The revive spell takes 14 days and costs 20,000,000 elixir to upgrade to level 3.
The laboratory costs 175,000 dark elixir to upgrade the poison spell to level 10 taking 12 days of upgrade time.
The earthquake spell is upgraded to its max level (level 5) at th 11.
The haste spell is upgraded to its max level (level 5) at th 11.
The skeleton spell is upgraded to its max level (level 8) at th 15.
The bat spell is upgraded to its max level (level 6) at th 15.
The laboratory requires 175,000 dark elixir and takes 13 days to upgrade the overgrowth spell to level 4.
The wall wrecker is upgraded to its max level (level 5) at th 15.
Battle Blimp is upgraded to its max level (level 4) at th 13.
The stone slammer is upgraded to level 5 (max level) at th 15.
Siege Barracks requires 18,000,000 elixir and takes 12 days of upgrade time to upgrade to level 5. Golden blocks appear on the top of its four pillars at this level.
The log launcher takes 12 days to upgrade to level 5 which costs 18,000,000 elixir. It has golden layers on the top of its pillars after the upgrade.
Flame Flinger takes 12 days and 5 hours to upgrade to level 5. It costs 18,000,000 elixir.
Level 4 is its max level that upgrades at th 15.
Hero Hall requires 18,000,000 elixirs and takes 15 days to upgrade to level 10. This building is looking new after this upgrade as its roof, door, and carpet on the main door turned purple from maroon.
This building has no upgrades and will remain the same at th16.
Already reached its maximum level at th15 so no more upgrades at th16 base. It looks the same as the army camp of the town hall 15 . No change in visual appearance.
Already reached its maximum level 8 at th15 so no more upgrades. It looks the same as the spell factory of the town hall 15. No change in visual appearance. All spells are unlocked here.
The laboratory upgrades to level 14 in 12 days and 12 hours which costs 13,000,000 elixir. The lab is reconstructed with gray stones having some patterns on them and beech-colored marble. Roots are spreading over its structure.
Barracks takes 15 days to upgrade to level 18 and requires 21,000,000 elixir for this upgrade.barracks level 18 unlocks a new troop “Thrower” and the building of barracks turned gra, blue, and yellow. An armour helmet is placed on the pillar and a pair of spears on the roof to present the newly unlocked troop.
Clan castle upgrades to level 12 in 12 days which costs 16,500,000 elixir. Its building is reconstructed with gray stone, yellow roof corners, and added roots to its base. It is a very important building for the best Clash of Clans layouts th16.
Blacksmith takes 9 days to upgrade to level 9 which costs 16,000,000 gold. The red metallic trunk became bigger and the bars on the roof changed their color.
Already reached its maximum level 6 at th12 so no more upgrades and all spells are unlocked. It looks the same as the dark spell factory of the town hall 12, 13, 14 and 15. No change in visual appearance.
Already reached its maximum level 7 at th15 so all siege machines unlock here. It looks the same as the workshop of the town hall 15. No change in visual appearance.
Already reached its maximum level 11 at th14 so no more upgrades. It looks the same as the dark barracks of the town hall 14 and 15. No change in visual appearance. Full access to all the army.
Upgrading the pet house to level 9 unlocks “Spirit Fox” and level 10 unlocks “Angry Jelly”. This upgrade takes 12 days 12 hours and 18,000,000 elixir to reach level 10. A ladder and a water tank with an orange umbrella appear on the roof and pink spots present angry jelly.
Builder hut upgrades to level 6 in 11 days with a cost of 15,500,000 gold. This is rebuiuld with redwood and golden pins are added to its roof corners after this upgrade to match the th16 theme.
The sixth builder is unlocked with the upgradation of BOB Control to level 5 at builder hall 10.
Already reached its maximum level 21 at th15 so no more upgrades. It looks the same as the archer tower of the town hall 15 (except the collapse towers).
Upgrading a wizard tower to level 16 costs 15,100,000 gold and takes 10 days and 12 hours. Its mountain has wine color crystals and its white marble pillar having redwood and beech-colored borders is covered by a big root.
Already reached its maximum level 21 at th15 so no more upgrades. It looks the same as the cannons of the town hall 15 (except the collapse towers).
The mortar upgrades to level 16 in 10 days costing 14,600,000 gold. It is transformed into a redwood barrel having beech-color and gray stone rings. Its carriage is built up of stone and roots are holding it.
It takes 11 days with the cost of 15,400,000 gold to upgrade the Air defense to level 14. The structure of its base has beech supports with roots, a stony stand, and a redwood container.
Already reached its maximum level 7 at TH11. No more upgrades. It looks the same as the air sweeper of the town hall 11, 12, 13, 14 and 15. No change in visual appearance.
The tesla is stand on a gray stony base and it is covered by roots by upgrading to level 15 that denotes the town hall 16. This upgrade requires 15,500,000 gold and 10 days 12 hours which add some icy crystals on the upper globe of hidden tesla.
The bomb tower level 11 requires 15,300,000 gold and takes 11 days to upgrade. It is constructed with gray stone, a leaf on four sides, an upgraded bomb under the tower, and roots holding it to the ground.
Its upgrade to level 11 costs 15,800,000 gold and 11 days 6 hours for upgrading. The whole base is built of redwood with roots, a stony bottom surface, and a green leaf placed on its face.
Air Mode
The inferno tower upgrades to level 10 in 11 days and 6 hours with 16,500,000 gold. The tower presents the same structure following TH 16 theme, having redwood and yellow pillars with gray patterned stones.
Multiple Mode
Eagle artillery costs 17,500,000 gold to upgrade to level 7 which takes 13 days of upgrade time. Its colors are changed according to th16 theme and a leaf appears on its sides.
Upgrading scattershot to level 5 costs 17,000,000 gold taking 11 days 12 hours of upgrade time. The shiny nabla symbols disappear and the structure of the base pillars is redesigned. Its look is completely upgraded as th16 base.
Already reached its maximum level 3 at TH15. No more upgrades. It looks the same as the spell tower of the town hall 15. No change in visual appearance.
Mode: Rage spell
Mode: Poison spell
Mode: Invisibility Spell
Monolith upgrades to level 3 in 12 days 12 hours costing 280,000 dark elixir. This tower is standing on a dark greeny base and golden border lines appear on it with sharp pins.
Upgrading townhall to level 16 unlocks a new air & ground defense “Multi-Archer Tower”. This defense upgrades to level 2 in 13 days which costs 18,000,000 gold.
This new defense is unlocked by the townhall 16 and can upgrade to level 2 with the cost of 18,000,000 gold taking 13 days of upgrade time.
Walls upgrades to level 17 with the cost of 7,000,000 gold/elixir per wall unit. They have a redwood base, white marble pillars, golden borders, and a leaf embossed on the last ones.
Already reached its maximum level 16 at th 14 so no more upgrades. It looks the same as the elixir collector of the town hall 14 and 15. No change in visual appearance.
Elixir storage needs 5,500,000 gold with 9 days of upgrade time to reach level 17. The base support has dray and red metallic layers with golden blocks. The upper frame and bottom line are also changed.
Already reached its maximum level 16 at th 14 so no more upgrades. It looks the same as the gold mine of the town hall 14 and 15. No change in visual appearance.
The gold storage needs 5,500,000 elixir with 9 days to upgrade to level 17. The structure is built up on a stony base with redwood and beech-colored marbles and roots. The keyhole becomes wider.
Already reached its maximum level 10 at th 14 so no more upgrades. It looks the same as the dark elixir drill of the town hall 14 and 15. No change in visual appearance.
The dark elixir storage takes 11 days 12 hours and 13,500,000 elixir to upgrade to level 11. The base support has dray and red metallic layers with golden blocks. The top frame is also changed.
Each bomb costs 6,750,000 gold taking 6 days to upgrade to level 12. No visual change appears at this level.
It takes 7 days to upgrade to level 11 which costs 7,500,000 gold. Its wooden base is built up with a stone having a pattern and the wheel inside turns redwood.
Upgrading a giant bomb to level 10 takes 8 days and costs 9,000,000 gold. The bomb tied at the center of this pack becomes bigger with the addition of golden sharp pins.
Already at max level 4 at th10. No more upgrades. It looks the same as the skeleton trap of the town hall 10, 11, 12, 13,14 and 15. No change in visual appearance.
It takes 9 days and 6 hours to upgrade to level 6 with the cost of 10,500,000 gold. It looks the same as the seeking air mine of the town hall 15. No change in visual appearance.
Already reached its maximum level 5 at th10 so no more upgrades. It looks the same as the spring trap of the town hall 10,11,12,13,14 and 15. No change in visual appearance.
Already reached its maximum level 3 at th12 so no more upgrades. It looks the same as the Tornado trap of the town hall 12, 13,14, and 15. No change in visual appearance.
TH 16 unlocks two new defenses: the Multi-Archer Tower and the Ricochet Cannon. Two new hero pets Spirit Fox and Angry Jelly and a new troop Thrower also unlocks at Townhall 16.
Max Level of Barbarian King at Townhall 16 is 95 with 11,475 hitpoints.
Max Level of Archer Queen at Townhall 16 is 95 with 3,216 hitpoints.
Max Level of Minion Prince at Townhall 16 is 80 with 4,728 hitpoints.
Max Level of Grand Warden at Townhall 16 is 70 with 2,414 hitpoints.
Max Level of Royal Champion at Townhall 16 is 45 with 4,038 hitpoints.
The Townhall level 16 upgrade costs 18,000,000 gold and takes 12 days to reach the max level.
A new troop Thrower and no new spellls unlock here but root rider and overgrowth spell have new upgrades at TH16.
These stats are taken from town hall 16 of the Clash of Clans game. We have attached some screenshots of how we have collected the data. We re-check all the content again when Clash of Clans launches new updates and provide you with new and updated stats.
For example, We have added the new pet “Angry Jelly”, increased the number of walls allowed for an upgrade, and changed the Upgrade Cost and duration for Electro Titan at Th16. We have provided you the max level of the Barbarian King and other COC heroes, reduced the damage per second by Archer Tower, and decreased the hitpoints % DPS of Root Rider at Townhall 16.
It is the most trusted and authentic data because it is collected directly. Here are the screenshots from the game ( the source from which we collect the data).
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