Top Defense Base TH15 with Link, War/CWL, Anti Everything Layout - Clash of Clans (40)

In this base TH15, (War/CWL, Anti Everything Layout), the town hall is placed in the center of the base along with a clan castle, two heroes, a spell tower, two inferno towers, and two air sweepers. Walls are placed around them. We have designed this layout into multiple sections. 

There is one big portion on the right side of the base. In this section, two air defenses, two archer towers, two cannons, two x-bows, two mortars, an eagle artillery and a bob’s hut are placed. Four small compartments are joined with the inner sections. In these sections, a monolith, two bomb towers and four archer towers are placed. 

There are three compartments on the right side of the base. In these compartments, an inferno tower, a spell tower, two x-bows, two scattershots and two builders’ huts are placed. Two wizard towers, two mortars, two archer towers, two air defenses, two elixir storages and a builder’s hut are arranged around these sections. Walls are placed around them. 

All the remaining buildings including elixir collectors, gold mines, spell factory, blacksmith, pet house and barracks are placed outside the walls to confound the troops.

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Defense Working:

In this article, I am sharing a demo of an attack on this base for better understanding.

Attacker’s Troops:

Name Max level Hit points
Barbarian Kicker (05)
Level 11
Balloon (03)
Level 10
P.E.K.K.A (01)
Level 10
Wizard (01)
Level 11
Golem (01)
Level 12
Witch (02)
Level 6
Bowler (25)
Level 7

Attacker’s Spells:

Name Max level Ability
Healing Spell(02)
Level 9
2200 (total troop heal)
Rage Spell (01)
Level 6
30 (speed increase)
Freeze Spell (02)
Level 7
5.5 (spell duration)
Invisibility Spell (01)
Level 4
4.5 (speed duration)
Overgrowth Spell (01)
Level 3
26 sec (spell duration)

Attacker’s Heroes:

Name Max level Hitpoints
Royal Champion
Level 40
Grand Warden
Level 65

Attacker’s Pets:

Name Max level Hitpoints
Poison Lizard
Level 10
Level 10

Attacker’s Siege Machine:

Name Max level Hitpoints
Battle Drill
Level 4

Here are the steps for the complete attack on this base with the above army:

  1. Deploy Barbarian Kickers.
  2. Deploy a Golem.
  3. Deploy Bowlers.
  4. Deploy the Battle Drill.
  5. Deploy Witches. 
  6. Deploy the Grand Warden and Phoenix.
  7. Deploy the Royal Champion and Poison Lizard.
  8. Deploy a P.E.K.K.A.
  9. Deploy the Wizard. 
  10. Deploy Balloons.
  11. Cast a Rage Spell.
  12. Cast Healing Spells.
  13. Cast an Overgrowth Spell.
  14. Cast Freeze Spells.
  15. Cast an Invisibility Spell. 

The attacker has balloons in his army. He has to destroy air defenses before deploying the balloons. He will deploy barbarian kickers near air defenses and mortars to attack at a time and destroy them. Wizard towers and mortars will do a defensive attack and destroy some of them. 

He will deploy the golem on the left side of the base. Golem will attack the nearer defense buildings to destroy them. Our x-bows and cannons will keep attacking it. He will deploy all of his bowlers around the base near multiple buildings to do a vigorous attack. 

The bowlers throw large boulders which bounce and do a double strike. At this point, the eagle artillery will activate and start hitting his troops by throwing exploding shells. Cannons, mortars and scattershots will also keep defending the base. He will deploy the battle drill on the other side of the base. 

It will burrow underground toward the defense to pop near them and demolish them with a dastardly drill. Our defense buildings will keep attacking his army. Then he will deploy the witches to raise skeletons and attack the buildings. Monolith will keep attacking and cause great damage to his army. 

He will deploy the grand warden and royal champion with their pets to vigorously attack and destroy more buildings. The poison lizard spits slow toxins at its foes to slow down their attack on her hero. On the other hand, the phoenix will attack the nearby buildings to destroy them. Our defense buildings including inferno towers and x-bows will keep attacking them. 

He will deploy a P.E.K.K.A and wizards to clear the outer buildings. Our defense buildings including cannon, monolith, eagle artillery and mortars will do an enormous attack to slow down the opponent’s attacks. He will deploy balloons to destroy more defense buildings. 

Air defenses and wizard towers will do an intensive attack and tear down some of them immediately. He will cast a rage spell on bowlers and some other troops to increase their powers. Then he will cast healing spells on troops to heal them. Our inferno towers and monolith will keep attacking his army. 

He will deploy a freeze spell on inferno towers to secure his troops from its attacks. At the same time, he will deploy an overgrowth spell on some outer buildings to ignore these sections. Air sweepers will keep away balloons from their target while inferno towers, scattershots and air defenses will keep attacking and destroying them. 

He will cast a freeze spell on scattershot and x-bow to avoid their attacks for some time. In the meantime, he will cast an invisibility spell on some  P.E.K.K.A troop to make them invisible so they will able to destroy some other buildings. He has used all of his army to destroy the outer layer of the base. 

Our defenses will keep attacking and destroy his army. As a result, because of our strong defense mechanism and good layout strategy, he will face defeat by not gaining even a single star.