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clash of clans Bases TH15

Upgrade the townhall to level 15 which costs 18,000,000 Gold, takes 13 days and 12 hours to upgrade, and unlocks new defenses “Spell Tower” and “Monolith”. Clash of clans bases th15 has more things than th14.

The building has golden pillars, a red-carpeted entrance, a golden power symbol, a roman numeral on the left & right of the roof, and 4 triangular mirrors facing the sky on its top. Copy the best COC layout for TH 15 bases.

Town Hall 15

More magic, more mayhem.

Best TH 15 Bases with Links for COC Clash of Clans 2024

If you are designing your th15 COC layout, then it’s very important to know about every building, defense, and all other things available on th15. Because these things are used in designing the th15 layouts. We have covered all the max levels of th15 buildings, their hit points, and other stats as well.

Note: TH15 stands for townhall 15, and coc stands for Clash of Clans.

Videos

Unlocks of Town Hall 15

spell tower level 3

2 New Spell Towers

monolith level 2

New Monolith

Giga Inferno

Max level of giga inferno at th15.
Level Damage Per Second Max Damage Per Second
Level 1
280
180
Level 2
290
180
Level 3
290
180
Level 4
300
180
Level 5
300
180

Buildings of Clash of clans bases th15

Here is the list of max levels of all buildings on th15.

  • Max level of builder’s hut at th15.
  • Max level of army camp at th15.
  • Max level of barracks at th15.
  • Max level of laboratory at th15.
  • Max level of clan castle at th15.
  • Max level of spell factory at th15
  • Max level of dark barracks at th15.
  • Max level of blacksmith at th15.
  • Max level of dark spell factory at th15.
  • Max level of workshop at th15.
  • Max level of pet house at th15.
Name Max Level Hitpoints
Town Hall
Level 15
9600
Builder's Hut
Level 05
1800
Army Camp
Level 12
850
Barracks
Level 17
1350
Laboratory
Level 13
1350
Clan Castle
Level 11
5400
Spell Factory
Level 7
960
Dark Barracks
Level 10
950
Blacksmith
Level 8
1400
Dark Spell Factory
Level 6
950
Workshop
Level 7
1600
Pet House
Level 8
1200

Defenses

Here is the list of max level of all defenses on th15.

  • Max level of walls at th15
  • Max level of archer tower at th15.
  • Max level of cannon at th15.
  • Max level of mortar at th15.
  • Max level of air defense at th15.
  • Max level of wizard tower at th15.
  • Max level of air sweeper at th15.
  • Max level of hidden tesla at th15.
  • Max level of Bomb Tower at th15.
  • Max level of x-bow at th15
  • Max level of inferno tower at th15.
  • .Max level of eagle artillery at th15.
  • Max level of scattershot at th15.
  • Max level of spell tower at th15.
  • Max level of monolith at th15.
Name Max Level Hitpoints
Walls
Level 16
13500
Archer Tower
Level 21
1800
Cannon
Level 21
2250
Mortar
Level 15
2150
Air Defense
Level 13
1750
Wizard Tower
Level 15
3000
Air Sweeper
Level 7
1050
Hidden Tesla
Level 14
1450
Bomb Tower
Level 10
2500
X-bow
Level 10
4400
Inferno Tower
Level 9
4000
Eagle Artillery
Level 6
5900
Scattershot
Level 4
5100
Spell Tower
Level 3
31006
Monolith
Level 2
5050

Traps

Here is the list of max levels of all traps on th15.

  • Max level of bomb/traps at th15.
  • Max level of spring trap at th15.
  • Max level of air bomb at the th15.
  • Max level of giant bomb at th15.
  • Max level of seeking air mine at th15
  • Max level of skeleton trap at th15.
  • Max level of tornado trap at th15.
Name Max Level Damage
Bomb
Level 11
155
Spring Trap
Level 5
18 (spring capacity)
Air Bomb
Level 10
350
Giant Bomb
Level 9
425
Seeking Air Mine
Level 5
2800
Skeleton Trap
Level 4
5 (spawned units)
Tornado Trap
Level 3
8 (damage per sec)

Resources

Here is the list of max levels of all resources on th15.

  • Max level of elixir collector at th15.
  • Max level of elixir storage at th15.
  • Max level of gold mine at th15.
  • Max level of gold storage at th15.
  • Max level of dark elixir drill at th15.
  • Max level of dark elixir storage at th15
Name Max Level Hitpoints
Elixir Collector
Level 16
1350
Elixir Storage
Level 16
3900
Gold Mine
Level 16
1350
Gold Storage
Level 16
3900
Dark Elixir Drill
Level 10
1550
Dark Elixir Storage
Level 10
4300

Troops

Here is the list of max levels of all army/troops on th15.

  • Max level of barbarian at th15.
  • Max level of archer at th15.
  • Max level of giant at th15.
  • Max level of goblin at th15.
  • Max level of wall breaker at th15.
  • Max level of balloon at th15.
  • Max level of wizard at th15.
  • Max level of healer at th15.
  • Max level of pekka at th15.
  • Max level of dragon at th15.
  • Max level of baby dragon at th15.
  • Max level of miner at th15.
  • Max level of electro dragon at th15.
  • Max level of yeti at th15.
  • Max level of dragon rider at th15.
  • Max level of electro titan at th15.
  • Max level of root rider at th15.
Name Max Level Hitpoints
Barbarian
Level 11
270
Archer
Level 11
64
Giant
Level 11
2200
Goblin
Level 9
146
Wall Breaker
Level 11
140
Balloon
Level 10
1040
Wizard
Level 11
270
Healer
Level 8
1800
Dragon
Level 10
4900
P.E.K.K.A
Level 10
7200
Baby Dragon
Level 9
2000
Miner
Level 9
1250
Electro Dragon
Level 6
5200
Yeti
Level 5
3900
Dragon Rider
Level 3
4700
Electro Titan
Level 3
8200
Root Rider
Level 2
6650

Spells

Here is the list of max level of spells on th15.

  • Max level of lightning spell at th15.
  • Max level of healing spell at th15.
  • Max level of rage spell at th15.
  • Max level of jump spell at th15
  • Max level of freeze spell at th15.
  • Max level of clone spell at th15.
  • Max level of Invisibility spell at th15.
  • Max level of recall spell at th15.
Name Max Level Ability
Lightning Spell
Level 10
600 (damage)
Healing Spell
Level 9
2200 (total troop heal)
Rage Spell
Level 6
30 (speed increase)
Jump Spell
Level 5
100.3 (spell duration)
Freeze Spell
Level 7
5.5 (spell duration)
Clone Spell
Level 8
42 (cloned capacity)
Invisibility Spell
Level 4
4.5 (speed duration)
Recall Spell
Level 4
101 (recalled capacity)

Dark Spells

Here is the list of max level of dark spells on th15.

  • Max level of poison spell at th15.
  • Max level of earthquake spell at th15.
  • Max level of haste spell at th15.
  • Max level of skeleton spell at th15.
  • Max level of bat spell at th15.
  • Max level of overgrowth spell at th15.
Name Max Level Ability
Poison Spell
Level 9
320 (max damage per sec)
Earthquake Spell
Level 5
29% (damage)
Haste Spell
Level 5
52 (speed increase)
Skeleton Spell
Level 8
19 (skeleton count)
Bat Spell
Level 6
22 (bat count)
Overgrowth Spell
Level 3
26 sec (spell duration)

Heroes

Here is the list of max level of heroes on th15.

  • Max level of barbarian king at th15.
  • Max level of archer queen at th15.
  • Max level of grand warden at th15.
  • Max level of royal champion at th15
Name Max Level Hitpoints
Barbarian King
Level 90
10838
Archer queen
Level 90
3096
Grand Warden
Level 65
2329
Royal Champion
Level 40
3910

Pets

Here is the list of max level of pets on th15.

  • Max level of lassi at th15.
  • Max level of electro owl at th15.
  • Max level of mighty yak at th15.
  • Max level of unicorn at th15
  • Max level of frosty at th15
  • Max level of diggy at th15
  • Max level of poison lizard at th15
  • Max level of phoenix at th15.
Name Max Level Hitpoints
L.A.S.S.I
Level 15
4100
Electro Owl
Level 10
2500
Mighty Yak
Level 15
6300
Unicorn
Level 10
1950
Frosty
Level 10
3300
Diggy
Level 10
5000
Poison Lizard
Level 10
1700
Phoenix
Level 10
4200

Barbarian King Equipments

Here is the list of max level of barbarian king equipments on th15.

  • Max level of barbarian puppet at th15.
  • Max level of rage vial at th15.
  • Max level of earthquake boots at th15.
  • Max level of vampstache at th15.
Name Max Level Hitpoint Increase
Barbarian Puppet
Level 18
2550
Rage Vial
Level 18
1890 (Health Recovery)
Earthquake Boots
Level 18
1913
Vampstache
Level 18
300 (Healing Per Hit)

Archer Queen Equipments

Here is the list of max level of archer queen equipments on th15.

  • Max level of archer puppet at th15.
  • Max level of invisibility vial at th15.
  • Max level of giant arrow at th15.
  • Max level of healer puppet at th15.
Name Max Level Hitpoint Increase
Archer Puppet
Level 18
440 (Health Recovery)
Invisibility Vial
Level 18
700
Giant Arrow
Level 18
581
Healer Puppet
Level 18
968

Grand Warden Equipments

Here is the list of max level of grand warden equipments on th15.

  • Max level of eternal tome at th15.
  • Max level of life gem at th15.
  • Max level of rage gem at th15.
  • Max level of healing tome at th15.
Name Max Level Hitpoint Increase
Eternal Tome
Level 18
9.5 sec (Ability Duration)
Life Gem
Level 18
441
Rage Gem
Level 18
50% (Damage Increase)
Healing Tome
Level 18
685

Royal Champion Equipments

Here is the list of max level of Royal Champion equipments on th15.

  • Max level of royal gem at th15.
  • Max level of seeking shield at th15.
  • Max level of hog rider puppet at th15
  • Max level of haste vial at th15.
Name Max Level Hitpoint Increase
Royal Gem
Level 18
380
Seeking Shield
Level 18
380
Hog Rider Puppet
Level 18
570
Haste Vial
Level 18
12 (Ability Duration)

Super Troops

Here is the list of max level of Super Troops on th15.

  • Max level of super barbarian at th15.
  • Max level of super archer at th15.
  • Max level of sneaky goblin at th15.
  • Max level of super wall breaker at th15.
  • Max level of super giant at th15.
  • Max level of rocket balloon at th15.
  • Max level of super wizard at th15.
  • Max level of super dragon at th15.
  • Max level of inferno dragon at th15.
  • Max level of super minionr at th15.
  • Max level of super valkyrie at th15.
  • Max level of super witch at th15.
  • Max level of ice hound at th15.
  • Max level of super bowler at th15.
  • Max level of super miner at th15.
  • Max level of super hog rider at th15.
Name Max Level Hitpoints
Super Barbarian
Level 11
1300
Super Archer
Level 11
575
Sneaky Goblin
Level 9
350
Super Wall Breaker
Level 11
500
Super Giant
Level 11
4400
Rocket Balloon
Level 10
1040
Super Wizard
Level 11
540
Super Dragon
Level 10
7200
Inferno Dragon
Level 9
2300
Super Minion
Level 11
1800
Super Valkyrie
Level 10
3400
Super Witch
Level 6
3400
Ice Hound
Level 6
10,000
Super Bowler
Level 7
2200
Super Miner
Level 9
3500
Super Hog Rider
Level 12
1700

Dark Army

Here is the list of max level of dark army on th15.

  • Max level of golem at th15
  • Max level of minion at th15.
  • Max level of hog rider at th15.
  • Max level of valkyrie at th15.
  • Max level of witch at th15.
  • Max level of lava hound at th15.
  • Max level of bowler at th15.
  • Max level of ice golem at th15.
  • Max level of headhunter at th15.
  • Max level of apprentice warden at th15.
Name Max Level Hitpoints
Minion
Level 11
114
Hog Rider
Level 12
1230
Valkyrie
Level 10
2400
Golem
Level 12
8800
Witch
Level 6
520
Lava Hound
Level 6
8000
Bowler
Level 7
550
Ice Golem
Level 7
3900
Headhunter
Level 3
440
Apprentice Warden
Level 4
1950

Siege Machines

Here is the list of max level of Siege Machines on th15.

  • Max level of wall wrecker at th15.
  • Max level of battle blimp at th15.
  • Max level of stone slammer at th15.
  • Max level of siege barracks at th15.
  • Max level of log launcher at th15.
  • Max level of flame flinger at th15.
  • Max level of battle drill at th15.
Name Max Level Hitpoints
Wall Wrecker
Level 5
7500
Battle Blimp
Level 4
4500
Stone Slammer
Level 5
6800
Siege Barracks
Level 4
4500
Log Launcher
Level 4
5200
Flame Flinger
Level 4
2000
Battle Drill
Level 4
5500

Army

Barbarian

Barbarian requires 12,000,000 elixir and 6 days to upgrade to level 11. He wore a black and golden panoply having nabla symbols on it and thorns on its shoulders. Its horns also changed their texture after the upgrade.

  • Damage Per Second: 45
  • Training Time: 05 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 01
  • Movement Speed: 16
barbarian level 11

Archer

Archer takes 12 days to upgrade to level 11 which costs 16,000,000 elixir. Now she has more shiny hair, her arrows are silver, feathers from her crown disappear, and her crown has become bigger having th 15 symbol.

  • Damage Per Second: 37
  • Training Time: 06 sec
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 01
  • Movement Speed: 24
archer level 11

Giant

Giant takes 6 days and 12 hours to upgrade to level 11 and costs 14,000,000 elixir for this upgrade. He has a beard cut, his knuckles turned white, and his pauldrons are also redesigned with golden triangles after this upgrade.

  • Damage Per Second: 86
  • Training Time: 30 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 12
giant level 11

Goblin

Goblin upgrades to level 9 with the cost of 12,000,000 elixir and takes 7 days of upgrade time. His maroon jacket turned dark purple and his red mohawk is now dark violet with higher spikes. This is the max level of Goblin.

  • Damage Per Second: 72
  • Training Time: 07 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Resources (Damage x2)
  • Housing Space: 01
  • Movement Speed: 32
goblin level 9

Wall Breaker

Upgrading the wall breaker to level 11 costs 14,000,000 elixir which takes 11 days. A new firecracker appears in its barrel, strips around it again turn metallic, and golden nabla symbols are added to its four sides with this upgrade.

  • Damage When Destroyed: 60
  • Damage: 102
  • Training Time: 15 sec
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Targets: Walls (Damage x40)
  • Housing Space: 02
  • Movement Speed: 24
wall breaker level 11

Balloon

The balloon doesn’t have a new upgrade at th 15. It remains at level 10 which was upgraded at th 14 and also looks the same.

  • Damage When Destroyed: 352
  • Damage Per Second: 276
  • Training Time: 30 sec
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 10
balloon level 10

Wizard

Wizard takes 11 days to upgrade to level 11 which costs 15,000,000 elixir. His overcoat turned red with this upgrade.

  • Damage Per Second: 260
  • Training Time: 30 sec
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 04
  • Movement Speed: 16
wizard level 11

Healer

Healer upgrades to level 8 in 12 days and 6 hours costing 17,000,000 elixir. She again has a hairband with a shiny nabla, her wings turn light yellow, and the protection shield around her has double layers, one is yellow and the other is light blue.

  • Heal: 76
  • Training Time: 2 minutes
  • Hero Heal: 65
  • Heal Type: Area Splash
  • Targets: Ground
  • Housing Space: 14
  • Movement Speed: 16
healer level 8

Dragon

It takes 14 days and costs 19,500,000 elixir to upgrade to level 10. Its color turns denim blue and light blue on the edges and the fire on its tail island eyes is removed and they’ve violet shine now at level 14.

  • Damage Per Second: 370
  • Training Time: 03 minutes
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 20
  • Movement Speed: 16
dragon level 10

P.E.K.K.A

This robotic warrior upgrades to level 10 with 17,000,000 elixir taking 9 days of upgrade time. Its look remained the same as level 9 at th 14 but the swords in its hands turned white with the upgrade.

  • Damage Per Second: 750
  • Training Time: 03 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 25
  • Movement Speed: 16
peeka level 10

Baby Dragon

Upgrading the baby dragon to level 9 requires 16,500,000 elixir and takes 12 days of upgrade time. It has a red neckband, its wings, tongue, and spines turn icy blue, and its cuffs are now looking simple.

  • Damage Per Second: 155
  • Training Time: 01 Minute 30 Seconds
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 10
  • Enraged Bonus Damage: x2
  • Movement Speed: 20
baby dragon level 9

Miner

The miner upgrades to level 9 with 16,000,000 elixir taking 10 days. The spade turned purple with a mirror white handle and his mining cap transformed its torch into a purple nabla.

  • Damage Per Second: 144
  • Training Time: 30 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 06
  • Movement Speed: 32
miner level 9

Electro Dragon

It upgrades to level 6 with 20,000,000 elixir and takes 13 days of upgrade time. The wings of the electro dragon are lightning more brightly, its collar becomes broad, and electric zigzags appear above its eyes after the upgrade.

  • Damage When Destroyed: 690
  • Damage Per Second: 390
  • Training Time: 06 minutes
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 30
  • Movement Speed: 13
electro dragon level 6

Dragon Rider

It was last upgraded to level 3 at th 14. Dragon Rider has no upgrade at th 15 and will remain at the same level with the same appearance.

  • Damage When Destroyed: 900
  • Damage Per Second: 400
  • Training Time: 4 minutes 10 seconds
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Favorite Target: Defenses
  • Housing Space: 25
  • Movement Speed: 20
dragon rider level 3

Electro Titan

Electro Titan upgrades to level 3 with 20,500,000 elixir in 14 days. The nabla symbol on her belt turns golden according to th 15 theme. This is the max level of Electro Titan.

  • Damage Per Second: 220
  • Aura Damage Per Second: 125
  • Training Time: 06 minutes
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 32
  • Movement Speed: 16
electro titan level 3

Root Rider

Barracks level 17 unlocks the Root Rider which costs 19,000,000 elixir to upgrade to level 2 taking 12 days of upgrade time. The big root has some little roots on it, the rider has golden hair, and her dress color transformed from green to taffy pink at level 2.

  • Damage Per Second: 210
  • Training Time: 3 minutes 40 seconds
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 20
  • Movement Speed: 12
root rider level 2

Yeti

Yeti upgrades to level 5 with 19,000,000 elixir taking 12 days. Golden zigzag cuffs appear on both of its wrists on level 5. This is the max level of yeti.

  • Damage Per Second: 310
  • Spawned Units: 12
  • Training Time: 03 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Housing Space: 18
  • Movement Speed: 12

Yetimite level 5

  • Hitpoints: 500
  • Damage: 84
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Favorite Target: Defenses (damage x4)
  • Movement Speed: 24
yeti level 5

Dark Army

Minion

Minion takes 12 days and costs 230,000 dark elixir to upgrade to level 11. It has the same look as level 10 but now its wings are glowing after the upgrade.

  • Damage Per Second: 74
  • Training Time: 18 sec
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 02
  • Movement Speed: 32
minion level 11

Hog Rider

Hog Rider costs 250,000 dark elixir taking 12 days to upgrade to level 12. His hair color turns blue, the hammer transforms into a glowing ice cube with a blue cover having a golden pattern.

  • Damage Per Second: 200
  • Training Time: 45 sec
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 05
  • Movement Speed: 24
hog rider level 12

Valkyrie

It takes 12 days to upgrade to level 10 which costs 240,000 dark elixir. The “V” on her crown is replaced by a nabla sign, the knop of her axe is purple and its blade has changed its structure.

  • Damage Per Second: 223
  • Training Time: 1 Minute 30 Seconds
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 08
  • Movement Speed: 24
valkyarie level 10

Golem

Golem requires 330,000 dark elixir taking 13 days and 6 hours to upgrade to level 12. Its color turns zink with purple and glowing white crystals as spines after the upgrade.

  • Damage When Destroyed: 900
  • Damage Per Second: 90
  • Spawned Units:03
  • Training Time: 05 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 30
  • Movement Speed: 12

Golemite level 12

  • Hitpoints: 1760
  • Damage When Destroyed: 180
  • Damage Per Second: 18
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Movement Speed: 12
golem level 12

Witch

Witch upgrades to level 6 with 300,000 dark elixir taking 14 days of upgrade time. The jewel on her hood is replaced by a nabla with a golden outline.

  • Damage Per Second: 200
  • Max Summoned Units:15
  • Training Time: 02 Minutes
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 12
  • Movement Speed: 12

Skeleton level 1

  • Hitpoints: 30
  • Damage Per Second: 25
  • Damage Type: Single Target
  • Targets: Ground
  • Movement Speed: 24
witch level 6

Lava Hound

Lava Hound has reached its max level (level 6) at th 13. No new upgrade is available for it on th 15.

  • Damage When Destroyed: 350
  • Damage Per Second: 20
  • Spawned Units: 18
  • Training Time: 05 Minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Air Defenses
  • Housing Space: 30
  • Movement Speed: 20

Lava Pup level 1

  • Hitpoints: 50
  • Damage Per Second: 35
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Movement Speed: 32
lava hound level 6

Headhunter

Headhunter has reached its max level (level 3) at th 13. No upgrades and visual changes at th15.

  • Speed Decrease: % 44
  • Attack Rate Decrease: % 65
  • Damage Per Second: 125
  • Training Time: 01 minute
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Favorite Target: Heroes (Damage x4)
  • Housing Space: 06
  • Movement Speed: 24
head hunter level 3

Ice Golem

Ice Golem upgrades to level 7 with 280,000 dark elixir that takes 12 days. Some additional icy thorns appear on its head and at the bottom of its face after the upgrade This is the max level of ice golem.

  • Damage Per Second: 48
  • Freeze on destroyed: 08 sec
  • Training Time: 02 minutes 30 seconds
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 15
  • Movement Speed: 12
ice golem level 7

Bowler

It upgrades to level 7 with the cost of 290,000 dark elixir taking 10 days. After this upgrade, the green thorns on his big rock transformed into glowing white crystals.

  • Damage Per Second: 114
  • Training Time: 01 minute
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 06
  • Movement Speed: 14
bowler level 7

Apprentice Warden

He takes 14 days to upgrade to level 4 which costs 320,000 dark elixir. At this level his hat gets a golden ribbon and his belt has a forge. This is the max level of apprentice warden.

  • Damage Per Second: 215
  • Training Time: 04 minutes
  • Aura HP increase: % 26
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Housing Space: 20
  • Movement Speed: 20
apprentice warden level 4

Spells

Lightning Spell

Lightning spell upgrades to level 10 with the cost of 13,500,000 elixir and takes 9 days of upgrade time.

  • Damage Type: Area Splash
  • Targets: Any
  • Housing Space: 01
  • Brewing Time: 03 minutes
lightning spell level 10

Healing Spell

The healing spell takes 9 days to upgrade to level 9, costing 14,500,000 elixir.

  • Total Hero Heal: 1210
  • Heal Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 06 minutes
healing spell level 9

Rage Spell

The rage spell has reached its max level (level 6) at th 12.

  • Damage Increase %: 180
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 06 minutes
rage spell level 6

Jump Spell

The jump spell costs 14,000,000 elixir and takes 8 days and 12 hours
to upgrade to level 5. This is the max level of the jump spell.

  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 02
  • Brewing Time: 6 minutes
jump spell level 5

Freeze Spell

The freeze spell has reached its max level (level 7) at th 12.

  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
freeze spell level 7

Clone Spell

The Clone spell upgrades to level 8 in 10 days, costing 15,000,000 elixir. This is the max level of the clone spell.

  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 03
  • Brewing Time: 09 minutes
clone spell level 8

Invisibility Spell

The invisibility spell has reached its max level (level 4) at th 13.

  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
invisibility spell level 4

Recall Spell

Upgrading the recall spell to level 4 costs 15,000,000 elixir which takes 12 days of upgrade time.

  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 02
  • Brewing Time: 06 minutes
recall spell level 4

Dark Spells

Poison Spell

It costs 270,000 dark elixir and takes 12 days to upgrade
the poison spell to level 9.

  • Speed Decrease: % 48
  • Attack Rate Decrease: % 70
  • Damage Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
poison spell level 9

Earthquake Spell

The earthquake spell is upgraded to its max level (level 5) at th 11.

  • Radius: 4.7 tiles
  • Damage Type: Area Splash
  • Targets: Buildings & Walls
  • Favorite Target: Walls
  • Housing Space: 01
  • Brewing Time: 03 minutes
earthquake spell level 5

Haste Spell

The haste spell is upgraded to its max level (level 5) at th 11.

  • Spell Duration: 30 sec
  • Effect Type: Area Splash
  • Targets: Ground & Air
  • Housing Space: 01
  • Brewing Time: 03 minutes
haste spell level 5

Skeleton Spell

The skeleton spell takes 12 days with the cost of 270,000 dark elixir to upgrade to level 8. This is the max level of the skeleton spell.

  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 01
  • Brewing Time: 03 minutes
skeleton spell level 8

Bat Spell

Bat spell upgrades to level 6 in 13 days which costs 280,000 dark elixir. This is the max level of the bat spell.

  • Effect Type: Area Splash
  • Targets: Defenses
  • Housing Space: 01
  • Brewing Time: 03 minutes
bat spell level 6

Overgrowth Spell

No upgrade is available for the overgrowth spell at th 15 and it will continue its ability with its level 3 last upgraded at th 14.

  • Effect Type: Area Splash
  • Targets: Ground
  • Housing Space: 02
  • Brewing Time: 06 minutes
overgrowth spell level 3

Siege Machines

Wall Wrecker

Wall wrecker upgrades to level 5 in 10 days which costs 15,000,000 elixir. The horns and upper metallic pieces turned golden and the lid got a golden frame after the upgrade. Level 5 is the max level of this siege machine.

  • Damage per second: 450
  • Training Time: 20 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Walls (damage x10)
  • Housing Space: 01
  • Movement Speed: 12
wall wrecker level 5

Battle Blimp

Battle Blimp is upgraded to its max level (level 4) at th 13.

  • Damage when destroyed: 1000
  • Damage: 330
  • Training Time: 20 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Housing Space: 01
  • Movement Speed: 18
battle blimp level 4

Stone Slammer

The stone slammer requires 15,000,000 elixir and 10 days to upgrade to level 5 (max level). It gets silver metal sheets and sharp golden bristles on the balloon and around the basket with this upgrade.

  • Damage when destroyed: 500
  • Damage per second: 750
  • Training Time: 20 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 01
  • Movement Speed: 16
stone slammer level 5

Siege Barracks

Laboratory level 13 doesn’t upgrade siege barracks at th 15. It has the same level 4 and the same look as it shows at th 14.

  • Lifetime: 30 sec
  • E.K.K.A count: 01
  • Wizard count: 11
  • Training Time: 20 minutes
  • Housing Space: 01
  • Movement Speed: 0
seige barracks level 4

Log Launcher

The lab level 13 also has no upgrade for the log launcher. It remains at level 4 with the same appearance as it has at townhall 14.

  • Damage per second: 200
  • Lifetime: 33.33 sec
  • Training Time: 20 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Walls (damage x4)
  • Housing Space: 01
  • Movement Speed: 05
log launcher level 4

Flame Flinger

It was upgraded to its max level (level 4) at th 14. Now it has no new upgrade.

  • Max damage per second: 120
  • Damage per second: 165
  • Lifetime: 117.64 sec
  • Training Time: 20 minutes
  • Damage Type: Area Splash
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 01
  • Movement Speed: 06
flame flinger level 4

Battle Drill

Workshop level 7 at th 15 unlocks Battle drill that upgrades to level 4 with 14,000,000 elixir and takes 12 days of upgrade time. Level 4 is its max level. The metallic round door turned golden and the Roman numeral “III” converted to “ IV” indicating its level 4.

  • Damage per second: 550
  • Training Time: 20 minutes
  • Damage Type: Single Target
  • Targets: Ground
  • Favorite Target: Defenses
  • Housing Space: 01
  • Movement Speed: 24
battle drill level 4

Heroes

barbarian king

Barbarian King

archer queen

Archer Queen

grand warden

Grand Warden

royal champion

Royal Champion

Pets

LASSI PET

L.A.S.S.I

electro owl pet

Electro Owl

mighty yak pet

Mighty Yak

unicorn PET

Unicorn

frosty pet

Frosty

diggy pet

Diggy

poison lizard pet

Poison Lizard

phoenix pet

Phoenix

Buildings

Army Camp

It takes 12 days and 12 hours with the cost of 19,000,000 elixir to upgrade an army camp to level 12. The campfire area gets round-plated pillars with golden medals placed on them. This is the max level for an army camp.

  • Total Troop Capacity: 320
army camp level 12

Spell Factory

Already reached its maximum level 7 at th13 so no more upgrades. It looks the same as the spell factory of the town hall 13 and 14. No change in visual appearance. Enjoy the complete spells set.

  • Spell Storage Capacity: 11
spell factory level 7

Laboratory

The laboratory upgrades to level 13 in 12 days which costs 12,000,000 elixir. Violet prisms are added to the top of the lab giving it a look of a star that glows white while researching.

laboratory level 13

Barracks

Max level upgrade for barracks requires 14 days and costs 14,000,000 elixir to upgrade it to Level 17. It unlocks “Root Rider” and constructs the hut presenting this newly unlocked troop by adding a root on its roof and a plant near the entrance.

barrack level 17

Clan Castle

The clan castle costs 18,000,000 elixir and 13 days to upgrade to level 11. The admiral blue building has red doormats and the lock’s shape converts to a nabla symbol. Treasury increased to 4,800,000 gold/elixir and 24,000 dark elixir.

  • Troop Capacity: 50
  • Spell Storage Capacity: 3
  • Siege Machine Capacity: 1
clan castle level 11

Blacksmith

Blacksmith costs 14,000,000 Gold to upgrade to level 8 which takes 8 days. No visual change appears by the upgrade. It unlocks new equipment “Haste Vial” for Royal Champion.

  • Shiny Ore Storage Capacity: 45,000
  • Glory Ore Storage Capacity: 4500
  • Starry Ore Storage Capacity: 900
blacksmith level 8

Dark Spell Factory

Already reached its maximum level 6 at th12 so no more upgrades. It looks the same as the dark spell factory of the town hall 12, 13 and 14. No change in visual appearance.

  • Spell Storage Capacity: 11
Dark Spell Factory level 6

Workshop

Workshop unlocks “Battle Drill” after upgrading it to level 7 in 11 days with a cost of 17,000,000 elixir.  The color of the gem on the arm of the crane changed. Some tools and a big drilling chunk appear in its boundary.

  • Siege Machine Capacity: 3
workshop level 7

Dark Barracks

Already reached its maximum level at th13 so no more upgrades. It looks the same as the dark barracks of the town hall 13 and 14 . No change in visual appearance.

dark barrack level 10

Pet House

It takes 12 days to upgrade to level 8 which costs 19,000,000 elixir. It has unlocked “Frosty”, “Diggy”, “Poison Lizard”, & “Phoenix” till this upgrade. A pink egg appeared in the pet bowl to represent Phoenix. after upgrading.

pet house level 8

Builder’s Hut

Builder’s hut upgrade to level 5 with 15,000,000 gold taking 11 days of upgrade time. Its golden corners became more shiny and the zinc structure turned blue. It is a very important building for the best Clash of Clans layouts th15.

  • Damage Per Second: 135
  • Repair Per Second: 80
  • Range: 7 tiles
Builder's Hut level 5

Defenses

Archer Tower

The archer tower needs 5 days to upgrade to level 21. It costs 12,000,000 gold to get the max level upgrade. Shiny mustard stairs and light aqua nabla, the power symbol of townhall 15 appeared on each side of the tower.

  • Damage Per Second: 145
  • Range: 10 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
archer tower level 21

Wizard Tower

A wizard tower upgrades to level 15 with 15,500,000 gold taking 7 days and 6 hours. A unique shiny texture appeared on the roof surface and the tower has mustard, purple, and red stairs. The troop standing on it wears a red dress.

  • Damage Per Second: 95
  • Range: 7 Tiles
  • Damage Type: Area Splash
  • Targets: Ground & Air
wizard tower level 15

Cannon

After upgrading the cannon to level 21 requires 12,000,000 gold and takes 5 days of upgrade time. Upgrading to its max level, red pins appeared under its barrel and it has an admiral blue surface with golden lines, sharp pins, and nabla symbols.

  • Damage Per Second: 160
  • Range: 9 Tiles
  • Damage Type: Single Target
  • Targets: Ground
cannon level 21

Mortar

The mortar upgrades to level 15 in 7 days and 6 hours, costing 15,000,000 gold. Its admiral blue structure has golden border lines and a light aqua power symbol appears on the barrel.

  • Damage Per Second: 54
  • Range: 4-11 Tiles
  • Damage Type: Area Splash
  • Targets: Ground
mortar level 15

Air Defense

It takes 8 days and 12 hours with 16,000,000 gold to upgrade the air defense to level 13. The tip of the rockets turned red and the admiral blue stand has a shiny golden line and nabla symbol.

  • Damage Per Second: 540
  • Range: 10 Tiles
  • Damage Type: Single Target
  • Targets: Air
air defence level 13

Air Sweeper

Already reached its maximum level 7 at TH11. No more upgrades. It looks the same as the air sweeper of the town hall 11, 12, 13 and 14.

  • Push Strength: 3.6 Tiles
  • Range: 1-15 Tiles
  • Targets: Air
air sweeper level 7

Hidden Tesla

It upgrades to level 14 costing 15,000,000 gold taking 8 days for upgrading. The top electric globe is converted to a star just like the shape of the top window of the town hall and the current passing from the pipes can be seen after upgrading to max level.

  • Damage Per Second: 160
  • Range: 7 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
hidden tesla level 14

Bomb Tower

The bomb tower level 10 requires 17,500,000 gold and 10 days to upgrade. Its admiral blue tower has a mustard border and red stripes joining the pillars.

  • Damage Per Second: 94
  • Damage When Destroyed: 550
  • Range: 6 Tiles
  • Damage Type: Area Splash
  • Targets: Ground
bomb tower level 10

X-bow

It upgrades to level 10 with the cost of 18,000,000 gold taking 11 days for upgrading. A glowing white power sign is attached to its front and red shapes appear between the base supports.

  • Damage Per Second: 205
  • Range: 14 Tiles
  • Damage Type: Single Target
  • Targets: Ground
  • Damage Per Second: 205
  • Range: 11.5 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
x-bow level 10

Inferno Tower

Upgrading the inferno tower to level 9, (max level) costs 19,000,000 gold taking 11 days of upgrade time. Its structure has a triangular top roof and matches town hall due to its color combination.

  • Damage Per Second: 110-2400
  • Range: 9 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
  • Damage Per Second: 110
  • Number of Targets: 6
  • Range: 10 Tiles
  • Damage Type: Multiple targets
  • Targets: Ground & Air
inferno tower level 9

Eagle Artillery

Upgrading to its max level,  (level 6) costs 19,500,000 gold and 14 days of upgrade time. A golden gem appears on the head of the eagle and the nabla symbol is placed in different positions of artillery with falling purple liquid.

  • Damage Per Hit:500
  • Shockwave Damage: 45
  • Range: 7-50 Tiles
  • Damage Type: Area Splash
  • Targets: Ground & Air
eagle artillary level 6

Scattershot

It can be upgraded to level 4 which costs 19,300,000 gold and 14 days. Its base became thicker, the mustard nabla appeared on its pillars, and small white nabla symbols on its shooting part.

  • Damage Per Second: 185
  • Range: 3-10 Tiles
  • Damage Type: Area Splash
  • Targets: Ground & Air
scatter shot level 4

Spell Tower

This new defense is unlocked at Town Hall 15 and can be upgraded to level 3. It costs 17,000,000 gold takes 11 days and unlocks a choice of a third spell by reaching its max level.

Mode: Rage spell

  • Effect Duration: 18 seconds
  • Recharge Time: 70 seconds
  • Damage Increase: 60%
  • Range: 9 Tiles
  • Targets: Ground & Air
  • Trigger: Target in range
  • Deploy Position: Spell Tower

Mode: Poison spell

  • Effect Duration: 12 seconds
  • Max Damage Per Second: 60
  • Speed Decrease: 35%
  • Attack Rate Decrease: 25%
  • Recharge Time: 70 seconds
  • Range: 9 Tiles
  • Target: Ground & Air
  • Trigger: Target in Range
  • Deploy Position: Target

Mode: Invisibility spell

  • Effect Duration: 4.5 seconds
  • Recharge Time: 50 seconds
  • Range: 4.5 Tiles
  • Trigger: Building in range is hit
  • Deploy Position: spell tower
spell tower level 3

Monolith

Another defense unlocks with th 15 that can upgrade to level 2 by spending 14 days with 300,000 dark elixir. Golden borders and diamonds are added to its purple structure upgrading to the max level.

  • Base Damage Per Second: 175
  • Extra Damage: 12 %
  • Range: 11 Tiles
  • Damage Type: Single Target
  • Targets: Ground & Air
monolith level 2

Walls

Upgrading walls to level 16 costs 6,000,000 gold/elixir per wall unit. The walls have an aqua metallic top layer with purple pillars and a golden bottom line. The structure follows the th 15 theme after upgrading.

walls level 16

Resources

Elixir Collector

Already reached its maximum level 16 at th 14 so no more upgrades. It looks the same as the elixir collector of the town hall 14. No change in visual appearance.

  • Production Rate: 7,000 Elixir Per Hour
  • Capacity: 385,000 Elixir
elixir collector level 16

Elixir Storage

Elixir storage upgrades to level 16 cost 6,500,000 gold taking 12 days of upgrade time. The circular frame on its top is converted into a triangle. Mustard nabla, blocks, and dots appeared on its support.

  • Storage Capacity: 5,000,000 Elixir
elixir storage level 16

Gold Mine

Already reached its maximum level 16 at th 14 so no more upgrades. It looks the same as the gold mine of the town hall 14. No change in visual appearance.

  • Production Rate: 7,000 Gold Per Hour
  • Capacity: 385,000 Gold
gold mine level 16

Gold Storage

The gold storage upgrades to level 16 cost 6,500,000 elixir taking 6 days of upgrade time. The color of the structure turned admiral blue with mustard strips. The shape of the key on the lock also changed.

  • Storage Capacity: 5,000,000 Gold
gold storage level 16

Dark Elixir Drill

Already reached its maximum level 10 at th 14 so no more upgrades. It looks the same as the dark elixir drill of the town hall 14. No change in visual appearance.

  • Production Rate: 180 Dark Elixir Per Hour
  • Capacity: 4,200
dark elixir drill level 10

Dark Elixir Storage

Upgrading it to level 10 costs 11,000,000 elixir and takes 12 days of upgrade time. The metal on its base changed its color to light aqua and mustard decorations appeared on its supports.

  • Storage Capacity: 350,000 Dark Elixir
dark elixir storage level 10

Traps

Bomb

Each bomb costs 5,000,000 gold taking 4 days to upgrade to level 11. A golden shell rounded it and sharp-pointed pins added on up and down sides.

  • Area of Effect: 3 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 1.5 Tiles
bomb level 11

Air Bomb

It takes 6 days to upgrade to level 10 which costs 6,500,000 gold. No visual change appears after this upgrade.

  • Area of Effect: 3 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 4 Tiles
air bomb level 10

Giant Bomb

Upgrading a giant bomb to level 9 takes 5 days with the cost of 8,500,000 gold. An upgraded bomb, 4 firecrackers, and 4 barrels are tied by a rope and fixed to the ground with golden chains.

  • Area of Effect: 4 Tiles
  • Damage Type: Area Splash
  • Trigger Radius: 2 Tiles
giant bomb level 9

Skeleton Trap

Already at max level 4 at th10. No more upgrades. It looks the same as the skeleton trap of the town hall 10, 11, 12, 13 and 14. No change in visual appearance.

  • Damage Type: Single Target
  • Targets: Ground
  • Trigger Radius: 5 Tiles
skeleton trap level 4

Seeking Air Mine

It costs 8,000,000 gold taking 6 days and 12 hours
to reach level 5. Changes appear on its open base structure. This is the max level for seeking air mines.

  • Damage Type: Single Target
  • Trigger Radius: 4 Tiles
seeking air mine level 5

Spring Trap

Already reached its maximum level 5 at th10 so no more upgrades. It looks the same as the spring trap of the town hall 10,11,12,13 and 14. No change in visual appearance.

  • Tigger Radius: 0.8 Tiles
spring trap level 5

Tornado Trap

Already reached its maximum level 3 at th12 so no more upgrades. It looks the same as the Tornado trap of the town hall 12, 13 and 14. No change in visual appearance.

  • Area of Effect: 3 Tiles
  • Effect Duration: 7 seconds
  • Damage Type: Area Splash
  • Trigger Radius: 3 Tiles
tornado trap level 3

Conclusion

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Michael Johnson

Michael Johnson

My name is Michael Johnson. I am playing clash of clans game since 2015. I am the leader of a clan (My clan name is: Most Wanted) and also managing a team of 150 people who are running more than 10,000 accounts. We are the one who have seen all the ups and downs of this game.